Balancing
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@@ -24,6 +24,7 @@ public enum Gamemode{
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rules.unitDrops = true;
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rules.waves = false;
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rules.attackMode = true;
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rules.waves = true;
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}, map -> map.teams.contains(waveTeam.ordinal())),
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pvp(rules -> {
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rules.pvp = true;
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@@ -8,8 +8,8 @@ public enum Team{
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derelict(Color.valueOf("4d4e58")),
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sharded(Pal.accent),
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crux(Color.valueOf("e82d2d")),
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green(Color.valueOf("3ea56b")),
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purple(Color.valueOf("8247b6")),
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green(Color.valueOf("4dd98b")),
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purple(Color.valueOf("9a4bdf")),
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blue(Color.valueOf("ff7f50"));
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public final static Team[] all = values();
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