Update bundle_fr_BE.properties
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@@ -3,7 +3,7 @@ credits = Crédits
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contributors = Traducteurs et contributeurs
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discord = Rejoignez le discord de Mindustry !
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link.discord.description = Le discord officiel de Mindustry
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link.reddit.description = The Mindustry subreddit
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link.reddit.description = Le subreddit de Mindustry
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link.github.description = Code source du jeu
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link.changelog.description = Liste des mises à jour
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link.dev-builds.description = Versions instables de développement
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@@ -12,14 +12,14 @@ link.itch.io.description = Site itch.io avec les versions téléchargeables pour
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link.google-play.description = Page Google Play du jeu
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link.f-droid.description = F-Droid catalogue listing
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link.wiki.description = Wiki officiel de Mindustry
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link.suggestions.description = Suggest new features
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link.suggestions.description = Suggérer des nouvelles fonctionallitées
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linkfail = L'ouverture du lien a échoué!\nL'URL a été copiée dans votre presse-papier.
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screenshot = Capture d'écran enregistrée sur {0}
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screenshot.invalid = Carte trop grande, potentiellement pas assez de mémoire pour la capture d'écran.
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gameover = Le base a été détruite.
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gameover.pvp = L'équipe[accent] {0}[] a gagnée !
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highscore = [accent]Nouveau meilleur score !
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copied = Copied.
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copied = Copié.
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load.sound = Son
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load.map = Maps
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@@ -29,29 +29,29 @@ load.system = Système
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load.mod = Mods
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load.scripts = Scripts
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be.update = A new Bleeding Edge build is available:
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be.update.confirm = Download it and restart now?
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be.updating = Updating...
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be.ignore = Ignore
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be.noupdates = No updates found.
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be.check = Check for updates
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be.update = Une nouvelle version est disponible:
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be.update.confirm = Voulez vous la télécharger et recommencer maintenant ?
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be.updating = Entrain de mettre à jour...
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be.ignore = Ignorer
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be.noupdates = Aucune mise à jour n'as été trouvée.
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be.check = Chercher des mises à jour
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schematic = Schematic
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schematic.add = Save Schematic...
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schematics = Schematics
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schematic.replace = A schematic by that name already exists. Replace it?
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schematic.exists = A schematic by that name already exists.
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schematic.import = Import Schematic...
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schematic.exportfile = Export File
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schematic.importfile = Import File
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schematic.browseworkshop = Browse Workshop
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schematic.copy = Copy to Clipboard
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schematic.copy.import = Import from Clipboard
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schematic.shareworkshop = Share on Workshop
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schematic.flip = [accent][[{0}][]/[accent][[{1}][]: Flip Schematic
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schematic.saved = Schematic saved.
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schematic.delete.confirm = This schematic will be utterly eradicated.
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schematic.rename = Rename Schematic
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schematic = Schéma
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schematic.add = Enregistrer Schéma...
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schematics = Schémas
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schematic.replace = Un schéma avec ce nom existe déjà. Voulez vous le remplacer ?
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schematic.exists = Un schéma avec ce nom existe déjà.
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schematic.import = Importer le Schéma...
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schematic.exportfile = Exporter Dossier
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schematic.importfile = Importer Dossier
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schematic.browseworkshop = Parcourir l'Atelier
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schematic.copy = Copier dans le presse-papier
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schematic.copy.import = Importer du presse-papier
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schematic.shareworkshop = Partager sur l'Atelier
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schematic.flip = [accent][[{0}][]/[accent][[{1}][]: Retourner Schéma
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schematic.saved = Schéma enregistré.
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schematic.delete.confirm = Ce Schéma sera totalement éradiqué.
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schematic.rename = Renommer Schéma
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schematic.info = {0}x{1}, {2} blocks
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stat.wave = Vagues vaincues:[accent] {0}
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@@ -60,17 +60,17 @@ stat.built = Bâtiments construits:[accent] {0}
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stat.destroyed = Bâtiments détruits:[accent] {0}
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stat.deconstructed = Bâtiments déconstruits:[accent] {0}
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stat.delivered = Ressources transférées:
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stat.playtime = Time Played:[accent] {0}
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stat.playtime = Temps Joué:[accent] {0}
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stat.rank = Rang Final: [accent]{0}
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launcheditems = [accent]Ressources transférées
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launchinfo = [unlaunched][[LAUNCH] your core to obtain the items indicated in blue.
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launchinfo = [unlaunched][[LAUNCH] votre core pour obtenir les objets indiqués en bleu.
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map.delete = Êtes-vous sûr de vouloir supprimer cette carte ?"[accent]{0}[]"?
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level.highscore = Meilleur score: [accent]{0}
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level.select = Sélection de niveau
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level.mode = Mode de jeu:
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coreattack = <La base subit une attaque>
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nearpoint = [[ [scarlet]QUITTEZ LE POINT D'APPARITION ENNEMI IMMÉDIATEMENT[] ]\nannihilation imminente
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nearpoint = [[ [scarlet]QUITTEZ LE POINT D'APPARITION ENNEMI IMMÉDIATEMENT[] ]\nextermination imminente
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database = Base de données
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savegame = Sauvegarder la partie
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loadgame = Charger la partie
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@@ -90,28 +90,28 @@ continue = Continuer
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maps.none = [lightgray]Aucune carte trouvée!
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invalid = Invalide
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pickcolor = Choisir Couleur
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preparingconfig = Preparing Config
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preparingcontent = Preparing Content
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uploadingcontent = Uploading Content
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uploadingpreviewfile = Uploading Preview File
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committingchanges = Comitting Changes
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done = Done
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feature.unsupported = Your device does not support this feature.
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preparingconfig = Préparation Configuration
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preparingcontent = Préparation Contenu
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uploadingcontent = Télécharger Contenu
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uploadingpreviewfile = Télécharger Aperçu de Dossier
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committingchanges = Commettre Changements
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done = Fini
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feature.unsupported = Votre appareil ne prend pas en charge cette fonctionnalité.
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mods.alphainfo = Keep in mind that mods are in alpha, and[scarlet] may be very buggy[].\nReport any issues you find to the Mindustry GitHub or Discord.
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mods.alphainfo = Tenez en compte que les mods sont en version alpha et [scarlet] qu'ils peuvent avoir des bugs[].\nVeuillez signaler tout les problèmes que vous encontrez sur le Github de Mindustry ou sur Discord.
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mods.alpha = [accent](Alpha)
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mods = Mods
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mods.none = [lightgray]No mods found!
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mods.guide = Modding Guide
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mods.report = Report Bug
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mods.openfolder = Open Mod Folder
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mods.reload = Reload
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mods.reloadexit = The game will now exit, to reload mods.
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mods.none = [lightgray]Aucun Mod trouvé !
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mods.guide = Guide de Modding
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mods.report = Signaler un Bug
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mods.openfolder = Ouvrir Dossier Mod
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mods.reload = Relancer
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mods.reloadexit = Le jeu va quitter pour relancer les mods.
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mod.display = [gray]Mod:[orange] {0}
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mod.enabled = [lightgray]Enabled
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mod.disabled = [scarlet]Disabled
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mod.disable = Disable
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mod.content = Content:
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mod.enabled = [lightgray]Activé
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mod.disabled = [scarlet]Désactivé
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mod.disable = Désactive
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mod.content = Contenu:
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mod.delete.error = Unable to delete mod. File may be in use.
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mod.requiresversion = [scarlet]Requires min game version: [accent]{0}
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mod.missingdependencies = [scarlet]Missing dependencies: {0}
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