New tentative edge style / Zone tweaks
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@@ -230,6 +230,7 @@ public class Blocks implements ContentList{
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dragMultiplier = 1f;
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speedMultiplier = 1f;
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attributes.set(Attribute.water, 0.4f);
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edgeStyle = "blocky";
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}};
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iceSnow = new Floor("ice-snow"){{
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@@ -702,16 +703,20 @@ public class Blocks implements ContentList{
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reload = 200f;
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range = 40f;
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healPercent = 5f;
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consumes.item(Items.phasefabric).optional(true);
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phaseBoost = 4f;
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phaseRangeBoost = 20f;
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health = 80;
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consumes.item(Items.silicon).optional(true);
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}};
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mendProjector = new MendProjector("mend-projector"){{
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requirements(Category.effect, ItemStack.with(Items.lead, 200, Items.titanium, 40, Items.silicon, 80));
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requirements(Category.effect, ItemStack.with(Items.lead, 200, Items.titanium, 50, Items.silicon, 80));
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consumes.power(1.8f);
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size = 2;
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reload = 250f;
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range = 70f;
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healPercent = 13f;
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range = 85f;
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healPercent = 14f;
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health = 80 * size * size;
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consumes.item(Items.phasefabric).optional(true);
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}};
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@@ -1131,7 +1136,7 @@ public class Blocks implements ContentList{
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Items.scrap, Bullets.flakScrap,
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Items.lead, Bullets.flakLead
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);
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reload = 25f;
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reload = 20f;
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range = 180f;
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size = 2;
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burstSpacing = 5f;
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@@ -1317,8 +1322,8 @@ public class Blocks implements ContentList{
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Items.surgealloy, Bullets.flakSurge
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);
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xRand = 4f;
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reload = 8f;
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range = 160f;
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reload = 7f;
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range = 170f;
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size = 3;
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recoil = 3f;
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rotatespeed = 10f;
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@@ -178,7 +178,7 @@ public class UnitTypes implements ContentList{
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drag = 0.01f;
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mass = 1.5f;
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isFlying = true;
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health = 70;
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health = 75;
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engineOffset = 5.5f;
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weapon = new Weapon("chain-blaster"){{
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length = 1.5f;
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@@ -190,7 +190,7 @@ public class UnitTypes implements ContentList{
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}};
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ghoul = new UnitType("ghoul", Ghoul.class, Ghoul::new){{
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health = 250;
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health = 220;
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speed = 0.2f;
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maxVelocity = 1.4f;
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mass = 3f;
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