This commit is contained in:
Anuken
2020-05-29 13:58:53 -04:00
parent d851a09944
commit 780c4208bb
2 changed files with 2 additions and 2 deletions

View File

@@ -496,7 +496,6 @@ error.bloom = Failed to initialize bloom.\nYour device may not support it.
#NOTE TO TRANSLATORS: don't bother editing these, they'll be removed and/or rewritten anyway #NOTE TO TRANSLATORS: don't bother editing these, they'll be removed and/or rewritten anyway
sector.groundZero.name = Ground Zero sector.groundZero.name = Ground Zero
sector.desertWastes.name = Desert Wastes
sector.craters.name = The Craters sector.craters.name = The Craters
sector.frozenForest.name = Frozen Forest sector.frozenForest.name = Frozen Forest
sector.ruinousShores.name = Ruinous Shores sector.ruinousShores.name = Ruinous Shores
@@ -514,7 +513,6 @@ sector.fungalPass.name = Fungal Pass
sector.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on. sector.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
sector.frozenForest.description = Even here, closer to mountains, the spores have spread. The frigid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders. sector.frozenForest.description = Even here, closer to mountains, the spores have spread. The frigid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
sector.desertWastes.description = These wastes are vast, unpredictable, and criss-crossed with derelict sector structures.\nCoal is present in the region. Burn it for power, or synthesize graphite.\n\n[lightgray]This landing location cannot be guaranteed.
sector.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing. sector.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing.
sector.craters.description = Water has accumulated in this crater, relic of the old wars. Reclaim the area. Collect sand. Smelt metaglass. Pump water to cool turrets and drills. sector.craters.description = Water has accumulated in this crater, relic of the old wars. Reclaim the area. Collect sand. Smelt metaglass. Pump water to cool turrets and drills.
sector.ruinousShores.description = Past the wastes, is the shoreline. Once, this location housed a coastal defense array. Not much of it remains. Only the most basic defense structures have remained unscathed, everything else reduced to scrap.\nContinue the expansion outwards. Rediscover the technology. sector.ruinousShores.description = Past the wastes, is the shoreline. Once, this location housed a coastal defense array. Not much of it remains. Only the most basic defense structures have remained unscathed, everything else reduced to scrap.\nContinue the expansion outwards. Rediscover the technology.

View File

@@ -177,6 +177,8 @@ public class CustomRulesDialog extends BaseDialog{
b.add("$rules.ambientlight"); b.add("$rules.ambientlight");
}, () -> ui.picker.show(rules.ambientLight, rules.ambientLight::set)).left().width(250f); }, () -> ui.picker.show(rules.ambientLight, rules.ambientLight::set)).left().width(250f);
main.row(); main.row();
//TODO add weather patterns
} }
void number(String text, Floatc cons, Floatp prov){ void number(String text, Floatc cons, Floatp prov){