Int configuration / Drone rebuilding
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@@ -128,11 +128,10 @@ public abstract class InputHandler implements InputProcessor{
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tile.block().tapped(tile, player);
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}
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@Remote(targets = Loc.both, called = Loc.server, forward = true)
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@Remote(targets = Loc.both, called = Loc.both, forward = true)
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public static void onTileConfig(Player player, Tile tile, int value){
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if(tile == null || !Units.canInteract(player, tile)) return;
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//TODO
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//tile.block().cofigured(tile, player, value);
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tile.block().configured(tile, player, value);
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}
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public OverlayFragment getFrag(){
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