Improved controls / Re-added engine sprite
This commit is contained in:
@@ -59,8 +59,9 @@ public class UnitTypes implements ContentList{
|
||||
draug = new UnitType("draug"){{
|
||||
flying = true;
|
||||
drag = 0.05f;
|
||||
speed = 1.5f;
|
||||
speed = 2f;
|
||||
range = 50f;
|
||||
accel = 0.2f;
|
||||
health = 80;
|
||||
mineSpeed = 0.9f;
|
||||
engineSize = 1.8f;
|
||||
@@ -71,7 +72,8 @@ public class UnitTypes implements ContentList{
|
||||
spirit = new UnitType("spirit"){{
|
||||
flying = true;
|
||||
drag = 0.05f;
|
||||
speed = 1.5f;
|
||||
accel = 0.2f;
|
||||
speed = 2f;
|
||||
range = 50f;
|
||||
health = 100;
|
||||
engineSize = 1.8f;
|
||||
@@ -92,6 +94,8 @@ public class UnitTypes implements ContentList{
|
||||
flying = true;
|
||||
drag = 0.05f;
|
||||
mass = 2f;
|
||||
speed = 2f;
|
||||
accel = 0.1f;
|
||||
speed = 1.5f;
|
||||
range = 70f;
|
||||
itemCapacity = 70;
|
||||
|
||||
Reference in New Issue
Block a user