Fixed #11150
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@@ -1890,7 +1890,6 @@ public class UnitTypes{
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x = y = shootX = shootY = 0f;
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x = y = shootX = shootY = 0f;
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shootSound = Sounds.mineDeploy;
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shootSound = Sounds.mineDeploy;
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rotateSpeed = 180f;
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rotateSpeed = 180f;
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targetAir = false;
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shoot.shots = 3;
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shoot.shots = 3;
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shoot.shotDelay = 7f;
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shoot.shotDelay = 7f;
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