Change base grab to be like other turret types (#6584)

because why was it like this to begin with
This commit is contained in:
Matthew, Maya, or MEEP
2022-02-17 14:13:20 -08:00
committed by GitHub
parent 0ee8c07904
commit 785bd44dbe

View File

@@ -18,7 +18,7 @@ public class PointDefenseTurret extends ReloadTurret{
public final int timerTarget = timers++;
public float retargetTime = 5f;
public @Load("block-@size") TextureRegion baseRegion;
public @Load(value = "@-base", fallback = "block-@size") TextureRegion baseRegion;
public Color color = Color.white;
public Effect beamEffect = Fx.pointBeam;