Implemented server sending world data to client
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@@ -15,6 +15,7 @@ text.quit=Quit
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text.hostserver=Host Server
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text.joingame.title=Join Game
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text.joingame.ip=IP:
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text.disconnect=Disconnected.
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text.connecting=[accent]Connecting...
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text.connecting.data=[accent]Loading world data...
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text.connectfail=[crimson]Failed to connect to server: [orange]{0}
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