Cleanup / Desktop dead camera panning
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@@ -10,6 +10,7 @@ import arc.scene.event.*;
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import arc.scene.ui.*;
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import arc.scene.ui.layout.*;
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import arc.util.ArcAnnotate.*;
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import arc.util.*;
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import mindustry.*;
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import mindustry.core.GameState.*;
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import mindustry.entities.traits.BuilderTrait.*;
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@@ -135,6 +136,12 @@ public class DesktopInput extends InputHandler{
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ui.listfrag.toggle();
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}
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if(player.getClosestCore() == null){
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//move camera around
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float camSpeed = 6f;
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Core.camera.position.add(Tmp.v1.setZero().add(Core.input.axis(Binding.move_x), Core.input.axis(Binding.move_y)).nor().scl(Time.delta() * camSpeed));
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}
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if(Core.input.keyRelease(Binding.select)){
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player.isShooting = false;
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}
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