Merge branches '6.0' and 'master' of https://github.com/Anuken/Mindustry into 6.0
# Conflicts: # core/assets/sprites/block_colors.png # core/assets/sprites/sprites.atlas # core/assets/sprites/sprites.png # core/assets/sprites/sprites3.png # core/assets/sprites/sprites5.png # core/src/io/anuke/mindustry/graphics/Shaders.java # gradle.properties
This commit is contained in:
@@ -10,6 +10,7 @@ link.dev-builds.description = Unstable development builds
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link.trello.description = Official Trello board for planned features
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link.itch.io.description = itch.io page with PC downloads
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link.google-play.description = Google Play store listing
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link.f-droid.description = F-Droid catalogue listing
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link.wiki.description = Official Mindustry wiki
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linkfail = Failed to open link!\nThe URL has been copied to your clipboard.
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screenshot = Screenshot saved to {0}
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@@ -78,6 +79,7 @@ maps.browse = Browse Maps
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continue = Continue
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maps.none = [lightgray]No maps found!
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invalid = Invalid
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pickcolor = Pick Color
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preparingconfig = Preparing Config
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preparingcontent = Preparing Content
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uploadingcontent = Uploading Content
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@@ -97,6 +99,7 @@ mod.enabled = [lightgray]Enabled
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mod.disabled = [scarlet]Disabled
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mod.disable = Disable
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mod.delete.error = Unable to delete mod. File may be in use.
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mod.requiresversion = [scarlet]Requires game version: [accent]{0}
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mod.missingdependencies = [scarlet]Missing dependencies: {0}
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mod.nowdisabled = [scarlet]Mod '{0}' is missing dependencies:[accent] {1}\n[lightgray]These mods need to be downloaded first.\nThis mod will be automatically disabled.
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mod.enable = Enable
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@@ -497,6 +500,7 @@ settings.language = Language
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settings.data = Game Data
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settings.reset = Reset to Defaults
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settings.rebind = Rebind
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settings.resetKey = Reset
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settings.controls = Controls
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settings.game = Game
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settings.sound = Sound
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@@ -590,6 +594,8 @@ unit.persecond = /sec
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unit.timesspeed = x speed
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unit.percent = %
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unit.items = items
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unit.thousands = k
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unit.millions = mil
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category.general = General
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category.power = Power
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category.liquids = Liquids
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@@ -628,9 +634,12 @@ setting.conveyorpathfinding.name = Conveyor Placement Pathfinding
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setting.sensitivity.name = Controller Sensitivity
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setting.saveinterval.name = Save Interval
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setting.seconds = {0} seconds
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setting.blockselecttimeout.name = Block Select Timeout
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setting.milliseconds = {0} milliseconds
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setting.fullscreen.name = Fullscreen
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setting.borderlesswindow.name = Borderless Window[lightgray] (may require restart)
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setting.fps.name = Show FPS & Ping
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setting.blockselectkeys.name = Show Block Select Keys
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setting.vsync.name = VSync
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setting.pixelate.name = Pixelate[lightgray] (disables animations)
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setting.minimap.name = Show Minimap
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@@ -659,17 +668,36 @@ category.multiplayer.name = Multiplayer
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command.attack = Attack
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command.rally = Rally
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command.retreat = Retreat
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placement.blockselectkeys = \n[lightgray]Key: [{0},
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keybind.clear_building.name = Clear Building
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keybind.press = Press a key...
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keybind.press.axis = Press an axis or key...
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keybind.screenshot.name = Map Screenshot
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keybind.toggle_power_lines.name = Toggle Power Lasers
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keybind.move_x.name = Move X
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keybind.move_y.name = Move Y
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keybind.mouse_move.name = Follow Mouse
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keybind.dash.name = Dash
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keybind.schematic_select.name = Select Region
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keybind.schematic_menu.name = Schematic Menu
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keybind.schematic_flip_x.name = Flip Schematic X
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keybind.schematic_flip_y.name = Flip Schematic Y
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keybind.category_prev.name = Previous Category
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keybind.category_next.name = Next Category
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keybind.block_select_left.name = Block Select Left
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keybind.block_select_right.name = Block Select Right
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keybind.block_select_up.name = Block Select Up
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keybind.block_select_down.name = Block Select Down
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keybind.block_select_01.name = Category/Block Select 1
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keybind.block_select_02.name = Category/Block Select 2
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keybind.block_select_03.name = Category/Block Select 3
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keybind.block_select_04.name = Category/Block Select 4
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keybind.block_select_05.name = Category/Block Select 5
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keybind.block_select_06.name = Category/Block Select 6
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keybind.block_select_07.name = Category/Block Select 7
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keybind.block_select_08.name = Category/Block Select 8
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keybind.block_select_09.name = Category/Block Select 9
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keybind.block_select_10.name = Category/Block Select 10
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keybind.fullscreen.name = Toggle Fullscreen
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keybind.select.name = Select/Shoot
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keybind.diagonal_placement.name = Diagonal Placement
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@@ -683,7 +711,6 @@ keybind.menu.name = Menu
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keybind.pause.name = Pause
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keybind.pause_building.name = Pause/Resume Building
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keybind.minimap.name = Minimap
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keybind.dash.name = Dash
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keybind.chat.name = Chat
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keybind.player_list.name = Player List
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keybind.console.name = Console
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@@ -708,6 +735,7 @@ mode.attack.description = Destroy the enemy's base. No waves.\n[gray]Requires a
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mode.custom = Custom Rules
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rules.infiniteresources = Infinite Resources
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rules.reactorexplosions = Reactor Explosions
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rules.wavetimer = Wave Timer
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rules.waves = Waves
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rules.attack = Attack Mode
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@@ -733,6 +761,9 @@ rules.title.resourcesbuilding = Resources & Building
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rules.title.player = Players
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rules.title.enemy = Enemies
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rules.title.unit = Units
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rules.title.experimental = Experimental
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rules.lighting = Lighting
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rules.ambientlight = Ambient Light
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content.item.name = Items
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content.liquid.name = Liquids
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@@ -780,6 +811,7 @@ mech.trident-ship.name = Trident
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mech.trident-ship.weapon = Bomb Bay
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mech.glaive-ship.name = Glaive
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mech.glaive-ship.weapon = Flame Repeater
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item.corestorable = [lightgray]Storable in Core: {0}
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item.explosiveness = [lightgray]Explosiveness: {0}%
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item.flammability = [lightgray]Flammability: {0}%
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item.radioactivity = [lightgray]Radioactivity: {0}%
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@@ -895,6 +927,8 @@ block.distributor.name = Distributor
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block.sorter.name = Sorter
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block.inverted-sorter.name = Inverted Sorter
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block.message.name = Message
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block.illuminator.name = Illuminator
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block.illuminator.description = A small, compact, configurable light source. Requires power to function.
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block.overflow-gate.name = Overflow Gate
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block.silicon-smelter.name = Silicon Smelter
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block.phase-weaver.name = Phase Weaver
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@@ -961,6 +995,7 @@ block.fortress-factory.name = Fortress Mech Factory
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block.revenant-factory.name = Revenant Fighter Factory
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block.repair-point.name = Repair Point
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block.pulse-conduit.name = Pulse Conduit
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block.plated-conduit.name = Plated Conduit
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block.phase-conduit.name = Phase Conduit
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block.liquid-router.name = Liquid Router
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block.liquid-tank.name = Liquid Tank
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@@ -1014,7 +1049,7 @@ unit.reaper.name = Reaper
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tutorial.next = [lightgray]<Tap to continue>
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tutorial.intro = You have entered the[scarlet] Mindustry Tutorial.[]\nUse [accent][[WASD][] to move.\n[accent]Hold [[Ctrl] while scrolling[] to zoom in and out.\nBegin by[accent] mining copper[]. Move close to it, then tap a copper ore vein near your core to do this.\n\n[accent]{0}/{1} copper
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tutorial.intro.mobile = You have entered the[scarlet] Mindustry Tutorial.[]\nSwipe the screen to move.\n[accent]Pinch with 2 fingers[] to zoom in and out.\nBegin by[accent] mining copper[]. Move close to it, then tap a copper ore vein near your core to do this.\n\n[accent]{0}/{1} copper
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tutorial.drill = Mining manually is inefficient.\n[accent]Drills[] can mine automatically.\nClick the drill tab in the bottom right.\nSelect the[accent] mechanical drill[]. Place it on a copper vein by clicking.\n[accent]Right-click[] to stop building.
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tutorial.drill = Mining manually is inefficient.\n[accent]Drills[] can mine automatically.\nClick the drill tab in the bottom right.\nSelect the[accent] mechanical drill[]. Place it on a copper vein by clicking.\nYou can also select the drill by tapping [accent][[2][] then [accent][[1][] quickly, regardless of which tab is open.\n[accent]Right-click[] to stop building.
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tutorial.drill.mobile = Mining manually is inefficient.\n[accent]Drills[] can mine automatically.\nTap the drill tab in the bottom right.\nSelect the[accent] mechanical drill[].\nPlace it on a copper vein by tapping, then press the[accent] checkmark[] below to confirm your selection.\nPress the[accent] X button[] to cancel placement.
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tutorial.blockinfo = Each block has different stats. Each drill can only mine certain ores.\nTo check a block's info and stats,[accent] tap the "?" button while selecting it in the build menu.[]\n\n[accent]Access the Mechanical Drill's stats now.[]
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tutorial.conveyor = [accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core.\n[accent]Hold down the mouse to place in a line.[]\nHold[accent] CTRL[] while selecting a line to place diagonally.\nUse the scrollwheel to rotate blocks before placing them.\n[accent]Place 2 conveyors with the line tool, then deliver an item into the core.
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@@ -1057,7 +1092,7 @@ mech.alpha-mech.description = The standard control mech. Based on a Dagger unit,
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mech.delta-mech.description = A fast, lightly-armored mech made for hit-and-run attacks. Does little damage against structures, but can kill large groups of enemy units very quickly with its arc lightning weapons.
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mech.tau-mech.description = The support mech. Heals allied blocks by shooting at them. Can heal allies in a radius with its repair ability.
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mech.omega-mech.description = A bulky and well-armored mech, made for front-line assaults. Its armor can block up to 90% of incoming damage.
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mech.dart-ship.description = The standard control ship. Reasonably fast and light, but has little offensive capability and low mining speed.
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mech.dart-ship.description = The standard control ship. Fast mining speed. Reasonably fast and light, but has little offensive capability.
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mech.javelin-ship.description = A hit-and-run strike ship. While initially slow, it can accelerate to great speeds and fly by enemy outposts, dealing large amounts of damage with its lightning and missiles.
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mech.trident-ship.description = A heavy bomber, built for construction and destroying enemy fortifications. Reasonably well armored.
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mech.glaive-ship.description = A large, well-armored gunship. Equipped with an incendiary repeater. Highly maneuverable.
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@@ -1129,6 +1164,7 @@ block.rotary-pump.description = An advanced pump. Pumps more liquid, but require
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block.thermal-pump.description = The ultimate pump.
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block.conduit.description = Basic liquid transport block. Moves liquids forward. Used in conjunction with pumps and other conduits.
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block.pulse-conduit.description = An advanced liquid transport block. Transports liquids faster and stores more than standard conduits.
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block.plated-conduit.description = Moves liquids at the same rate as pulse conduits, but possesses more armor. Does not accept fluids from the sides by anything other than conduits.\nLeaks less.
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block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets.
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block.liquid-tank.description = Stores a large amount of liquids. Use for creating buffers in situations with non-constant demand of materials or as a safeguard for cooling vital blocks.
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block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations.
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