Added block rubble, more liquid interaction

This commit is contained in:
Anuken
2018-04-19 19:06:52 -04:00
parent 32fb79478c
commit 7df232c65d
21 changed files with 563 additions and 450 deletions

View File

@@ -8,6 +8,7 @@ import io.anuke.mindustry.content.StatusEffects;
import io.anuke.mindustry.content.fx.EnvironmentFx;
import io.anuke.mindustry.entities.SerializableEntity;
import io.anuke.mindustry.entities.TileEntity;
import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.Tile;
import io.anuke.ucore.core.Effects;
import io.anuke.ucore.core.Timers;
@@ -27,6 +28,7 @@ public class Fire extends TimedEntity implements SerializableEntity, Poolable{
private int loadedPosition = -1;
private Tile tile;
private Block block;
private float baseFlammability = -1, puddleFlammability;
/**Start a fire on the tile. If there already is a file there, refreshes its lifetime..*/
@@ -67,8 +69,9 @@ public class Fire extends TimedEntity implements SerializableEntity, Poolable{
time += Timers.delta()*8;
}
if (baseFlammability < 0){
if (baseFlammability < 0 || block != tile.block()){
baseFlammability = tile.block().getFlammability(tile);
block = tile.block();
}
if(damage) {

View File

@@ -27,7 +27,7 @@ import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.IOException;
import static io.anuke.mindustry.Vars.groundItemGroup;
import static io.anuke.mindustry.Vars.puddleGroup;
import static io.anuke.mindustry.Vars.world;
public class Puddle extends Entity implements SerializableEntity, Poolable{
@@ -60,6 +60,16 @@ public class Puddle extends Entity implements SerializableEntity, Poolable{
}
private static void deposit(Tile tile, Tile source, Liquid liquid, float amount, int generation){
if(tile.floor().liquid){
reactPuddle(tile.floor().liquidDrop, liquid, amount, tile, tile.worldx(), tile.worldy());
if(generation == 0 && Timers.get(tile, "ripple", 50)){
Effects.effect(BlockFx.ripple, tile.floor().liquidDrop.color,
(tile.worldx() + source.worldx())/2f, (tile.worldy() + source.worldy())/2f);
}
return;
}
Puddle p = map.get(tile.packedPosition());
if(p == null){
Puddle puddle = Pools.obtain(Puddle.class);
@@ -76,28 +86,29 @@ public class Puddle extends Entity implements SerializableEntity, Poolable{
Effects.effect(BlockFx.ripple, p.liquid.color, (tile.worldx() + source.worldx())/2f, (tile.worldy() + source.worldy())/2f);
}
}else{
reactPuddle(p, liquid, amount);
p.amount -= reactPuddle(p.liquid, liquid, amount, p.tile, p.x, p.y);
}
}
private static void reactPuddle(Puddle p, Liquid liquid, float amount){
if((p.liquid.flammability > 0.3f && liquid.temperature > 0.7f) ||
(liquid.flammability > 0.3f && p.liquid.temperature > 0.7f)){ //flammable liquid + hot liquid
Fire.create(p.tile);
private static float reactPuddle(Liquid pliquid, Liquid liquid, float amount, Tile tile, float x, float y){
if((pliquid.flammability > 0.3f && liquid.temperature > 0.7f) ||
(liquid.flammability > 0.3f && pliquid.temperature > 0.7f)){ //flammable liquid + hot liquid
Fire.create(tile);
if(Mathf.chance(0.006 * amount)){
new Fireball(p.x, p.y, p.liquid.flameColor, Mathf.random(360f)).add();
new Fireball(x, y, pliquid.flameColor, Mathf.random(360f)).add();
}
}else if(p.liquid.temperature > 0.7f && liquid.temperature < 0.55f){ //cold liquid poured onto hot puddle
}else if(pliquid.temperature > 0.7f && liquid.temperature < 0.55f){ //cold liquid poured onto hot puddle
if(Mathf.chance(0.5f * amount)){
Effects.effect(EnvironmentFx.steam, p.x, p.y);
Effects.effect(EnvironmentFx.steam, x, y);
}
p.amount -= 0.1f * amount;
}else if(liquid.temperature > 0.7f && p.liquid.temperature < 0.55f){ //hot liquid poured onto cold puddle
return - 0.1f * amount;
}else if(liquid.temperature > 0.7f && pliquid.temperature < 0.55f){ //hot liquid poured onto cold puddle
if(Mathf.chance(0.8f * amount)){
Effects.effect(EnvironmentFx.steam, p.x, p.y);
Effects.effect(EnvironmentFx.steam, x, y);
}
p.amount -= 0.4f * amount;
return - 0.4f * amount;
}
return 0f;
}
/**Deserialization use only!*/
@@ -209,6 +220,6 @@ public class Puddle extends Entity implements SerializableEntity, Poolable{
@Override
public Puddle add() {
return add(groundItemGroup);
return add(puddleGroup);
}
}

View File

@@ -0,0 +1,35 @@
package io.anuke.mindustry.entities.effect;
import com.badlogic.gdx.graphics.Color;
import io.anuke.ucore.entities.TimedEntity;
import io.anuke.ucore.graphics.Draw;
import io.anuke.ucore.util.Mathf;
import static io.anuke.mindustry.Vars.groundEffectGroup;
public class Rubble extends TimedEntity{
private static final Color color = Color.valueOf("52504e");
private int size;
public static void create(float x, float y, int size){
Rubble rubble = new Rubble();
rubble.size = size;
rubble.set(x + Mathf.range(1), y + Mathf.range(1)).add();
}
private Rubble(){
lifetime = 7000f;
}
@Override
public void draw(){
Draw.color(color.r, color.g, color.b, 1f-Mathf.curve(fin(), 0.98f));
Draw.rect("rubble-" + size + "-" + Mathf.randomSeed(id, 0, 1), x, y, Mathf.randomSeed(id, 0, 4) * 90);
Draw.color();
}
@Override
public Rubble add() {
return add(groundEffectGroup);
}
}