Change base grab to be like other turret types (#6584)
because why was it like this to begin with
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@@ -18,7 +18,7 @@ public class PointDefenseTurret extends ReloadTurret{
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public final int timerTarget = timers++;
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public float retargetTime = 5f;
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public @Load("block-@size") TextureRegion baseRegion;
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public @Load(value = "@-base", fallback = "block-@size") TextureRegion baseRegion;
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public Color color = Color.white;
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public Effect beamEffect = Fx.pointBeam;
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