From 7b2957ab413eda12aa3660816446e18eda153c8d Mon Sep 17 00:00:00 2001 From: Anuken Date: Tue, 9 Feb 2021 15:04:50 -0500 Subject: [PATCH] More logic tooltips --- core/assets/bundles/bundle.properties | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) diff --git a/core/assets/bundles/bundle.properties b/core/assets/bundles/bundle.properties index d1948a4c99..bcb64901f8 100644 --- a/core/assets/bundles/bundle.properties +++ b/core/assets/bundles/bundle.properties @@ -1613,3 +1613,19 @@ unitlocate.outx = Output X coordinate. unitlocate.outy = Output Y coordinate. unitlocate.group = Building group to look for. +lenum.stop = Stop moving/mining/building. +lenum.move = Move to exact position. +lenum.approach = Approach a position with a radius. +lenum.pathfind = Pathfind to the enemy spawn. +lenum.target = Shoot a position. +lenum.targetp = Shoot a target with velocity prediction. +lenum.itemdrop = Drop an item. +lenum.itemtake = Take an item from a building. +lenum.paydrop = Drop current payload. +lenum.paytake = Pick up payload at current location. +lenum.flag = Numeric unit flag. +lenum.mine = Mine at a position. +lenum.build = Build a structure. +lenum.getblock = Fetch a building and type at coordinates.\nUnit must be in range of position.\nSolid non-buildings will have the type [accent]@solid[]. +lenum.within = Check if unit is near a position. +lenum.boost = Start/stop boosting. \ No newline at end of file