From 7dc3dfd29e286597d80374b64556d27464541310 Mon Sep 17 00:00:00 2001 From: MEEP of Faith <54301439+MEEPofFaith@users.noreply.github.com> Date: Mon, 26 Apr 2021 12:22:33 -0700 Subject: [PATCH] e.checkTarget is shorter (#5157) --- core/src/mindustry/entities/bullet/BulletType.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/mindustry/entities/bullet/BulletType.java b/core/src/mindustry/entities/bullet/BulletType.java index a824c3a5ff..bebfa59bb0 100644 --- a/core/src/mindustry/entities/bullet/BulletType.java +++ b/core/src/mindustry/entities/bullet/BulletType.java @@ -283,7 +283,7 @@ public abstract class BulletType extends Content{ public void update(Bullet b){ if(homingPower > 0.0001f && b.time >= homingDelay){ - Teamc target = Units.closestTarget(b.team, b.x, b.y, homingRange, e -> (e.isGrounded() && collidesGround) || (e.isFlying() && collidesAir), t -> collidesGround); + Teamc target = Units.closestTarget(b.team, b.x, b.y, homingRange, e -> e.checkTarget(collidesAir, collidesGround), t -> collidesGround); if(target != null){ b.vel.setAngle(Angles.moveToward(b.rotation(), b.angleTo(target), homingPower * Time.delta * 50f)); }