Fixed core errors
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@@ -19,6 +19,7 @@ import mindustry.ctype.*;
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import mindustry.entities.units.*;
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import mindustry.game.EventType.*;
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import mindustry.game.Schematic.*;
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import mindustry.gen.*;
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import mindustry.input.*;
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import mindustry.input.Placement.*;
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import mindustry.io.*;
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@@ -318,15 +319,15 @@ public class Schematics implements Loadable{
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boolean found = false;
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for(int cx = x; cx <= x2; cx++){
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for(int cy = y; cy <= y2; cy++){
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Tile linked = world.ltile(cx, cy);
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Tilec linked = world.ent(cx, cy);
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if(linked != null && linked.entity != null && linked.entity.block().isVisible() && !(linked.block() instanceof BuildBlock)){
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if(linked != null &&linked.block().isVisible() && !(linked.block() instanceof BuildBlock)){
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int top = linked.block().size/2;
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int bot = linked.block().size % 2 == 1 ? -linked.block().size/2 : -(linked.block().size - 1)/2;
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minx = Math.min(linked.x + bot, minx);
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miny = Math.min(linked.y + bot, miny);
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maxx = Math.max(linked.x + top, maxx);
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maxy = Math.max(linked.y + top, maxy);
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minx = Math.min(linked.tileX() + bot, minx);
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miny = Math.min(linked.tileY() + bot, miny);
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maxx = Math.max(linked.tileX() + top, maxx);
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maxy = Math.max(linked.tileY() + top, maxy);
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found = true;
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}
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}
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@@ -346,13 +347,13 @@ public class Schematics implements Loadable{
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IntSet counted = new IntSet();
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for(int cx = ox; cx <= ox2; cx++){
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for(int cy = oy; cy <= oy2; cy++){
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Tile tile = world.ltile(cx, cy);
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Tilec tile = world.ent(cx, cy);
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if(tile != null && tile.entity != null && !counted.contains(tile.pos()) && !(tile.block() instanceof BuildBlock)
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&& (tile.entity.block().isVisible() || (tile.entity.block() instanceof CoreBlock && Core.settings.getBool("coreselect")))){
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Object config = tile.entity.config();
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if(tile != null && !counted.contains(tile.pos()) && !(tile.block() instanceof BuildBlock)
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&& (tile.block().isVisible() || (tile.block() instanceof CoreBlock && Core.settings.getBool("coreselect")))){
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Object config = tile.config();
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tiles.add(new Stile(tile.block(), tile.x + offsetX, tile.y + offsetY, config, tile.rotation()));
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tiles.add(new Stile(tile.block(), tile.tileX() + offsetX, tile.tileY() + offsetY, config, (byte)tile.rotation()));
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counted.add(tile.pos());
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}
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}
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@@ -242,7 +242,7 @@ public class Tutorial{
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static void placeBlocks(){
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Tilec core = state.teams.playerCores().first();
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for(int i = 0; i < blocksToBreak; i++){
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world.ltile(core.tile().x + blockOffset, core.tile().y + i).remove();
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world.tile(core.tile().x + blockOffset, core.tile().y + i).remove();
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world.tile(core.tile().x + blockOffset, core.tile().y + i).setBlock(Blocks.scrapWall, state.rules.defaultTeam);
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}
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}
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