Another possible sublimate fix
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@@ -4382,7 +4382,7 @@ public class Blocks{
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targetInterval = 5f;
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newTargetInterval = 30f;
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targetUnderBlocks = false;
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shootY = 7.5f;
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shootY = 8f;
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float r = range = 130f;
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@@ -95,7 +95,7 @@ public class LightBlock extends Block{
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@Override
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public void draw(){
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super.draw();
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Draw.color(Tmp.c1.set(color), 0.4f);
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Draw.color(Tmp.c1.set(color).a(0.4f));
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Draw.rect(topRegion, x, y);
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Draw.color();
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}
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