Fixed beam drills not contributing to production
This commit is contained in:
@@ -267,6 +267,7 @@ public class BeamDrill extends Block{
|
||||
Item drop = tile == null ? null : tile.wallDrop();
|
||||
if(items.total() < itemCapacity && drop != null){
|
||||
items.add(drop, 1);
|
||||
produced(drop);
|
||||
}
|
||||
}
|
||||
time %= drillTime;
|
||||
|
||||
Reference in New Issue
Block a user