Steam workshop publishing

This commit is contained in:
Anuken
2019-09-10 14:25:34 -04:00
parent 6fe55661ed
commit 7aa71a7201
5 changed files with 67 additions and 11 deletions

View File

@@ -191,7 +191,7 @@ wave.enemy = [lightgray]{0} Enemy Remaining
loadimage = Load Image
saveimage = Save Image
unknown = Unknown
custom = Custom
custom = Custom
builtin = Built-In
map.delete.confirm = Are you sure you want to delete this map? This action cannot be undone!
map.random = [accent]Random Map
@@ -199,6 +199,7 @@ map.nospawn = This map does not have any cores for the player to spawn in! Add a
map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] non-orange[] cores to this map in the editor.
map.nospawn.attack = This map does not have any enemy cores for player to attack! Add[SCARLET] red[] cores to this map in the editor.
map.invalid = Error loading map: corrupted or invalid map file.
map.publish.error = Error publishing map: {0}
editor.brush = Brush
editor.openin = Open In Editor
editor.oregen = Ore Generation
@@ -210,6 +211,7 @@ editor.waves = Waves:
editor.rules = Rules:
editor.generation = Generation:
editor.ingame = Edit In-Game
editor.publish.workshop = Publish On Workshop
editor.newmap = New Map
waves.title = Waves
waves.remove = Remove