Logic tweaks
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Before Width: | Height: | Size: 789 B After Width: | Height: | Size: 788 B |
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Before Width: | Height: | Size: 1.1 MiB After Width: | Height: | Size: 1.1 MiB |
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Before Width: | Height: | Size: 49 KiB After Width: | Height: | Size: 50 KiB |
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Before Width: | Height: | Size: 184 KiB After Width: | Height: | Size: 187 KiB |
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Before Width: | Height: | Size: 386 KiB After Width: | Height: | Size: 386 KiB |
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Before Width: | Height: | Size: 1.2 MiB After Width: | Height: | Size: 1.2 MiB |
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Before Width: | Height: | Size: 1.8 MiB After Width: | Height: | Size: 1.8 MiB |
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Before Width: | Height: | Size: 185 KiB After Width: | Height: | Size: 188 KiB |
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Before Width: | Height: | Size: 392 KiB After Width: | Height: | Size: 392 KiB |
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Before Width: | Height: | Size: 1.3 MiB After Width: | Height: | Size: 1.3 MiB |
@@ -1911,6 +1911,8 @@ public class Blocks implements ContentList{
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instructionsPerTick = 5;
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instructionsPerTick = 5;
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memory = 128;
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memory = 128;
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range = 16 * 10;
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size = 2;
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size = 2;
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}};
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}};
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@@ -270,7 +270,7 @@ public class LExecutor{
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Healthc targeted;
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Healthc targeted;
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if(timer.get(20f)){
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if(timer.get(30f)){
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//if any of the targets involve enemies
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//if any of the targets involve enemies
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boolean enemies = target1 == RadarTarget.enemy || target2 == RadarTarget.enemy || target3 == RadarTarget.enemy;
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boolean enemies = target1 == RadarTarget.enemy || target2 == RadarTarget.enemy || target3 == RadarTarget.enemy;
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@@ -507,7 +507,7 @@ public class LStatements{
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table.button(b -> {
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table.button(b -> {
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b.label(() -> op.symbol);
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b.label(() -> op.symbol);
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b.clicked(() -> showSelect(b, BinaryOp.all, op, o -> op = o));
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b.clicked(() -> showSelect(b, BinaryOp.all, op, o -> op = o));
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}, Styles.logict, () -> {}).size(50f, 40f).pad(4f).color(table.color);
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}, Styles.logict, () -> {}).size(60f, 40f).pad(4f).color(table.color);
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field(table, b, str -> b = str);
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field(table, b, str -> b = str);
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}
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}
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