AA turret placement overlap fix
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@@ -1,6 +1,5 @@
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package mindustry.graphics;
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import arc.*;
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import arc.graphics.*;
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import arc.graphics.gl.*;
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import arc.math.*;
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@@ -99,8 +98,7 @@ public class CacheLayer{
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public void begin(){
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if(!renderer.animateWater) return;
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renderer.effectBuffer.begin();
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Core.graphics.clear(Color.clear);
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renderer.effectBuffer.begin(Color.clear);
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renderer.blocks.floor.beginDraw();
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}
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