Liquid turret shoot FX fixes
This commit is contained in:
@@ -27,6 +27,8 @@ public class LiquidTurret extends Turret{
|
||||
hasLiquids = true;
|
||||
loopSound = Sounds.spray;
|
||||
shootSound = Sounds.none;
|
||||
smokeEffect = Fx.none;
|
||||
shootEffect = Fx.none;
|
||||
outlinedIcon = 1;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user