New tentative edge style / Zone tweaks

This commit is contained in:
Anuken
2019-03-26 20:10:01 -04:00
parent 545a64f7dc
commit 7ce571e59c
17 changed files with 296 additions and 297 deletions

View File

@@ -211,7 +211,7 @@ public class FloorRenderer{
int chunksx = Mathf.ceil((float) (world.width()) / chunksize),
chunksy = Mathf.ceil((float) (world.height()) / chunksize) ;
cache = new Chunk[chunksx][chunksy];
SpriteCache sprites = new SpriteCache(world.width() * world.height() * 5, (world.width() / chunksize) * (world.height() / chunksize) * 2, false);
SpriteCache sprites = new SpriteCache(world.width() * world.height() * 6, (world.width() / chunksize) * (world.height() / chunksize) * 2, false);
cbatch = new CacheBatch(sprites);
Time.mark();