Many bugfixes
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@@ -1701,7 +1701,7 @@ public class Blocks{
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fogRadius = 27;
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researchCost = with(Items.silicon, 50, Items.graphite, 50);
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consumePower(0.2f);
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consumePower(0.1f);
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}};
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buildTower = new BuildTurret("build-tower"){{
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@@ -2541,7 +2541,7 @@ public class Blocks{
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tier = 3;
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size = 2;
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range = 4;
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fogRadius = 2;
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fogRadius = 3;
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researchCost = with(Items.beryllium, 10);
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consumeLiquid(Liquids.hydrogen, 0.25f / 60f).boost();
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@@ -2556,6 +2556,7 @@ public class Blocks{
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tier = 5;
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size = 3;
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range = 6;
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fogRadius = 4;
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laserWidth = 0.7f;
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itemCapacity = 20;
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@@ -2577,6 +2578,8 @@ public class Blocks{
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blockedItem = Items.thorium;
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researchCostMultiplier = 0.5f;
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fogRadius = 4;
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consumePower(160f / 60f);
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consumeLiquid(Liquids.water, 0.2f);
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}};
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@@ -2601,6 +2604,7 @@ public class Blocks{
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arrowSpacing = 5f;
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arrows = 2;
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glowColor.a = 0.6f;
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fogRadius = 5;
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//TODO different requirements
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consumePower(6f);
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@@ -2661,6 +2665,7 @@ public class Blocks{
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thrusterLength = 34/4f;
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armor = 5f;
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alwaysUnlocked = true;
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incinerateNonBuildable = true;
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//TODO should this be higher?
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buildCostMultiplier = 0.75f;
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@@ -2678,6 +2683,7 @@ public class Blocks{
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size = 5;
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thrusterLength = 40/4f;
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armor = 10f;
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incinerateNonBuildable = true;
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unitCapModifier = 30;
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researchCostMultipliers.put(Items.silicon, 0.4f);
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@@ -2694,6 +2700,7 @@ public class Blocks{
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size = 6;
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thrusterLength = 48/4f;
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armor = 15f;
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incinerateNonBuildable = true;
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unitCapModifier = 30;
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researchCostMultipliers.put(Items.silicon, 0.3f);
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