New tentative edge style / Zone tweaks

This commit is contained in:
Anuken
2019-03-26 20:10:01 -04:00
parent 545a64f7dc
commit 7ce571e59c
17 changed files with 296 additions and 297 deletions
-2
View File
@@ -56,7 +56,6 @@ void main() {
if(color.r > 0.01){
color = texture2D(u_texture, c + vec2(sin(stime/3.0 + coords.y/0.75) * v.x, 0.0)) * vec4(0.9, 0.9, 1, 1.0);
color.a = 1.0;
float n1 = snoise(coords / 22.0 + vec2(-time) / 540.0);
float n2 = snoise((coords + vec2(632.0)) / 8.0 + vec2(0.0, time) / 510.0);
@@ -65,7 +64,6 @@ void main() {
if(r < -0.3 && r > -0.6){
color *= 1.4;
color.a = 1.0;
}
}