Graphite press balancing

This commit is contained in:
Anuken
2019-01-26 11:32:39 -05:00
parent 83b5f6ef2d
commit 7924051c0d
6 changed files with 18 additions and 22 deletions

View File

@@ -228,9 +228,8 @@ public class Blocks implements ContentList{
siliconSmelter = new PowerSmelter("silicon-smelter"){{
requirements(Category.crafting, ItemStack.with(Items.copper, 60, Items.lead, 50));
health = 90;
craftEffect = Fx.smeltsmoke;
result = Items.silicon;
output = Items.silicon;
craftTime = 40f;
size = 2;
hasLiquids = false;
@@ -240,19 +239,16 @@ public class Blocks implements ContentList{
consumes.power(0.05f);
}};
graphitePress = new PowerSmelter("graphite-press"){{
graphitePress = new GenericCrafter("graphite-press"){{
requirements(Category.crafting, ItemStack.with(Items.copper, 200, Items.lead, 50));
health = 90;
craftEffect = Fx.smeltsmoke;
result = Items.graphite;
craftTime = 50f;
craftEffect = Fx.pulverizeMedium;
output = Items.graphite;
craftTime = 90f;
size = 2;
hasLiquids = false;
flameColor = Color.valueOf("ffef99");
hasItems = true;
consumes.items(new ItemStack(Items.coal, 1), new ItemStack(Items.sand, 2));
consumes.power(0.05f);
consumes.item(Items.coal, 2);
}};
plastaniumCompressor = new PlastaniumCompressor("plastanium-compressor"){{
@@ -275,7 +271,7 @@ public class Blocks implements ContentList{
phaseWeaver = new PhaseWeaver("phase-weaver"){{
requirements(Category.crafting, ItemStack.with(Items.silicon, 260, Items.lead, 240, Items.thorium, 150));
craftEffect = Fx.smeltsmoke;
result = Items.phasefabric;
output = Items.phasefabric;
craftTime = 120f;
size = 2;
@@ -286,7 +282,7 @@ public class Blocks implements ContentList{
surgeSmelter = new PowerSmelter("alloy-smelter"){{
requirements(Category.crafting, ItemStack.with(Items.silicon, 160, Items.lead, 160, Items.thorium, 140));
craftEffect = Fx.smeltsmoke;
result = Items.surgealloy;
output = Items.surgealloy;
craftTime = 75f;
size = 2;
@@ -327,7 +323,7 @@ public class Blocks implements ContentList{
flameColor = Color.CLEAR;
hasItems = true;
hasPower = true;
result = Items.pyratite;
output = Items.pyratite;
size = 2;