Generate tool bugfixes / Map edits / New blocks
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@@ -36,9 +36,9 @@ public class Blocks implements ContentList{
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//environment
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air, part, spawn, deepwater, water, tar, stone, craters, charr, sand, ice, snow,
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holostone, rocks, icerocks, cliffs, sporePine, pine, whiteTree, whiteTreeDead, sporeCluster,
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holostone, rocks, sporerocks, icerocks, cliffs, sporePine, pine, whiteTree, whiteTreeDead, sporeCluster,
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iceSnow, sandWater, duneRocks, sandRocks, moss, sporeMoss, shale, shaleRocks, shaleBoulder, grass, salt,
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metalFloor, metalFloorDamaged, metalFloor2, metalFloor3, metalFloor5, ignarock, magmarock, hotrock, snowrocks,
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metalFloor, metalFloorDamaged, metalFloor2, metalFloor3, metalFloor5, ignarock, magmarock, hotrock, snowrocks, rock,
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//ores
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oreCopper, oreLead, oreScrap, oreCoal, oreTitanium, oreThorium,
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@@ -214,6 +214,14 @@ public class Blocks implements ContentList{
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variants = 2;
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}};
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sporerocks = new StaticWall("sporerocks"){{
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variants = 2;
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}};
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rock = new Rock("rock"){{
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variants = 2;
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}};
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icerocks = new StaticWall("icerocks"){{
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variants = 2;
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}};
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@@ -694,7 +702,7 @@ public class Blocks implements ContentList{
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}};
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junction = new Junction("junction"){{
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requirements(Category.distribution, ItemStack.with(Items.copper, 3));
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requirements(Category.distribution, ItemStack.with(Items.copper, 3), true);
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speed = 26;
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capacity = 32;
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health = 25;
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@@ -1067,20 +1075,21 @@ public class Blocks implements ContentList{
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}};
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scatter = new BurstTurret("scatter"){{
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requirements(Category.turret, ItemStack.with(Items.copper, 170, Items.lead, 90), true);
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requirements(Category.turret, ItemStack.with(Items.copper, 170, Items.lead, 90));
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ammo(
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Items.scrap, Bullets.flakScrap,
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Items.lead, Bullets.flakLead
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);
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reload = 45f;
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reload = 43f;
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range = 160f;
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size = 2;
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burstSpacing = 5f;
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shots = 2;
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targetGround = false;
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recoil = 2f;
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rotatespeed = 10f;
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inaccuracy = 18f;
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inaccuracy = 17f;
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shootCone = 35f;
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health = 220*size*size;
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