Disabled tutorial until further notice

This commit is contained in:
Anuken
2018-11-05 13:09:04 -05:00
parent e399e4960c
commit 7cd842df19
2 changed files with 5 additions and 3 deletions

View File

@@ -38,5 +38,7 @@ void main() {
else if(m > 0.35) gl_FragColor.rgb = p4; else if(m > 0.35) gl_FragColor.rgb = p4;
else gl_FragColor.rgb = vec3(0.0); else gl_FragColor.rgb = vec3(0.0);
gl_FragColor.rgb *= 0.8;
gl_FragColor.a = mod(abs(float(coords.x)) + abs(float(coords.y)), 110.0) < 35.0 ? 1.0 : 0.0; gl_FragColor.a = mod(abs(float(coords.x)) + abs(float(coords.y)), 110.0) < 35.0 ? 1.0 : 0.0;
} }

View File

@@ -23,10 +23,10 @@ public class SectorPresets{
public SectorPresets(){ public SectorPresets(){
//base tutorial mission //base tutorial mission (disabled)
add(new SectorPreset(0, 0, /*add(new SectorPreset(0, 0,
TutorialSector.getMissions(), TutorialSector.getMissions(),
Array.with(Items.copper, Items.coal, Items.lead))); Array.with(Items.copper, Items.coal, Items.lead)));*/
//command center mission //command center mission
add(new SectorPreset(0, 1, add(new SectorPreset(0, 1,