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@@ -1024,14 +1024,14 @@ public class Blocks implements ContentList{
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powerNode = new PowerNode("power-node"){{
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powerNode = new PowerNode("power-node"){{
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requirements(Category.power, ItemStack.with(Items.copper, 2, Items.lead, 6));
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requirements(Category.power, ItemStack.with(Items.copper, 2, Items.lead, 6));
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maxNodes = 4;
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maxNodes = 20;
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laserRange = 6;
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laserRange = 6;
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}};
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}};
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powerNodeLarge = new PowerNode("power-node-large"){{
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powerNodeLarge = new PowerNode("power-node-large"){{
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requirements(Category.power, ItemStack.with(Items.titanium, 10, Items.lead, 20, Items.silicon, 6));
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requirements(Category.power, ItemStack.with(Items.titanium, 10, Items.lead, 20, Items.silicon, 6));
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size = 2;
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size = 2;
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maxNodes = 6;
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maxNodes = 30;
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laserRange = 9.5f;
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laserRange = 9.5f;
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}};
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}};
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@@ -16,8 +16,12 @@ public class Drawf{
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Draw.reset();
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Draw.reset();
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}
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}
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public static void circles(float x, float y, float rad){
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circles(x, y, rad, Pal.accent);
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}
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public static void circles(float x, float y, float rad, Color color){
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public static void circles(float x, float y, float rad, Color color){
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int vertices = 30;
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int vertices = (int)(rad * 2);
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Lines.stroke(3f, Pal.gray);
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Lines.stroke(3f, Pal.gray);
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Lines.poly(x, y, vertices, rad);
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Lines.poly(x, y, vertices, rad);
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Lines.stroke(1f, color);
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Lines.stroke(1f, color);
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@@ -12,6 +12,7 @@ import io.anuke.arc.graphics.*;
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import io.anuke.arc.graphics.g2d.*;
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import io.anuke.arc.graphics.g2d.*;
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import io.anuke.arc.graphics.g2d.TextureAtlas.*;
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import io.anuke.arc.graphics.g2d.TextureAtlas.*;
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import io.anuke.arc.math.*;
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import io.anuke.arc.math.*;
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import io.anuke.arc.math.geom.*;
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import io.anuke.arc.scene.ui.layout.*;
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import io.anuke.arc.scene.ui.layout.*;
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import io.anuke.arc.util.*;
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import io.anuke.arc.util.*;
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import io.anuke.arc.util.pooling.*;
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import io.anuke.arc.util.pooling.*;
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@@ -27,6 +28,7 @@ import io.anuke.mindustry.input.InputHandler.*;
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import io.anuke.mindustry.type.*;
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import io.anuke.mindustry.type.*;
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import io.anuke.mindustry.ui.*;
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import io.anuke.mindustry.ui.*;
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import io.anuke.mindustry.world.blocks.*;
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import io.anuke.mindustry.world.blocks.*;
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import io.anuke.mindustry.world.blocks.power.*;
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import io.anuke.mindustry.world.consumers.*;
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import io.anuke.mindustry.world.consumers.*;
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import io.anuke.mindustry.world.meta.*;
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import io.anuke.mindustry.world.meta.*;
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@@ -262,7 +264,23 @@ public class Block extends BlockStorage{
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}
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}
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/** Called after the block is placed by this client. */
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/** Called after the block is placed by this client. */
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@CallSuper
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public void playerPlaced(Tile tile){
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public void playerPlaced(Tile tile){
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if(consumesPower && !outputsPower){
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int range = 10;
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tempTiles.clear();
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Geometry.circle(tile.x, tile.y, range, (x, y) -> {
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Tile other = world.tile(x, y);
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if(other != null && other.block instanceof PowerNode && ((PowerNode)other.block).linkValid(other, tile)){
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tempTiles.add(other);
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}
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});
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tempTiles.sort(Structs.comparingFloat(t -> t.dst2(tile)));
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if(!tempTiles.isEmpty()){
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Call.linkPowerNodes(null, tempTiles.first(), tile);
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}
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}
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}
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}
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public void removed(Tile tile){
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public void removed(Tile tile){
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@@ -105,6 +105,7 @@ public class PowerNode extends PowerBlock{
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@Override
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@Override
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public void playerPlaced(Tile tile){
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public void playerPlaced(Tile tile){
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super.playerPlaced(tile);
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Tile before = world.tile(lastPlaced);
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Tile before = world.tile(lastPlaced);
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if(linkValid(tile, before) && before.block() instanceof PowerNode){
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if(linkValid(tile, before) && before.block() instanceof PowerNode){
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for(Tile near : before.entity.proximity()){
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for(Tile near : before.entity.proximity()){
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@@ -170,7 +171,9 @@ public class PowerNode extends PowerBlock{
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Lines.circle(tile.drawx(), tile.drawy(),
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Lines.circle(tile.drawx(), tile.drawy(),
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tile.block().size * tilesize / 2f + 1f + Mathf.absin(Time.time(), 4f, 1f));
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tile.block().size * tilesize / 2f + 1f + Mathf.absin(Time.time(), 4f, 1f));
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Lines.poly(tile.drawx(), tile.drawy(), 50, laserRange * tilesize);
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Drawf.circles(tile.drawx(), tile.drawy(), laserRange * tilesize);
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Lines.stroke(1.5f);
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for(int x = (int)(tile.x - laserRange - 1); x <= tile.x + laserRange + 1; x++){
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for(int x = (int)(tile.x - laserRange - 1); x <= tile.x + laserRange + 1; x++){
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for(int y = (int)(tile.y - laserRange - 1); y <= tile.y + laserRange + 1; y++){
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for(int y = (int)(tile.y - laserRange - 1); y <= tile.y + laserRange + 1; y++){
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@@ -199,7 +202,7 @@ public class PowerNode extends PowerBlock{
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public void drawPlace(int x, int y, int rotation, boolean valid){
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public void drawPlace(int x, int y, int rotation, boolean valid){
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Lines.stroke(1f);
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Lines.stroke(1f);
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Draw.color(Pal.placing);
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Draw.color(Pal.placing);
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Lines.poly(x * tilesize + offset(), y * tilesize + offset(), 50, laserRange * tilesize);
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Drawf.circles(x * tilesize + offset(), y * tilesize + offset(), laserRange * tilesize);
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Draw.reset();
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Draw.reset();
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}
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}
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@@ -223,11 +226,11 @@ public class PowerNode extends PowerBlock{
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return tile.entity.power.links.contains(other.pos());
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return tile.entity.power.links.contains(other.pos());
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}
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}
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protected boolean linkValid(Tile tile, Tile link){
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public boolean linkValid(Tile tile, Tile link){
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return linkValid(tile, link, true);
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return linkValid(tile, link, true);
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}
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}
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protected boolean linkValid(Tile tile, Tile link, boolean checkMaxNodes){
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public boolean linkValid(Tile tile, Tile link, boolean checkMaxNodes){
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if(tile == link || link == null || !link.block().hasPower || tile.getTeam() != link.getTeam()) return false;
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if(tile == link || link == null || !link.block().hasPower || tile.getTeam() != link.getTeam()) return false;
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if(overlaps(tile, link, laserRange * tilesize) || (link.block() instanceof PowerNode && overlaps(link, tile, link.<PowerNode>cblock().laserRange * tilesize))){
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if(overlaps(tile, link, laserRange * tilesize) || (link.block() instanceof PowerNode && overlaps(link, tile, link.<PowerNode>cblock().laserRange * tilesize))){
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