Made tiles not clear overlay on setFloor + cleanup/refactor
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@@ -200,7 +200,7 @@ public class MapIO{
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for(Tile tile : tiles){
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//default to stone floor
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if(tile.floor() == Blocks.air){
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tile.setFloorUnder((Floor)Blocks.stone);
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tile.setFloor((Floor)Blocks.stone);
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}
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}
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}
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