Autogenerated interpolation

This commit is contained in:
Anuken
2020-05-24 14:00:53 -04:00
parent 1acb5fc56c
commit 7c06ba94c1
36 changed files with 252 additions and 183 deletions

View File

@@ -48,7 +48,6 @@ public class UnitTypes implements ContentList{
dagger = new UnitType("dagger"){{
speed = 0.5f;
hitsize = 8f;
mass = 1.75f;
health = 130;
weapons.add(new Weapon("large-weapon"){{
reload = 14f;
@@ -64,7 +63,6 @@ public class UnitTypes implements ContentList{
tier = 2;
speed = 0.4f;
mass = 3.5f;
hitsize = 9f;
range = 10f;
health = 460;
@@ -85,7 +83,6 @@ public class UnitTypes implements ContentList{
crawler = new UnitType("crawler"){{
speed = 0.65f;
hitsize = 8f;
mass = 1.75f;
health = 120;
sway = 0.25f;
weapons.add(new Weapon(){{
@@ -160,7 +157,6 @@ public class UnitTypes implements ContentList{
tier = 3;
speed = 0.38f;
mass = 5f;
hitsize = 13f;
rotateSpeed = 3f;
targetAir = false;
@@ -184,7 +180,6 @@ public class UnitTypes implements ContentList{
speed = 0.4f;
drag = 0.4f;
mass = 5f;
hitsize = 10f;
rotateSpeed = 3f;
targetAir = false;
@@ -206,7 +201,6 @@ public class UnitTypes implements ContentList{
speed = 3f;
accel = 0.08f;
drag = 0.01f;
mass = 1.5f;
flying = true;
health = 75;
faceTarget = false;
@@ -229,7 +223,6 @@ public class UnitTypes implements ContentList{
health = 220;
speed = 2f;
mass = 3f;
accel = 0.08f;
drag = 0.016f;
flying = true;
@@ -255,7 +248,6 @@ public class UnitTypes implements ContentList{
speed = 1.1f;
accel = 0.02f;
drag = 0.05f;
mass = 30f;
rotateSpeed = 0.5f;
flying = true;
lowAltitude = true;
@@ -279,7 +271,6 @@ public class UnitTypes implements ContentList{
speed = 1.3f;
drag = 0.1f;
hitsize = 8f;
mass = 1.75f;
health = 130;
immunities = ObjectSet.with(StatusEffects.wet);
weapons.add(new Weapon("mount-weapon"){{
@@ -331,7 +322,6 @@ public class UnitTypes implements ContentList{
mineSpeed = 2f;
buildSpeed = 0.5f;
drag = 0.05f;
mass = 2f;
speed = 2.4f;
rotateSpeed = 15f;
accel = 0.1f;
@@ -356,7 +346,6 @@ public class UnitTypes implements ContentList{
phantom = new UnitType("phantom"){{
flying = true;
drag = 0.05f;
mass = 2f;
speed = 3f;
rotateSpeed = 15f;
accel = 0.3f;
@@ -374,10 +363,8 @@ public class UnitTypes implements ContentList{
drillTier = -1;
speed = 0.6f;
hitsize = 9f;
mass = 1.75f;
boostMultiplier = 2f;
itemCapacity = 15;
mass = 0.9f;
health = 160f;
buildSpeed = 0.9f;
canBoost = true;