unitCrashDamage rule
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@@ -51,6 +51,8 @@ public class Rules{
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public boolean damageExplosions = true;
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/** Whether fire (and neoplasm spread) is enabled. */
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public boolean fire = true;
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/** Whether unit crash damage is enabled. */
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public boolean unitCrashDamage = true;
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/** Whether units use and require ammo. */
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public boolean unitAmmo = false;
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/** EXPERIMENTAL! If true, blocks will update in units and share power. */
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