Added block rubble, more liquid interaction

This commit is contained in:
Anuken
2018-04-19 19:06:52 -04:00
parent 32fb79478c
commit 7df232c65d
21 changed files with 563 additions and 450 deletions

View File

@@ -147,7 +147,7 @@ public class Vars{
public static final EntityGroup<Shield> shieldGroup = Entities.addGroup(Shield.class, false);
public static final EntityGroup<EffectEntity> effectGroup = Entities.addGroup(EffectEntity.class, false);
public static final EntityGroup<EffectEntity> groundEffectGroup = Entities.addGroup(EffectEntity.class, false);
public static final EntityGroup<Puddle> groundItemGroup = Entities.addGroup(Puddle.class, false);
public static final EntityGroup<Puddle> puddleGroup = Entities.addGroup(Puddle.class, false);
public static final EntityGroup<Fire> airItemGroup = Entities.addGroup(Fire.class, false);
public static final EntityGroup<BaseUnit>[] unitGroups = new EntityGroup[Team.values().length];