Made tiles not clear overlay on setFloor + cleanup/refactor

This commit is contained in:
Anuken
2025-07-13 17:00:12 -04:00
parent b3ee9884ab
commit 7cc000ed46
11 changed files with 85 additions and 78 deletions

View File

@@ -66,9 +66,9 @@ public class Build{
Events.fire(new BlockBuildBeginEvent(tile, team, unit, true));
}
/** Places a ConstructBlock at this location. */
/** Places a ConstructBlock at this location. To preserve bandwidth, a config is only passed in the case of instant-place blocks. */
@Remote(called = Loc.server)
public static void beginPlace(@Nullable Unit unit, Block result, Team team, int x, int y, int rotation){
public static void beginPlace(@Nullable Unit unit, Block result, Team team, int x, int y, int rotation, @Nullable Object placeConfig){
if(!validPlace(result, team, x, y, rotation)){
return;
}
@@ -127,7 +127,7 @@ public class Build{
if(result.instantBuild){
Events.fire(new BlockBuildBeginEvent(tile, team, unit, false));
result.placeBegan(tile, tile.block, unit);
ConstructBlock.constructFinish(tile, result, unit, (byte)rotation, team, null);
ConstructBlock.constructFinish(tile, result, unit, (byte)rotation, team, placeConfig);
return;
}

View File

@@ -290,11 +290,11 @@ public class Tile implements Position, QuadTreeObject, Displayable{
setBlock(type, Team.derelict, 0);
}
/** This resets the overlay! */
public void setFloor(Floor type){
if(this.floor == type) return;
var prev = this.floor;
this.floor = type;
this.overlay = (Floor)Blocks.air;
if(!headless && !world.isGenerating() && !isEditorTile()){
renderer.blocks.removeFloorIndex(this);
@@ -321,15 +321,6 @@ public class Tile implements Position, QuadTreeObject, Displayable{
return false;
}
/** Sets the floor, preserving overlay.*/
public void setFloorUnder(Floor floor){
Block overlay = this.overlay;
setFloor(floor);
if(this.overlay != overlay){
setOverlay(overlay);
}
}
/** Sets the block to air. */
public void setAir(){
setBlock(Blocks.air);
@@ -412,10 +403,6 @@ public class Tile implements Position, QuadTreeObject, Displayable{
return floor.id;
}
public void setOverlayID(short ore){
setOverlay(content.block(ore));
}
public void setOverlay(Block block){
this.overlay = (Floor)block;
@@ -431,7 +418,7 @@ public class Tile implements Position, QuadTreeObject, Displayable{
}
public void clearOverlay(){
setOverlayID((short)0);
setOverlay(Blocks.air);
}
public boolean passable(){

View File

@@ -77,8 +77,10 @@ public class ConstructBlock extends Block{
if(block instanceof OverlayFloor overlay){
tile.setOverlay(overlay);
overlay.placed(tile, config);
}else if(block instanceof Floor floor){
tile.setFloorUnder(floor);
tile.setFloor(floor);
floor.placed(tile, config);
}else{
tile.setBlock(block, team, rotation);
}

View File

@@ -5,6 +5,7 @@ import arc.graphics.g2d.*;
import arc.math.geom.*;
import arc.util.*;
import mindustry.*;
import mindustry.entities.units.*;
import mindustry.world.*;
import mindustry.world.blocks.*;
@@ -133,6 +134,22 @@ public class ColoredFloor extends Floor{
tile.extraData = defaultColorRgba;
}
@Override
public void placed(Tile tile, @Nullable Object config){
//config is assumed to be an integer RGBA color
if(config instanceof Integer i){
tile.extraData = i;
}
}
@Override
public void drawPlanRegion(BuildPlan plan, Eachable<BuildPlan> list){
if(plan.config instanceof Integer i){
Draw.tint(Tmp.c1.set(i | 0xff));
}
drawDefaultPlanRegion(plan, list);
}
@Override
public boolean checkAutotileSame(Tile tile, @Nullable Tile other){
return other != null && other.floor().blendGroup == blendGroup && ((tile.extraData & 0xff) == flagIgnoreDifferentColor || tile.extraData == other.extraData);

View File

@@ -275,6 +275,9 @@ public class Floor extends Block{
/** Called when this floor is set on the specified tile. */
public void floorChanged(Tile tile){}
/** Called when this floor or overlay is placed on a tile. The config may be null. */
public void placed(Tile tile, @Nullable Object config){}
/** @return whether to index this floor by flag */
public boolean shouldIndex(Tile tile){
return true;