Test: Disable antialiasing
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@@ -144,6 +144,14 @@ public class MinimapRenderer{
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public void update(Tile tile){
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if(world.isGenerating() || !state.isGame()) return;
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if(tile.build != null && tile.isCenter()){
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tile.getLinkedTiles(other -> {
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if(!other.isCenter()){
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update(other);
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}
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});
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}
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int color = colorFor(tile);
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pixmap.set(tile.x, pixmap.height - 1 - tile.y, color);
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