Launch animation
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@@ -1,9 +1,15 @@
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package mindustry.world.blocks.campaign;
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import arc.graphics.g2d.*;
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import arc.math.*;
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import arc.util.*;
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import mindustry.*;
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import mindustry.annotations.Annotations.*;
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import mindustry.content.*;
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import mindustry.gen.*;
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import mindustry.graphics.*;
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import mindustry.ui.*;
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import mindustry.world.*;
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import mindustry.world.meta.*;
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import static mindustry.Vars.state;
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@@ -16,7 +22,8 @@ public class CoreLauncher extends Block{
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hasItems = true;
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configurable = true;
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update = true;
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buildPlaceability = BuildPlaceability.sectorCaptured;
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//will be enabled when needed (if at all)
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//buildPlaceability = BuildPlaceability.sectorCaptured;
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}
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public class CoreLauncherEntity extends TileEntity{
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@@ -28,10 +35,92 @@ public class CoreLauncher extends Block{
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@Override
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public boolean configTapped(){
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if(state.isCampaign()){
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Vars.ui.planet.show(state.rules.sector, range);
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if(state.isCampaign() && consValid()){
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Vars.ui.planet.show(state.rules.sector, range, this);
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cons.trigger();
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}
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return false;
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}
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public void launch(){
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LaunchCorec ent = LaunchCoreEntity.create();
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ent.set(this);
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ent.block(Blocks.coreShard);
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ent.lifetime(Vars.launchDuration);
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ent.add();
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}
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}
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@EntityDef(value = LaunchCorec.class, serialize = false)
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@Component
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static abstract class LaunchCoreComp implements Drawc, Timedc{
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@Import float x, y;
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transient Interval in = new Interval();
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Block block;
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@Override
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public void draw(){
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float alpha = fout(Interp.pow5Out);
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float scale = (1f - alpha) * 1.4f + 1f;
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float cx = cx(), cy = cy();
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float rotation = fin() * (140f + Mathf.randomSeedRange(id(), 50f));
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Draw.z(Layer.effect + 0.001f);
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Draw.color(Pal.engine);
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float rad = 0.2f + fslope();
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float rscl = (block.size - 1) * 0.85f;
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Fill.light(cx, cy, 10, 25f * (rad + scale-1f) * rscl, Tmp.c2.set(Pal.engine).a(alpha), Tmp.c1.set(Pal.engine).a(0f));
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Draw.alpha(alpha);
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for(int i = 0; i < 4; i++){
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Drawf.tri(cx, cy, 6f * rscl, 40f * (rad + scale-1f) * rscl, i * 90f + rotation);
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}
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Draw.color();
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Draw.z(Layer.weather - 1);
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TextureRegion region = block.icon(Cicon.full);
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float rw = region.getWidth() * Draw.scl * scale, rh = region.getHeight() * Draw.scl * scale;
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Draw.alpha(alpha);
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Draw.rect(region, cx, cy, rw, rh, rotation - 45);
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Tmp.v1.trns(225f, fin(Interp.pow3In) * 250f);
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Draw.z(Layer.flyingUnit + 1);
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Draw.color(0, 0, 0, 0.22f * alpha);
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Draw.rect(region, cx + Tmp.v1.x, cy + Tmp.v1.y, rw, rh, rotation - 45);
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Draw.reset();
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}
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float cx(){
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return x + fin(Interp.pow2In) * (12f + Mathf.randomSeedRange(id() + 3, 4f));
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}
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float cy(){
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return y + fin(Interp.pow5In) * (100f + Mathf.randomSeedRange(id() + 2, 30f));
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}
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@Override
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public void update(){
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float r = 4f;
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if(in.get(3f - fin()*2f)){
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Fx.rocketSmokeLarge.at(cx() + Mathf.range(r), cy() + Mathf.range(r), fin());
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}
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}
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@Override
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public void remove(){
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//TODO something
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}
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}
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}
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