Add Discord link and fix more placement bugs

This commit is contained in:
Anuken
2017-12-16 17:04:38 -05:00
parent 93f58bb458
commit 7ecbd3afd0
21 changed files with 344 additions and 275 deletions

View File

@@ -6,7 +6,7 @@ import com.badlogic.gdx.utils.Array;
import io.anuke.mindustry.core.*;
import io.anuke.mindustry.core.GameState.State;
import io.anuke.mindustry.io.Formatter;
import io.anuke.mindustry.io.PlatformFunction;
import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.blocks.*;
import io.anuke.ucore.core.Inputs;
@@ -16,10 +16,12 @@ import io.anuke.ucore.modules.ModuleCore;
public class Mindustry extends ModuleCore {
public static Callable donationsCallable;
public static boolean hasDiscord = true;
public static Array<String> args = new Array<>();
public static Formatter formatter = new Formatter(){
public static PlatformFunction platforms = new PlatformFunction(){
@Override public String format(Date date){ return "invalid date"; }
@Override public String format(int number){ return number + ""; }
@Override public void openLink(String link){ }
};
//always initialize blocks in this order, otherwise there are ID errors

View File

@@ -9,7 +9,7 @@ import io.anuke.mindustry.entities.Player;
import io.anuke.ucore.scene.ui.layout.Unit;
public class Vars{
public static final boolean testAndroid = true;
public static final boolean testAndroid = false;
//shorthand for whether or not this is running on android
public static final boolean android = (Gdx.app.getType() == ApplicationType.Android) || testAndroid;
//shorthand for whether or not this is running on GWT
@@ -26,6 +26,8 @@ public class Vars{
public static final float aheadPathfinding = 60*20;
//how far away from spawn points the player can't place blocks
public static final float enemyspawnspace = 65;
//discord group URL
public static final String discordURL = "https://discord.gg/r8BkXNd";
//scale of the font
public static float fontscale = Unit.dp.inPixels(1f)/2f;
//camera zoom displayed on startup

View File

@@ -43,7 +43,7 @@ public class Tutorial{
new table("pane"){{
atop();
get().pad(Unit.dp.inPixels(12));
margin(12);
info = new label(()->stage.text).pad(10f).padBottom(5f).width(340f).units(Unit.dp).colspan(2).get();
info.setWrap(true);

View File

@@ -12,6 +12,7 @@ import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.utils.Align;
import com.badlogic.gdx.utils.Array;
import io.anuke.mindustry.Mindustry;
import io.anuke.mindustry.Vars;
import io.anuke.mindustry.core.GameState.State;
import io.anuke.mindustry.ui.*;
@@ -37,7 +38,7 @@ public class UI extends SceneModule{
Table loadingtable, desctable, configtable;
MindustrySettingsDialog prefs;
MindustryKeybindDialog keys;
Dialog about, restart, levels, upgrades, load, settingserror, gameerror;
Dialog about, restart, levels, upgrades, load, settingserror, gameerror, discord;
MenuDialog menu;
Tooltip tooltip;
Tile configTile;
@@ -170,9 +171,16 @@ public class UI extends SceneModule{
+ "\n[ORANGE]anukendev@gmail.com[]"){{
setWrap(true);
}}).width(600f).units(Unit.dp).pad(10f);
gameerror.buttons().addButton("OK", ()-> gameerror.hide()).size(200f, 50).units(Unit.dp);
gameerror.buttons().addButton("OK", gameerror::hide).size(200f, 50).units(Unit.dp);
//gameerror.setFillParent(true);
discord = new Dialog("Discord", "dialog");
discord.content().pad(Unit.dp.inPixels(12f));
discord.content().add("Join the mindustry discord!\n[orange]" + Vars.discordURL);
discord.buttons().defaults().size(200f, 50).units(Unit.dp);
discord.buttons().addButton("Open link", () -> Mindustry.platforms.openLink(Vars.discordURL));
discord.buttons().addButton("Back", discord::hide);
load = new LoadDialog();
upgrades = new UpgradeDialog();
@@ -426,6 +434,10 @@ public class UI extends SceneModule{
public void showUpgrades(){
upgrades.show();
}
public void showDiscord(){
discord.show();
}
public void updateItems(){
((HudFragment)hudfrag).updateItems();

View File

@@ -42,7 +42,7 @@ public class EditorUI extends SceneModule{
}).left();
row();
}
get().pad(16);
margin(16);
}}.end();
}}.end();
build.end();

View File

@@ -313,10 +313,7 @@ public class Fx{
breakBlock = new Effect(12, e -> {
Draw.thickness(2f);
Draw.color(Color.WHITE, Colors.get("break"), e.ifract());
Draw.spikes(e.x, e.y, e.ifract() * 5f, 2, 5, 90);
Draw.thickness(2f - e.ifract() * 2f);
Draw.polygon(4, e.x, e.y, Vars.tilesize / 1.6f + e.ifract() * 5f, 45);
Draw.spikes(e.x, e.y, e.ifract() * 6f, 2, 5, 90);
Draw.reset();
}),

View File

@@ -2,7 +2,8 @@ package io.anuke.mindustry.io;
import java.util.Date;
public interface Formatter{
public interface PlatformFunction{
public String format(Date date);
public String format(int number);
public void openLink(String link);
}

View File

@@ -127,7 +127,7 @@ public class SaveIO{
try(DataInputStream stream = new DataInputStream(fileFor(slot).read())){
stream.readInt();
Date date = new Date(stream.readLong());
return Mindustry.formatter.format(date);
return Mindustry.platforms.format(date);
}catch (IOException e){
throw new RuntimeException(e);
}

View File

@@ -123,7 +123,7 @@ public class BlocksFragment implements Fragment{
row();
add(stack).colspan(Section.values().length);
get().pad(10f);
margin(10f);
get().padLeft(0f);
get().padRight(0f);

View File

@@ -169,7 +169,7 @@ public class HudFragment implements Fragment{
(control.getTutorial().active() || Vars.control.getMode() == GameMode.sandbox) ? "waiting..." : "Wave in " + (int) (control.getWaveCountdown() / 60f))
.minWidth(140).units(Unit.dp).left();
get().pad(Unit.dp.inPixels(12));
margin(12f);
get().padLeft(6);
}}.left().end();
@@ -206,7 +206,7 @@ public class HudFragment implements Fragment{
for(int i = 0; i < control.getItems().length; i ++){
int amount = control.getItems()[i];
if(amount == 0) continue;
String formatted = Mindustry.formatter.format(amount);
String formatted = Mindustry.platforms.format(amount);
if(amount > 99999999){
formatted = "inf";
}

View File

@@ -1,7 +1,5 @@
package io.anuke.mindustry.ui.fragments;
import static io.anuke.mindustry.Vars.*;
import com.badlogic.gdx.Gdx;
import io.anuke.mindustry.Mindustry;
@@ -14,6 +12,11 @@ import io.anuke.ucore.scene.builders.imagebutton;
import io.anuke.ucore.scene.builders.table;
import io.anuke.ucore.scene.ui.layout.Unit;
import static io.anuke.mindustry.Vars.android;
import static io.anuke.mindustry.Vars.control;
import static io.anuke.mindustry.Vars.gwt;
import static io.anuke.mindustry.Vars.ui;
public class MenuFragment implements Fragment{
public void build(){
@@ -77,9 +80,14 @@ public class MenuFragment implements Fragment{
//settings icon
new table(){{
atop().aright();
if(Mindustry.hasDiscord){
new imagebutton("icon-discord", Unit.dp.inPixels(30f), ()->{
ui.showDiscord();
}).margin(14);
}
new imagebutton("icon-info", Unit.dp.inPixels(30f), ()->{
ui.showAbout();
}).get().pad(Unit.dp.inPixels(14));
}).margin(14);
}}.end().visible(()->GameState.is(State.menu));
}
}

View File

@@ -46,7 +46,7 @@ public class PlacementFragment implements Fragment{
row();
new table("pane"){{
get().pad(5);
margin(5f);
aleft();
ButtonGroup<ImageButton> group = new ButtonGroup<>();
@@ -94,7 +94,7 @@ public class PlacementFragment implements Fragment{
row();
new table("pane"){{
get().pad(5);
margin(5f);
touchable(Touchable.enabled);
aleft();
ButtonGroup<ImageButton> group = new ButtonGroup<>();