Disable naval units on ground / Mobile payload input
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@@ -572,9 +572,18 @@ public class MobileInput extends InputHandler implements GestureListener{
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}
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//apply command on double tap
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if(count == 2 && Mathf.within(worldx, worldy, player.unit().x, player.unit().y, player.unit().hitSize * 2f) &&
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player.unit() instanceof Commanderc){
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Call.unitCommand(player);
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if(count == 2 && Mathf.within(worldx, worldy, player.unit().x, player.unit().y, player.unit().hitSize * 2f)){
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if(player.unit() instanceof Commanderc){
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Call.unitCommand(player);
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}
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if(player.unit() instanceof Payloadc){
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if(((Payloadc)player.unit()).hasPayload()){
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tryDropPayload();
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}else{
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tryPickupPayload();
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}
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}
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}
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}
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