Upgradeable cores
This commit is contained in:
@@ -59,13 +59,13 @@ public class BuildBlock extends Block{
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@Remote(called = Loc.server)
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public static void onConstructFinish(Tile tile, Block block, int builderID, byte rotation, Team team, boolean skipConfig){
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if(tile == null) return;
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float healthf = tile.entity.healthf();
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float healthf = tile.build.healthf();
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tile.setBlock(block, team, rotation);
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tile.entity.health(block.health * healthf);
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tile.build.health(block.health * healthf);
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//last builder was this local client player, call placed()
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if(!headless && builderID == player.unit().id()){
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if(!skipConfig){
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tile.entity.playerPlaced();
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tile.build.playerPlaced();
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}
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}
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Fx.placeBlock.at(tile.drawx(), tile.drawy(), block.size);
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@@ -97,7 +97,7 @@ public class BuildBlock extends Block{
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public static void constructed(Tile tile, Block block, int builderID, byte rotation, Team team, boolean skipConfig){
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Call.onConstructFinish(tile, block, builderID, rotation, team, skipConfig);
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tile.entity.placed();
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tile.build.placed();
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Events.fire(new BlockBuildEndEvent(tile, Groups.unit.getByID(builderID), team, false));
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if(shouldPlay()) Sounds.place.at(tile, calcPitch(true));
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@@ -39,7 +39,7 @@ public class Wall extends Block{
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@Override
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public boolean canReplace(Block other){
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return super.canReplace(other) && health > other.health;
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return super.canReplace(other) && health > other.health && size == other.size;
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}
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public class WallEntity extends Building{
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@@ -101,7 +101,7 @@ public class LaserTurret extends PowerTurret{
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@Override
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protected void bullet(BulletType type, float angle){
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bullet = type.create(tile.entity, team, x + tr.x, y + tr.y, angle);
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bullet = type.create(tile.build, team, x + tr.x, y + tr.y, angle);
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bulletLife = shootDuration;
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}
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@@ -93,7 +93,7 @@ public class LiquidTurret extends Turret{
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shootSound.at(tile);
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if(shootShake > 0){
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Effects.shake(shootShake, shootShake, tile.entity);
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Effects.shake(shootShake, shootShake, tile.build);
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}
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recoil = recoilAmount;
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@@ -112,7 +112,7 @@ public class ItemBridge extends Block{
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return false;
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}
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return (other.block() == tile.block() || (!(tile.block() instanceof ItemBridge) && other.block() == this)) && (other.team() == tile.team() || tile.block() != this) && (!checkDouble || other.<ItemBridgeEntity>ent().link != tile.pos());
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return (other.block() == tile.block() || (!(tile.block() instanceof ItemBridge) && other.block() == this)) && (other.team() == tile.team() || tile.block() != this) && (!checkDouble || other.<ItemBridgeEntity>bc().link != tile.pos());
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}
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public Tile findLink(int x, int y){
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@@ -134,7 +134,7 @@ public class ItemBridge extends Block{
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public void playerPlaced(){
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Tile link = findLink(tile.x, tile.y);
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if(linkValid(tile, link)){
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link.entity.configure(tile.pos());
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link.build.configure(tile.pos());
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}
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lastPlaced = tile.pos();
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@@ -154,7 +154,7 @@ public class ItemBridge extends Block{
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private void drawInput(Tile other){
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if(!linkValid(tile, other, false)) return;
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boolean linked = other.pos() == link;
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if(!linked && !(other.<ItemBridgeEntity>ent().link == tile.pos())) return;
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if(!linked && !(other.<ItemBridgeEntity>bc().link == tile.pos())) return;
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Tmp.v2.trns(tile.angleTo(other), 2f);
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float tx = tile.drawx(), ty = tile.drawy();
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@@ -227,7 +227,7 @@ public class ItemBridge extends Block{
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while(it.hasNext){
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int i = it.next();
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Tile other = world.tile(i);
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if(!linkValid(tile, other, false) || other.<ItemBridgeEntity>ent().link != tile.pos()){
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if(!linkValid(tile, other, false) || other.<ItemBridgeEntity>bc().link != tile.pos()){
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it.remove();
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}
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}
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@@ -245,7 +245,7 @@ public class ItemBridge extends Block{
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dump();
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uptime = 0f;
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}else{
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((ItemBridgeEntity)other.entity).incoming.add(tile.pos());
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((ItemBridgeEntity)other.build).incoming.add(tile.pos());
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if(consValid() && Mathf.zero(1f - efficiency())){
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uptime = Mathf.lerpDelta(uptime, 1f, 0.04f);
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@@ -253,7 +253,7 @@ public class ItemBridge extends Block{
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uptime = Mathf.lerpDelta(uptime, 0f, 0.02f);
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}
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updateTransport(other.entity);
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updateTransport(other.build);
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}
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}
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@@ -290,7 +290,7 @@ public class MassDriver extends Block{
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protected boolean shooterValid(Tile other){
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if(other == null) return true;
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if(!(other.block() instanceof MassDriver)) return false;
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MassDriverEntity entity = other.ent();
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MassDriverEntity entity = other.bc();
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return entity.link == tile.pos() && tile.dst(other) <= range;
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}
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@@ -44,7 +44,7 @@ public class Sorter extends Block{
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@Override
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public int minimapColor(Tile tile){
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return tile.<SorterEntity>ent().sortItem == null ? 0 : tile.<SorterEntity>ent().sortItem.color.rgba();
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return tile.<SorterEntity>bc().sortItem == null ? 0 : tile.<SorterEntity>bc().sortItem.color.rgba();
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}
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public class SorterEntity extends Building{
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@@ -52,8 +52,8 @@ public class StackConveyor extends Block implements Autotiler{
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@Override
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public boolean blends(Tile tile, int rotation, int otherx, int othery, int otherrot, Block otherblock){
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if(tile.entity instanceof StackConveyorEntity){
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int state = ((StackConveyorEntity)tile.entity).state;
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if(tile.build instanceof StackConveyorEntity){
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int state = ((StackConveyorEntity)tile.build).state;
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if(state == stateLoad){ //standard conveyor mode
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return otherblock.outputsItems() && lookingAtEither(tile, rotation, otherx, othery, otherrot, otherblock);
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}else if(state == stateUnload){ //router mode
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@@ -178,8 +178,8 @@ public class PowerNode extends PowerBlock{
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tempTileEnts.clear();
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graphs.clear();
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if(tile.entity != null && tile.entity.power != null){
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graphs.add(tile.entity.power.graph);
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if(tile.build != null && tile.build.power != null){
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graphs.add(tile.build.power.graph);
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}
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Geometry.circle(tile.x, tile.y, (int)(laserRange + 2), (x, y) -> {
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@@ -10,6 +10,7 @@ import arc.util.ArcAnnotate.*;
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import mindustry.annotations.Annotations.*;
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import mindustry.content.*;
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import mindustry.entities.*;
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import mindustry.game.*;
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import mindustry.game.EventType.*;
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import mindustry.gen.*;
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import mindustry.graphics.*;
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@@ -52,7 +53,7 @@ public class CoreBlock extends StorageBlock{
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public static void onPlayerSpawn(Tile tile, Player player){
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if(player == null || tile == null) return;
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CoreEntity entity = tile.ent();
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CoreEntity entity = tile.bc();
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CoreBlock block = (CoreBlock)tile.block();
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Fx.spawn.at(entity);
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@@ -91,6 +92,27 @@ public class CoreBlock extends StorageBlock{
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return false;
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}
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@Override
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public boolean canReplace(Block other){
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//coreblocks can upgrade smaller cores
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return super.canReplace(other) || (other instanceof CoreBlock && size > other.size);
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}
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@Override
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public boolean canPlaceOn(Tile tile, Team team){
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return canReplace(tile.block());
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}
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@Override
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public void placeBegan(Tile tile, Block previous){
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//finish placement immediately when a block is replaced.
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if(previous instanceof CoreBlock){
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tile.setBlock(this, tile.team());
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Fx.placeBlock.at(tile, tile.block().size);
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Fx.upgradeCore.at(tile, tile.block().size);
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}
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}
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public class CoreEntity extends Building implements ControlBlock{
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public int storageCapacity;
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//note that this unit is never actually used for control; the possession handler makes the player respawn when this unit is controlled
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@@ -82,7 +82,7 @@ public class Unloader extends Block{
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@Override
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public void buildConfiguration(Table table){
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ItemSelection.buildTable(table, content.items(), () -> tile.<UnloaderEntity>ent().sortItem, item -> configure(item));
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ItemSelection.buildTable(table, content.items(), () -> tile.<UnloaderEntity>bc().sortItem, item -> configure(item));
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}
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@Override
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@@ -26,8 +26,8 @@ public class UnitBlock extends PayloadAcceptor{
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@Remote(called = Loc.server)
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public static void onUnitBlockSpawn(Tile tile){
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if(!(tile.entity instanceof UnitBlockEntity)) return;
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tile.<UnitBlockEntity>ent().spawned();
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if(!(tile.build instanceof UnitBlockEntity)) return;
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tile.<UnitBlockEntity>bc().spawned();
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}
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public class UnitBlockEntity extends PayloadAcceptorEntity<UnitPayload>{
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