This commit is contained in:
Anuken
2021-10-18 16:28:52 -04:00
parent 4e92aa2000
commit 7dc492892e

View File

@@ -328,7 +328,7 @@ public class Turret extends ReloadTurret{
if(targetAir && !targetGround){
target = Units.bestEnemy(team, x, y, range, e -> !e.dead() && !e.isGrounded(), unitSort);
}else{
target = Units.bestTarget(team, x, y, range, e -> !e.dead() && (e.isGrounded() || targetAir) && (!e.isGrounded() || targetGround), b -> true, unitSort);
target = Units.bestTarget(team, x, y, range, e -> !e.dead() && (e.isGrounded() || targetAir) && (!e.isGrounded() || targetGround), b -> targetGround, unitSort);
if(target == null && canHeal()){
target = Units.findAllyTile(team, x, y, range, b -> b.damaged() && b != this);