Upgradeable cores

This commit is contained in:
Anuken
2020-06-27 19:16:39 -04:00
parent 313cadb763
commit 80332e37d5
63 changed files with 365 additions and 290 deletions

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@@ -0,0 +1 @@
{fields:[{name:ammo,type:int,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mineTile,type:mindustry.world.Tile,size:-1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>,size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}

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@@ -665,7 +665,6 @@ setting.effects.name = Display Effects
setting.destroyedblocks.name = Display Destroyed Blocks setting.destroyedblocks.name = Display Destroyed Blocks
setting.blockstatus.name = Display Block Status setting.blockstatus.name = Display Block Status
setting.conveyorpathfinding.name = Conveyor Placement Pathfinding setting.conveyorpathfinding.name = Conveyor Placement Pathfinding
setting.coreselect.name = Allow Schematic Cores
setting.sensitivity.name = Controller Sensitivity setting.sensitivity.name = Controller Sensitivity
setting.saveinterval.name = Save Interval setting.saveinterval.name = Save Interval
setting.seconds = {0} seconds setting.seconds = {0} seconds

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@@ -89,8 +89,8 @@ public class BlockIndexer{
for(Tile tile : world.tiles){ for(Tile tile : world.tiles){
process(tile); process(tile);
if(tile.entity != null && tile.entity.damaged()){ if(tile.build != null && tile.build.damaged()){
notifyTileDamaged(tile.entity); notifyTileDamaged(tile.build);
} }
if(tile.drop() != null) allOres.add(tile.drop()); if(tile.drop() != null) allOres.add(tile.drop());
@@ -147,7 +147,7 @@ public class BlockIndexer{
TileArray set = damagedTiles[team.id]; TileArray set = damagedTiles[team.id];
for(Tile tile : set){ for(Tile tile : set){
if((tile.entity == null || tile.entity.team() != team || !tile.entity.damaged()) || tile.block() instanceof BuildBlock){ if((tile.build == null || tile.build.team() != team || !tile.build.damaged()) || tile.block() instanceof BuildBlock){
returnArray.add(tile); returnArray.add(tile);
} }
} }
@@ -380,7 +380,7 @@ public class BlockIndexer{
GridBits bits = structQuadrant(team); GridBits bits = structQuadrant(team);
//fast-set this quadrant to 'occupied' if the tile just placed is already of this team //fast-set this quadrant to 'occupied' if the tile just placed is already of this team
if(tile.team() == team && tile.entity != null && tile.block().targetable){ if(tile.team() == team && tile.build != null && tile.block().targetable){
bits.set(quadrantX, quadrantY); bits.set(quadrantX, quadrantY);
continue; //no need to process futher continue; //no need to process futher
} }

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@@ -27,7 +27,7 @@ public class BuilderAI extends AIController{
BuildPlan req = builder.buildPlan(); BuildPlan req = builder.buildPlan();
boolean valid = boolean valid =
(req.tile().entity instanceof BuildEntity && req.tile().<BuildEntity>ent().cblock == req.block) || (req.tile().build instanceof BuildEntity && req.tile().<BuildEntity>bc().cblock == req.block) ||
(req.breaking ? (req.breaking ?
Build.validBreak(unit.team(), req.x, req.y) : Build.validBreak(unit.team(), req.x, req.y) :
Build.validPlace(req.block, unit.team(), req.x, req.y, req.rotation)); Build.validPlace(req.block, unit.team(), req.x, req.y, req.rotation));

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@@ -38,8 +38,8 @@ public class SuicideAI extends GroundAI{
//raycast for target //raycast for target
boolean blocked = Vars.world.raycast(unit.tileX(), unit.tileY(), target.tileX(), target.tileY(), (x, y) -> { boolean blocked = Vars.world.raycast(unit.tileX(), unit.tileY(), target.tileX(), target.tileY(), (x, y) -> {
Tile tile = Vars.world.tile(x, y); Tile tile = Vars.world.tile(x, y);
if(tile != null && tile.entity == target) return false; if(tile != null && tile.build == target) return false;
if(tile != null && tile.entity != null && tile.entity.team() != unit.team()){ if(tile != null && tile.build != null && tile.build.team() != unit.team()){
blockedByBlock = true; blockedByBlock = true;
return true; return true;
}else{ }else{

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@@ -1270,7 +1270,7 @@ public class Blocks implements ContentList{
}}; }};
coreFoundation = new CoreBlock("core-foundation"){{ coreFoundation = new CoreBlock("core-foundation"){{
requirements(Category.effect, BuildVisibility.hidden, with(Items.copper, 3000, Items.lead, 3000, Items.silicon, 2000)); requirements(Category.effect, with(Items.copper, 3000, Items.lead, 3000, Items.silicon, 2000));
health = 2000; health = 2000;
itemCapacity = 9000; itemCapacity = 9000;
@@ -1278,7 +1278,7 @@ public class Blocks implements ContentList{
}}; }};
coreNucleus = new CoreBlock("core-nucleus"){{ coreNucleus = new CoreBlock("core-nucleus"){{
requirements(Category.effect, BuildVisibility.hidden, with(Items.copper, 1000, Items.lead, 1000)); requirements(Category.effect, with(Items.copper, 1000, Items.lead, 1000));
health = 4000; health = 4000;
itemCapacity = 13000; itemCapacity = 13000;

View File

@@ -144,6 +144,12 @@ public class Fx{
Lines.circle(e.x, e.y, 4f + e.finpow() * 120f); Lines.circle(e.x, e.y, 4f + e.finpow() * 120f);
}), }),
upgradeCore = new Effect(120f, e -> {
color(Color.white, Pal.accent, e.fin());
alpha(e.fout());
Fill.square(e.x, e.y, tilesize / 2f * e.rotation);
}),
placeBlock = new Effect(16, e -> { placeBlock = new Effect(16, e -> {
color(Pal.accent); color(Pal.accent);
stroke(3f - e.fin() * 2f); stroke(3f - e.fin() * 2f);

View File

@@ -38,11 +38,11 @@ public class Logic implements ApplicationListener{
Tile tile = event.tile; Tile tile = event.tile;
Block block = tile.block(); Block block = tile.block();
//skip null entities or un-rebuildables, for obvious reasons; also skip client since they can't modify these requests //skip null entities or un-rebuildables, for obvious reasons; also skip client since they can't modify these requests
if(tile.entity == null || !tile.block().rebuildable || net.client()) return; if(tile.build == null || !tile.block().rebuildable || net.client()) return;
if(block instanceof BuildBlock){ if(block instanceof BuildBlock){
BuildEntity entity = tile.ent(); BuildEntity entity = tile.bc();
//update block to reflect the fact that something was being constructed //update block to reflect the fact that something was being constructed
if(entity.cblock != null && entity.cblock.synthetic()){ if(entity.cblock != null && entity.cblock.synthetic()){
@@ -65,7 +65,7 @@ public class Logic implements ApplicationListener{
} }
} }
data.blocks.addFirst(new BlockPlan(tile.x, tile.y, tile.rotation(), block.id, tile.entity.config())); data.blocks.addFirst(new BlockPlan(tile.x, tile.y, tile.rotation(), block.id, tile.build.config()));
}); });
Events.on(BlockBuildEndEvent.class, event -> { Events.on(BlockBuildEndEvent.class, event -> {

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@@ -425,11 +425,11 @@ public class NetClient implements ApplicationListener{
for(int i = 0; i < amount; i++){ for(int i = 0; i < amount; i++){
int pos = input.readInt(); int pos = input.readInt();
Tile tile = world.tile(pos); Tile tile = world.tile(pos);
if(tile == null || tile.entity == null){ if(tile == null || tile.build == null){
Log.warn("Missing entity at @. Skipping block snapshot.", tile); Log.warn("Missing entity at @. Skipping block snapshot.", tile);
break; break;
} }
tile.entity.readAll(Reads.get(input), tile.entity.version()); tile.build.readAll(Reads.get(input), tile.build.version());
} }
}catch(Exception e){ }catch(Exception e){
e.printStackTrace(); e.printStackTrace();
@@ -457,8 +457,8 @@ public class NetClient implements ApplicationListener{
int pos = input.readInt(); int pos = input.readInt();
Tile tile = world.tile(pos); Tile tile = world.tile(pos);
if(tile != null && tile.entity != null){ if(tile != null && tile.build != null){
tile.entity.items.read(Reads.get(input)); tile.build.items.read(Reads.get(input));
}else{ }else{
new ItemModule().read(Reads.get(input)); new ItemModule().read(Reads.get(input));
} }

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@@ -105,7 +105,7 @@ public class World{
public Tile Building(int x, int y){ public Tile Building(int x, int y){
Tile tile = tiles.get(x, y); Tile tile = tiles.get(x, y);
if(tile == null) return null; if(tile == null) return null;
if(tile.entity != null) return tile.entity.tile(); if(tile.build != null) return tile.build.tile();
return tile; return tile;
} }
@@ -113,14 +113,14 @@ public class World{
public Building ent(int x, int y){ public Building ent(int x, int y){
Tile tile = tile(x, y); Tile tile = tile(x, y);
if(tile == null) return null; if(tile == null) return null;
return tile.entity; return tile.build;
} }
@Nullable @Nullable
public Building ent(int pos){ public Building ent(int pos){
Tile tile = tile(pos); Tile tile = tile(pos);
if(tile == null) return null; if(tile == null) return null;
return tile.entity; return tile.build;
} }
@NonNull @NonNull
@@ -144,8 +144,8 @@ public class World{
private void clearTileEntities(){ private void clearTileEntities(){
for(Tile tile : tiles){ for(Tile tile : tiles){
if(tile != null && tile.entity != null){ if(tile != null && tile.build != null){
tile.entity.remove(); tile.build.remove();
} }
} }
} }
@@ -187,8 +187,8 @@ public class World{
tile.updateOcclusion(); tile.updateOcclusion();
if(tile.entity != null){ if(tile.build != null){
tile.entity.updateProximity(); tile.build.updateProximity();
} }
} }

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@@ -115,7 +115,7 @@ public class EditorTile extends Tile{
return; return;
} }
entity = null; build = null;
if(block == null) block = Blocks.air; if(block == null) block = Blocks.air;
if(floor == null) floor = (Floor)Blocks.air; if(floor == null) floor = (Floor)Blocks.air;
@@ -123,11 +123,11 @@ public class EditorTile extends Tile{
Block block = block(); Block block = block();
if(block.hasEntity()){ if(block.hasEntity()){
entity = entityprov.get().init(this, team, false); build = entityprov.get().init(this, team, false);
entity.cons(new ConsumeModule(entity)); build.cons(new ConsumeModule(build));
if(block.hasItems) entity.items(new ItemModule()); if(block.hasItems) build.items(new ItemModule());
if(block.hasLiquids) entity.liquids(new LiquidModule()); if(block.hasLiquids) build.liquids(new LiquidModule());
if(block.hasPower) entity.power(new PowerModule()); if(block.hasPower) build.power(new PowerModule());
} }
} }

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@@ -255,8 +255,8 @@ public class MapEditorDialog extends Dialog implements Disposable{
world.endMapLoad(); world.endMapLoad();
//add entities so they update. is this really needed? //add entities so they update. is this really needed?
for(Tile tile : world.tiles){ for(Tile tile : world.tiles){
if(tile.entity != null){ if(tile.build != null){
tile.entity.add(); tile.build.add();
} }
} }
player.set(world.width() * tilesize/2f, world.height() * tilesize/2f); player.set(world.width() * tilesize/2f, world.height() * tilesize/2f);

View File

@@ -265,10 +265,10 @@ public class Damage{
if(scaledDamage <= 0 || tile == null) continue; if(scaledDamage <= 0 || tile == null) continue;
//apply damage to entity if needed //apply damage to entity if needed
if(tile.entity != null && tile.team() != team){ if(tile.build != null && tile.team() != team){
int health = (int)tile.entity.health(); int health = (int)tile.build.health();
if(tile.entity.health() > 0){ if(tile.build.health() > 0){
tile.entity.damage(scaledDamage); tile.build.damage(scaledDamage);
scaledDamage -= health; scaledDamage -= health;
if(scaledDamage <= 0) continue; if(scaledDamage <= 0) continue;
@@ -290,8 +290,8 @@ public class Damage{
for(int dx = -trad; dx <= trad; dx++){ for(int dx = -trad; dx <= trad; dx++){
for(int dy = -trad; dy <= trad; dy++){ for(int dy = -trad; dy <= trad; dy++){
Tile tile = world.tile(Math.round(x / tilesize) + dx, Math.round(y / tilesize) + dy); Tile tile = world.tile(Math.round(x / tilesize) + dx, Math.round(y / tilesize) + dy);
if(tile != null && tile.entity != null && (team == null ||team.isEnemy(tile.team())) && Mathf.dst(dx, dy) <= trad){ if(tile != null && tile.build != null && (team == null ||team.isEnemy(tile.team())) && Mathf.dst(dx, dy) <= trad){
tile.entity.damage(damage); tile.build.damage(damage);
} }
} }
} }

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@@ -93,7 +93,7 @@ public class Units{
/** Returns the neareset damaged tile. */ /** Returns the neareset damaged tile. */
public static Building findDamagedTile(Team team, float x, float y){ public static Building findDamagedTile(Team team, float x, float y){
Tile tile = Geometry.findClosest(x, y, indexer.getDamaged(team)); Tile tile = Geometry.findClosest(x, y, indexer.getDamaged(team));
return tile == null ? null : tile.entity; return tile == null ? null : tile.build;
} }
/** Returns the neareset ally tile in a range. */ /** Returns the neareset ally tile in a range. */

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@@ -100,25 +100,25 @@ abstract class BuilderComp implements Unitc{
return; return;
} }
if(tile.entity instanceof BuildEntity && !current.initialized){ if(tile.build instanceof BuildEntity && !current.initialized){
Core.app.post(() -> Events.fire(new BuildSelectEvent(tile, team(), (Builderc)this, current.breaking))); Core.app.post(() -> Events.fire(new BuildSelectEvent(tile, team(), (Builderc)this, current.breaking)));
current.initialized = true; current.initialized = true;
} }
//if there is no core to build with or no build entity, stop building! //if there is no core to build with or no build entity, stop building!
if((core == null && !infinite) || !(tile.entity instanceof BuildEntity)){ if((core == null && !infinite) || !(tile.build instanceof BuildEntity)){
return; return;
} }
//otherwise, update it. //otherwise, update it.
BuildEntity entity = tile.ent(); BuildEntity entity = tile.bc();
if(current.breaking){ if(current.breaking){
entity.deconstruct(base(), core, 1f / entity.buildCost * Time.delta() * type().buildSpeed * state.rules.buildSpeedMultiplier); entity.deconstruct(base(), core, 1f / entity.buildCost * Time.delta() * type().buildSpeed * state.rules.buildSpeedMultiplier);
}else{ }else{
if(entity.construct(base(), core, 1f / entity.buildCost * Time.delta() * type().buildSpeed * state.rules.buildSpeedMultiplier, current.hasConfig)){ if(entity.construct(base(), core, 1f / entity.buildCost * Time.delta() * type().buildSpeed * state.rules.buildSpeedMultiplier, current.hasConfig)){
if(current.hasConfig){ if(current.hasConfig){
Call.onTileConfig(null, tile.entity, current.config); Call.onTileConfig(null, tile.build, current.config);
} }
} }
} }
@@ -190,8 +190,8 @@ abstract class BuilderComp implements Unitc{
plans.remove(replace); plans.remove(replace);
} }
Tile tile = world.tile(place.x, place.y); Tile tile = world.tile(place.x, place.y);
if(tile != null && tile.entity instanceof BuildEntity){ if(tile != null && tile.build instanceof BuildEntity){
place.progress = tile.<BuildEntity>ent().progress; place.progress = tile.<BuildEntity>bc().progress;
} }
if(tail){ if(tail){
plans.addLast(place); plans.addLast(place);

View File

@@ -400,8 +400,8 @@ abstract class BuildingComp implements Posc, Teamc, Healthc, Buildingc, Timerc,
int trns = block.size/2 + 1; int trns = block.size/2 + 1;
Tile next = tile.getNearby(Geometry.d4(rotation()).x * trns, Geometry.d4(rotation()).y * trns); Tile next = tile.getNearby(Geometry.d4(rotation()).x * trns, Geometry.d4(rotation()).y * trns);
if(next != null && next.entity != null && next.entity.team() == team && next.entity.acceptPayload(base(), todump)){ if(next != null && next.build != null && next.build.team() == team && next.build.acceptPayload(base(), todump)){
next.entity.handlePayload(base(), todump); next.build.handlePayload(base(), todump);
return true; return true;
} }
@@ -485,8 +485,8 @@ abstract class BuildingComp implements Posc, Teamc, Healthc, Buildingc, Timerc,
if(next == null) return 0; if(next == null) return 0;
if(next.entity != null){ if(next.build != null){
return moveLiquid(next.entity, liquid); return moveLiquid(next.build, liquid);
}else if(leakResistance != 100f && !next.block().solid && !next.block().hasLiquids){ }else if(leakResistance != 100f && !next.block().solid && !next.block().hasLiquids){
float leakAmount = liquids.get(liquid) / leakResistance; float leakAmount = liquids.get(liquid) / leakResistance;
Puddles.deposit(next, tile, liquid, leakAmount); Puddles.deposit(next, tile, liquid, leakAmount);
@@ -673,8 +673,8 @@ abstract class BuildingComp implements Posc, Teamc, Healthc, Buildingc, Timerc,
power.graph.remove(base()); power.graph.remove(base());
for(int i = 0; i < power.links.size; i++){ for(int i = 0; i < power.links.size; i++){
Tile other = world.tile(power.links.get(i)); Tile other = world.tile(power.links.get(i));
if(other != null && other.entity != null && other.entity.power != null){ if(other != null && other.build != null && other.build.power != null){
other.entity.power.links.removeValue(pos()); other.build.power.links.removeValue(pos());
} }
} }
} }
@@ -693,7 +693,7 @@ abstract class BuildingComp implements Posc, Teamc, Healthc, Buildingc, Timerc,
for(int i = 0; i < power.links.size; i++){ for(int i = 0; i < power.links.size; i++){
Tile link = world.tile(power.links.get(i)); Tile link = world.tile(power.links.get(i));
if(link != null && link.entity != null && link.entity.power != null) out.add(link.entity); if(link != null && link.build != null && link.build.power != null) out.add(link.build);
} }
return out; return out;
} }
@@ -803,8 +803,8 @@ abstract class BuildingComp implements Posc, Teamc, Healthc, Buildingc, Timerc,
tempTiles.sort(Structs.comparingFloat(t -> t.dst2(tile))); tempTiles.sort(Structs.comparingFloat(t -> t.dst2(tile)));
if(!tempTiles.isEmpty()){ if(!tempTiles.isEmpty()){
Tile toLink = tempTiles.first(); Tile toLink = tempTiles.first();
if(!toLink.entity.power.links.contains(pos())){ if(!toLink.build.power.links.contains(pos())){
toLink.entity.configureAny(pos()); toLink.build.configureAny(pos());
} }
} }
} }
@@ -1125,7 +1125,7 @@ abstract class BuildingComp implements Posc, Teamc, Healthc, Buildingc, Timerc,
@Replace @Replace
@Override @Override
public boolean isValid(){ public boolean isValid(){
return tile.entity == base() && !dead(); return tile.build == base() && !dead();
} }
@Override @Override

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@@ -49,7 +49,7 @@ abstract class FireComp implements Timedc, Posc, Firec{
return; return;
} }
Building entity = tile.entity; Building entity = tile.build;
boolean damage = entity != null; boolean damage = entity != null;
float flammability = baseFlammability + puddleFlammability; float flammability = baseFlammability + puddleFlammability;
@@ -59,7 +59,7 @@ abstract class FireComp implements Timedc, Posc, Firec{
} }
if(baseFlammability < 0 || block != tile.block()){ if(baseFlammability < 0 || block != tile.block()){
baseFlammability = tile.entity == null ? 0 : tile.entity.getFlammability(); baseFlammability = tile.build == null ? 0 : tile.build.getFlammability();
block = tile.block(); block = tile.block();
} }

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@@ -53,9 +53,9 @@ abstract class PayloadComp implements Posc, Rotc{
Tile on = tileOn(); Tile on = tileOn();
//drop off payload on an acceptor if possible //drop off payload on an acceptor if possible
if(on != null && on.entity != null && on.entity.acceptPayload(on.entity, payload)){ if(on != null && on.build != null && on.build.acceptPayload(on.build, payload)){
Fx.unitDrop.at(on.entity); Fx.unitDrop.at(on.build);
on.entity.handlePayload(on.entity, payload); on.build.handlePayload(on.build, payload);
return true; return true;
} }

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@@ -80,7 +80,7 @@ abstract class PuddleComp implements Posc, Puddlec, Drawc{
} }
}); });
if(liquid.temperature > 0.7f && (tile.entity != null) && Mathf.chance(0.3 * Time.delta())){ if(liquid.temperature > 0.7f && (tile.build != null) && Mathf.chance(0.3 * Time.delta())){
Fires.create(tile); Fires.create(tile);
} }

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@@ -11,10 +11,12 @@ abstract class TrailComp implements Unitc{
@Import UnitType type; @Import UnitType type;
@Import float x, y, rotation; @Import float x, y, rotation;
transient Trail trail = new Trail(4); transient Trail trail = new Trail(6);
@Override @Override
public void update(){ public void update(){
trail.length = type.trailLength;
float scale = elevation(); float scale = elevation();
float offset = type.engineOffset/2f + type.engineOffset/2f*scale; float offset = type.engineOffset/2f + type.engineOffset/2f*scale;

View File

@@ -181,8 +181,8 @@ abstract class UnitComp implements Healthc, Physicsc, Hitboxc, Statusc, Teamc, I
if(tile != null && isGrounded()){ if(tile != null && isGrounded()){
//unit block update //unit block update
if(tile.entity != null){ if(tile.build != null){
tile.entity.unitOn(base()); tile.build.unitOn(base());
} }
//kill when stuck in wall //kill when stuck in wall

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@@ -24,12 +24,12 @@ public class AIController implements UnitController{
protected void targetClosestAllyFlag(BlockFlag flag){ protected void targetClosestAllyFlag(BlockFlag flag){
Tile target = Geometry.findClosest(unit.x, unit.y, indexer.getAllied(unit.team, flag)); Tile target = Geometry.findClosest(unit.x, unit.y, indexer.getAllied(unit.team, flag));
if(target != null) this.target = target.entity; if(target != null) this.target = target.build;
} }
protected void targetClosestEnemyFlag(BlockFlag flag){ protected void targetClosestEnemyFlag(BlockFlag flag){
Tile target = Geometry.findClosest(unit.x, unit.y, indexer.getEnemy(unit.team, flag)); Tile target = Geometry.findClosest(unit.x, unit.y, indexer.getEnemy(unit.team, flag));
if(target != null) this.target = target.entity; if(target != null) this.target = target.build;
} }
protected boolean retarget(){ protected boolean retarget(){

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@@ -9,7 +9,9 @@ import mindustry.content.*;
import mindustry.mod.Mods.*; import mindustry.mod.Mods.*;
import mindustry.type.*; import mindustry.type.*;
import mindustry.world.*; import mindustry.world.*;
import mindustry.world.blocks.power.*;
import mindustry.world.blocks.storage.*; import mindustry.world.blocks.storage.*;
import mindustry.world.consumers.*;
import mindustry.world.meta.*; import mindustry.world.meta.*;
import static mindustry.Vars.*; import static mindustry.Vars.*;
@@ -29,6 +31,14 @@ public class Schematic implements Publishable, Comparable<Schematic>{
this.height = height; this.height = height;
} }
public float powerProduction(){
return tiles.sumf(s -> s.block instanceof PowerGenerator ? ((PowerGenerator)s.block).powerProduction : 0f);
}
public float powerConsumption(){
return tiles.sumf(s -> s.block.consumes.has(ConsumeType.power) ? s.block.consumes.getPower().usage : 0f);
}
public Seq<ItemStack> requirements(){ public Seq<ItemStack> requirements(){
IntIntMap amounts = new IntIntMap(); IntIntMap amounts = new IntIntMap();

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@@ -349,7 +349,7 @@ public class Schematics implements Loadable{
Building tile = world.ent(cx, cy); Building tile = world.ent(cx, cy);
if(tile != null && !counted.contains(tile.pos()) && !(tile.block() instanceof BuildBlock) if(tile != null && !counted.contains(tile.pos()) && !(tile.block() instanceof BuildBlock)
&& (tile.block().isVisible() || (tile.block() instanceof CoreBlock && Core.settings.getBool("coreselect")))){ && (tile.block().isVisible() || (tile.block() instanceof CoreBlock))){
Object config = tile.config(); Object config = tile.config();
tiles.add(new Stile(tile.block(), tile.tileX() + offsetX, tile.tileY() + offsetY, config, (byte)tile.rotation())); tiles.add(new Stile(tile.block(), tile.tileX() + offsetX, tile.tileY() + offsetY, config, (byte)tile.rotation()));
@@ -388,8 +388,8 @@ public class Schematics implements Loadable{
tile.rotation(st.rotation); tile.rotation(st.rotation);
Object config = st.config; Object config = st.config;
if(tile.entity != null){ if(tile.build != null){
tile.entity.configureAny(config); tile.build.configureAny(config);
} }
if(st.block instanceof Drill){ if(st.block instanceof Drill){
@@ -408,8 +408,8 @@ public class Schematics implements Loadable{
tile.rotation(st.rotation); tile.rotation(st.rotation);
Object config = st.config; Object config = st.config;
if(tile.entity != null){ if(tile.build != null){
tile.entity.configureAny(config); tile.build.configureAny(config);
} }
}); });
} }

View File

@@ -192,21 +192,21 @@ public class BlockRenderer implements Disposable{
Tile tile = world.rawTile(x, y); Tile tile = world.rawTile(x, y);
Block block = tile.block(); Block block = tile.block();
//link to center //link to center
if(tile.entity != null) tile = tile.entity.tile(); if(tile.build != null) tile = tile.build.tile();
if(block != Blocks.air && block.cacheLayer == CacheLayer.normal && (tile.entity == null || !processedEntities.contains(tile.entity.id()))){ if(block != Blocks.air && block.cacheLayer == CacheLayer.normal && (tile.build == null || !processedEntities.contains(tile.build.id()))){
if(block.expanded || !expanded){ if(block.expanded || !expanded){
tileview.add(tile); tileview.add(tile);
if(tile.entity != null) processedEntities.add(tile.entity.id()); if(tile.build != null) processedEntities.add(tile.build.id());
} }
//lights are drawn even in the expanded range //lights are drawn even in the expanded range
if(tile.entity != null){ if(tile.build != null){
lightview.add(tile); lightview.add(tile);
} }
if(tile.entity != null && tile.entity.power != null && tile.entity.power.links.size > 0){ if(tile.build != null && tile.build.power != null && tile.build.power.links.size > 0){
for(Building other : tile.entity.getPowerConnections(outArray2)){ for(Building other : tile.build.getPowerConnections(outArray2)){
if(other.block() instanceof PowerNode){ //TODO need a generic way to render connections! if(other.block() instanceof PowerNode){ //TODO need a generic way to render connections!
tileview.add(other.tile()); tileview.add(other.tile());
} }
@@ -229,7 +229,7 @@ public class BlockRenderer implements Disposable{
for(int i = 0; i < tileview.size; i++){ for(int i = 0; i < tileview.size; i++){
Tile tile = tileview.items[i]; Tile tile = tileview.items[i];
Block block = tile.block(); Block block = tile.block();
Building entity = tile.entity; Building entity = tile.build;
Draw.z(Layer.block); Draw.z(Layer.block);
@@ -260,7 +260,7 @@ public class BlockRenderer implements Disposable{
//draw lights //draw lights
for(int i = 0; i < lightview.size; i++){ for(int i = 0; i < lightview.size; i++){
Tile tile = lightview.items[i]; Tile tile = lightview.items[i];
Building entity = tile.entity; Building entity = tile.build;
if(entity != null){ if(entity != null){
entity.drawLight(); entity.drawLight();

View File

@@ -8,7 +8,8 @@ import arc.struct.*;
import arc.util.pooling.*; import arc.util.pooling.*;
public class Trail{ public class Trail{
private final int length; public int length;
private final Seq<Vec3> points; private final Seq<Vec3> points;
private float lastX = -1, lastY = -1; private float lastX = -1, lastY = -1;

View File

@@ -272,8 +272,8 @@ public class DesktopInput extends InputHandler{
Tile cursor = tileAt(Core.input.mouseX(), Core.input.mouseY()); Tile cursor = tileAt(Core.input.mouseX(), Core.input.mouseY());
if(cursor != null){ if(cursor != null){
if(cursor.entity != null){ if(cursor.build != null){
cursorType = cursor.entity.getCursor(); cursorType = cursor.build.getCursor();
} }
if(isPlacing() || !selectRequests.isEmpty()){ if(isPlacing() || !selectRequests.isEmpty()){
@@ -292,8 +292,8 @@ public class DesktopInput extends InputHandler{
cursorType = ui.unloadCursor; cursorType = ui.unloadCursor;
} }
if(cursor.entity != null && cursor.interactable(player.team()) && !isPlacing() && Math.abs(Core.input.axisTap(Binding.rotate)) > 0 && Core.input.keyDown(Binding.rotateplaced) && cursor.block().rotate){ if(cursor.build != null && cursor.interactable(player.team()) && !isPlacing() && Math.abs(Core.input.axisTap(Binding.rotate)) > 0 && Core.input.keyDown(Binding.rotateplaced) && cursor.block().rotate){
Call.rotateBlock(player, cursor.entity, Core.input.axisTap(Binding.rotate) > 0); Call.rotateBlock(player, cursor.build, Core.input.axisTap(Binding.rotate) > 0);
} }
} }
@@ -445,7 +445,7 @@ public class DesktopInput extends InputHandler{
deleting = true; deleting = true;
}else if(selected != null){ }else if(selected != null){
//only begin shooting if there's no cursor event //only begin shooting if there's no cursor event
if(!tileTapped(selected.entity) && !tryTapPlayer(Core.input.mouseWorld().x, Core.input.mouseWorld().y) && (player.builder().plans().size == 0 || !player.builder().isBuilding()) && !droppingItem && if(!tileTapped(selected.build) && !tryTapPlayer(Core.input.mouseWorld().x, Core.input.mouseWorld().y) && (player.builder().plans().size == 0 || !player.builder().isBuilding()) && !droppingItem &&
!tryBeginMine(selected) && player.miner().mineTile() == null && !Core.scene.hasKeyboard()){ !tryBeginMine(selected) && player.miner().mineTile() == null && !Core.scene.hasKeyboard()){
isShooting = shouldShoot; isShooting = shouldShoot;
} }
@@ -494,7 +494,7 @@ public class DesktopInput extends InputHandler{
removeSelection(selectX, selectY, cursorX, cursorY); removeSelection(selectX, selectY, cursorX, cursorY);
} }
tryDropItems(selected == null ? null : selected.entity, Core.input.mouseWorld().x, Core.input.mouseWorld().y); tryDropItems(selected == null ? null : selected.build, Core.input.mouseWorld().x, Core.input.mouseWorld().y);
if(sreq != null){ if(sreq != null){
if(getRequest(sreq.x, sreq.y, sreq.block.size, sreq) != null){ if(getRequest(sreq.x, sreq.y, sreq.block.size, sreq) != null){

View File

@@ -85,11 +85,11 @@ public abstract class InputHandler implements InputProcessor, GestureListener{
@Remote(called = Loc.server, unreliable = true) @Remote(called = Loc.server, unreliable = true)
public static void transferItemTo(Item item, int amount, float x, float y, Tile tile){ public static void transferItemTo(Item item, int amount, float x, float y, Tile tile){
if(tile == null || tile.entity == null || tile.entity.items == null) return; if(tile == null || tile.build == null || tile.build.items == null) return;
for(int i = 0; i < Mathf.clamp(amount / 3, 1, 8); i++){ for(int i = 0; i < Mathf.clamp(amount / 3, 1, 8); i++){
Time.run(i * 3, () -> createItemTransfer(item, amount, x, y, tile, () -> {})); Time.run(i * 3, () -> createItemTransfer(item, amount, x, y, tile, () -> {}));
} }
tile.entity.items.add(item, amount); tile.build.items.add(item, amount);
} }
public static void createItemTransfer(Item item, int amount, float x, float y, Position to, Runnable done){ public static void createItemTransfer(Item item, int amount, float x, float y, Position to, Runnable done){
@@ -327,7 +327,7 @@ public abstract class InputHandler implements InputProcessor, GestureListener{
public boolean requestMatches(BuildPlan request){ public boolean requestMatches(BuildPlan request){
Tile tile = world.tile(request.x, request.y); Tile tile = world.tile(request.x, request.y);
return tile != null && tile.block() instanceof BuildBlock && tile.<BuildEntity>ent().cblock == request.block; return tile != null && tile.block() instanceof BuildBlock && tile.<BuildEntity>bc().cblock == request.block;
} }
public void drawBreaking(int x, int y){ public void drawBreaking(int x, int y){
@@ -925,7 +925,7 @@ public abstract class InputHandler implements InputProcessor, GestureListener{
public void breakBlock(int x, int y){ public void breakBlock(int x, int y){
Tile tile = world.tile(x, y); Tile tile = world.tile(x, y);
//TODO hacky //TODO hacky
if(tile != null && tile.entity != null) tile = tile.entity.tile(); if(tile != null && tile.build != null) tile = tile.build.tile();
player.builder().addBuild(new BuildPlan(tile.x, tile.y)); player.builder().addBuild(new BuildPlan(tile.x, tile.y));
} }

View File

@@ -496,9 +496,9 @@ public class MobileInput extends InputHandler implements GestureListener{
}else{ }else{
Tile tile = tileAt(screenX, screenY); Tile tile = tileAt(screenX, screenY);
if(tile == null || tile.entity == null) return false; if(tile == null || tile.build == null) return false;
tryDropItems(tile.entity, Core.input.mouseWorld(screenX, screenY).x, Core.input.mouseWorld(screenX, screenY).y); tryDropItems(tile.build, Core.input.mouseWorld(screenX, screenY).x, Core.input.mouseWorld(screenX, screenY).y);
} }
return false; return false;
} }
@@ -542,7 +542,7 @@ public class MobileInput extends InputHandler implements GestureListener{
//ignore off-screen taps //ignore off-screen taps
if(cursor == null || Core.scene.hasMouse(x, y)) return false; if(cursor == null || Core.scene.hasMouse(x, y)) return false;
Tile linked = cursor.entity == null ? cursor : cursor.entity.tile(); Tile linked = cursor.build == null ? cursor : cursor.build.tile();
checkTargets(worldx, worldy); checkTargets(worldx, worldy);
@@ -555,7 +555,7 @@ public class MobileInput extends InputHandler implements GestureListener{
}else if(mode == breaking && validBreak(linked.x,linked.y) && !hasRequest(linked)){ }else if(mode == breaking && validBreak(linked.x,linked.y) && !hasRequest(linked)){
//add to selection queue if it's a valid BREAK position //add to selection queue if it's a valid BREAK position
selectRequests.add(new BuildPlan(linked.x, linked.y)); selectRequests.add(new BuildPlan(linked.x, linked.y));
}else if(!canTapPlayer(worldx, worldy) && !tileTapped(linked.entity)){ }else if(!canTapPlayer(worldx, worldy) && !tileTapped(linked.build)){
tryBeginMine(cursor); tryBeginMine(cursor);
} }

View File

@@ -164,15 +164,15 @@ public abstract class SaveVersion extends SaveFileReader{
stream.writeShort(tile.blockID()); stream.writeShort(tile.blockID());
//make note of whether there was an entity here //make note of whether there was an entity here
stream.writeBoolean(tile.entity != null); stream.writeBoolean(tile.build != null);
//only write the entity for multiblocks once - in the center //only write the entity for multiblocks once - in the center
if(tile.entity != null){ if(tile.build != null){
if(tile.isCenter()){ if(tile.isCenter()){
stream.writeBoolean(true); stream.writeBoolean(true);
writeChunk(stream, true, out -> { writeChunk(stream, true, out -> {
out.writeByte(tile.entity.version()); out.writeByte(tile.build.version());
tile.entity.writeAll(Writes.get(out)); tile.build.writeAll(Writes.get(out));
}); });
}else{ }else{
stream.writeBoolean(false); stream.writeBoolean(false);
@@ -249,7 +249,7 @@ public abstract class SaveVersion extends SaveFileReader{
try{ try{
readChunk(stream, true, in -> { readChunk(stream, true, in -> {
byte revision = in.readByte(); byte revision = in.readByte();
tile.entity.readAll(Reads.get(in), revision); tile.build.readAll(Reads.get(in), revision);
}); });
}catch(Throwable e){ }catch(Throwable e){
throw new IOException("Failed to read tile entity of block: " + block, e); throw new IOException("Failed to read tile entity of block: " + block, e);

View File

@@ -54,7 +54,7 @@ public abstract class LegacySaveVersion extends SaveVersion{
if(block == null) block = Blocks.air; if(block == null) block = Blocks.air;
//occupied by multiblock part //occupied by multiblock part
boolean occupied = tile.entity != null && !tile.isCenter() && (tile.entity.block() == block || block == Blocks.air); boolean occupied = tile.build != null && !tile.isCenter() && (tile.build.block() == block || block == Blocks.air);
//do not override occupied cells //do not override occupied cells
if(!occupied){ if(!occupied){
@@ -66,7 +66,7 @@ public abstract class LegacySaveVersion extends SaveVersion{
readChunk(stream, true, in -> { readChunk(stream, true, in -> {
byte version = in.readByte(); byte version = in.readByte();
//legacy impl of Building#read() //legacy impl of Building#read()
tile.entity.health(stream.readUnsignedShort()); tile.build.health(stream.readUnsignedShort());
byte packedrot = stream.readByte(); byte packedrot = stream.readByte();
byte team = Pack.leftByte(packedrot) == 8 ? stream.readByte() : Pack.leftByte(packedrot); byte team = Pack.leftByte(packedrot) == 8 ? stream.readByte() : Pack.leftByte(packedrot);
byte rotation = Pack.rightByte(packedrot); byte rotation = Pack.rightByte(packedrot);
@@ -74,13 +74,13 @@ public abstract class LegacySaveVersion extends SaveVersion{
tile.setTeam(Team.get(team)); tile.setTeam(Team.get(team));
tile.rotation(rotation); tile.rotation(rotation);
if(tile.entity.items != null) tile.entity.items.read(Reads.get(stream)); if(tile.build.items != null) tile.build.items.read(Reads.get(stream));
if(tile.entity.power != null) tile.entity.power.read(Reads.get(stream)); if(tile.build.power != null) tile.build.power.read(Reads.get(stream));
if(tile.entity.liquids != null) tile.entity.liquids.read(Reads.get(stream)); if(tile.build.liquids != null) tile.build.liquids.read(Reads.get(stream));
if(tile.entity.cons() != null) tile.entity.cons().read(Reads.get(stream)); if(tile.build.cons() != null) tile.build.cons().read(Reads.get(stream));
//read only from subclasses! //read only from subclasses!
tile.entity.read(Reads.get(in), version); tile.build.read(Reads.get(in), version);
}); });
}catch(Throwable e){ }catch(Throwable e){
throw new IOException("Failed to read tile entity of block: " + block, e); throw new IOException("Failed to read tile entity of block: " + block, e);

View File

@@ -47,16 +47,16 @@ public class SectorDamage{
float resultDamage = currDamage; float resultDamage = currDamage;
//damage the tile if it's not friendly //damage the tile if it's not friendly
if(other.entity != null && other.team() != state.rules.waveTeam){ if(other.build != null && other.team() != state.rules.waveTeam){
resultDamage -= other.entity.health(); resultDamage -= other.build.health();
if(direct){ if(direct){
other.entity.damage(currDamage); other.build.damage(currDamage);
}else{ //indirect damage happens at game load time }else{ //indirect damage happens at game load time
other.entity.health(other.entity.health() - currDamage); other.build.health(other.build.health() - currDamage);
//remove the block when destroyed //remove the block when destroyed
if(other.entity.health() < 0){ if(other.build.health() < 0){
//rubble currently disabled //rubble currently disabled
//if(!other.floor().solid && !other.floor().isLiquid && Mathf.chance(0.4)){ //if(!other.floor().solid && !other.floor().isLiquid && Mathf.chance(0.4)){
// Effects.rubble(other.entity.x(), other.entity.y(), other.block().size); // Effects.rubble(other.entity.x(), other.entity.y(), other.block().size);

View File

@@ -21,7 +21,7 @@ public class RandomItemFilter extends GenerateFilter{
if(tile.block() instanceof StorageBlock && !(tile.block() instanceof CoreBlock)){ if(tile.block() instanceof StorageBlock && !(tile.block() instanceof CoreBlock)){
for(ItemStack stack : drops){ for(ItemStack stack : drops){
if(Mathf.chance(chance)){ if(Mathf.chance(chance)){
tile.entity.items.add(stack.item, Math.min(Mathf.random(stack.amount), tile.block().itemCapacity)); tile.build.items.add(stack.item, Math.min(Mathf.random(stack.amount), tile.block().itemCapacity));
} }
} }
} }

View File

@@ -63,7 +63,7 @@ public class BaseGenerator{
Schematics.placeLoadout(coreschem.schematic, tile.x, tile.y, team, coreschem.required instanceof Item ? ores.get((Item)coreschem.required) : Blocks.oreCopper); Schematics.placeLoadout(coreschem.schematic, tile.x, tile.y, team, coreschem.required instanceof Item ? ores.get((Item)coreschem.required) : Blocks.oreCopper);
//fill core with every type of item (even non-material) //fill core with every type of item (even non-material)
Building entity = tile.entity; Building entity = tile.build;
for(Item item : content.items()){ for(Item item : content.items()){
entity.items.add(item, entity.block().itemCapacity); entity.items.add(item, entity.block().itemCapacity);
} }
@@ -130,9 +130,11 @@ public class BaseGenerator{
} }
public void postGenerate(){ public void postGenerate(){
if(tiles == null) return;
for(Tile tile : tiles){ for(Tile tile : tiles){
if(tile.isCenter() && tile.block() instanceof PowerNode){ if(tile.isCenter() && tile.block() instanceof PowerNode){
tile.entity.placed(); tile.build.placed();
} }
} }
} }

View File

@@ -34,7 +34,7 @@ public class FileMapGenerator implements WorldGenerator{
if(tile.block() instanceof StorageBlock && !(tile.block() instanceof CoreBlock) && state.hasSector()){ if(tile.block() instanceof StorageBlock && !(tile.block() instanceof CoreBlock) && state.hasSector()){
for(Content content : state.getSector().data.resources){ for(Content content : state.getSector().data.resources){
if(content instanceof Item && Mathf.chance(0.3)){ if(content instanceof Item && Mathf.chance(0.3)){
tile.entity.items.add((Item)content, Math.min(Mathf.random(500), tile.block().itemCapacity)); tile.build.items.add((Item)content, Math.min(Mathf.random(500), tile.block().itemCapacity));
} }
} }
} }

View File

@@ -293,6 +293,8 @@ public class TODOPlanetGenerator extends PlanetGenerator{
@Override @Override
public void postGenerate(Tiles tiles){ public void postGenerate(Tiles tiles){
basegen.postGenerate(); if(sector.hasEnemyBase()){
basegen.postGenerate();
}
} }
} }

View File

@@ -64,6 +64,7 @@ public class UnitType extends UnlockableContent{
public Color lightColor = Pal.powerLight; public Color lightColor = Pal.powerLight;
public boolean drawCell = true, drawItems = true; public boolean drawCell = true, drawItems = true;
public int parts = 0; public int parts = 0;
public int trailLength = 5;
public ObjectSet<StatusEffect> immunities = new ObjectSet<>(); public ObjectSet<StatusEffect> immunities = new ObjectSet<>();
public Sound deathSound = Sounds.bang; public Sound deathSound = Sounds.bang;

View File

@@ -4,6 +4,7 @@ import arc.*;
import arc.graphics.*; import arc.graphics.*;
import arc.graphics.Texture.*; import arc.graphics.Texture.*;
import arc.graphics.g2d.*; import arc.graphics.g2d.*;
import arc.math.*;
import arc.scene.style.*; import arc.scene.style.*;
import arc.scene.ui.*; import arc.scene.ui.*;
import arc.scene.ui.ImageButton.*; import arc.scene.ui.ImageButton.*;
@@ -348,6 +349,26 @@ public class SchematicsDialog extends BaseDialog{
} }
} }
}); });
cont.row();
float cons = schem.powerConsumption(), prod = schem.powerProduction();
if(!Mathf.zero(cons) || !Mathf.zero(prod)){
cont.table(t -> {
if(!Mathf.zero(prod)){
t.image(Icon.powerSmall).color(Pal.powerLight).padRight(3);
t.add("+" + Strings.autoFixed(prod, 2)).color(Pal.powerLight).left();
if(!Mathf.zero(cons)){
t.add().width(15);
}
}
if(!Mathf.zero(cons)){
t.image(Icon.powerSmall).color(Pal.remove).padRight(3);
t.add("-" + Strings.autoFixed(cons, 2)).color(Pal.remove).left();
}
});
}
show(); show();
} }

View File

@@ -238,7 +238,6 @@ public class SettingsMenuDialog extends SettingsDialog{
game.checkPref("savecreate", true); game.checkPref("savecreate", true);
game.checkPref("blockreplace", true); game.checkPref("blockreplace", true);
game.checkPref("conveyorpathfinding", true); game.checkPref("conveyorpathfinding", true);
game.checkPref("coreselect", false);
game.checkPref("hints", true); game.checkPref("hints", true);
if(!mobile){ if(!mobile){
game.checkPref("buildautopause", false); game.checkPref("buildautopause", false);

View File

@@ -68,10 +68,7 @@ public class HudFragment extends Fragment{
cont.top().left(); cont.top().left();
if(mobile){ if(mobile){
cont.table(select -> {
{
Table select = new Table();
select.left(); select.left();
select.defaults().size(dsize).left(); select.defaults().size(dsize).left();
@@ -118,28 +115,7 @@ public class HudFragment extends Fragment{
}); });
select.image().color(Pal.gray).width(4f).fillY(); select.image().color(Pal.gray).width(4f).fillY();
});
float size = Scl.scl(dsize);
Seq<Element> children = new Seq<>(select.getChildren());
//now, you may be wondering, why is this necessary? the answer is, I don't know, but it fixes layout issues somehow
int index = 0;
for(Element elem : children){
int fi = index++;
parent.addChild(elem);
elem.visible(() -> {
if(fi < 5){
elem.setSize(size);
}else{
elem.setSize(Scl.scl(4f), size);
}
elem.setPosition(fi * size, Core.graphics.getHeight(), Align.topLeft);
return true;
});
}
cont.add().size(dsize * 5 + 3, dsize).left();
}
cont.row(); cont.row();
cont.image().height(4f).color(Pal.gray).fillX(); cont.image().height(4f).color(Pal.gray).fillX();
@@ -363,10 +339,8 @@ public class HudFragment extends Fragment{
parent.fill(t -> { parent.fill(t -> {
t.bottom().visible(() -> state.isCampaign() && player.team().core() != null); t.bottom().visible(() -> state.isCampaign() && player.team().core() != null);
t.button("test launch", Icon.warning, () -> { t.button("test launch", Icon.warning, () -> ui.planet.show(state.getSector(), player.team().core()))
ui.planet.show(state.getSector(), player.team().core()); .width(150f).disabled(b -> player.team().core() == null || !player.team().core().items.has(player.team().core().block.requirements)); //disable core when missing resources for launch
}).width(150f)
.disabled(b -> player.team().core() == null || !player.team().core().items.has(player.team().core().block.requirements)); //disable core when missing resources for launch
}); });
blockfrag.build(parent); blockfrag.build(parent);

View File

@@ -450,9 +450,9 @@ public class PlacementFragment extends Fragment{
Tile hoverTile = world.tileWorld(Core.input.mouseWorld().x, Core.input.mouseWorld().y); Tile hoverTile = world.tileWorld(Core.input.mouseWorld().x, Core.input.mouseWorld().y);
if(hoverTile != null){ if(hoverTile != null){
//if the tile has an entity, display it //if the tile has an entity, display it
if(hoverTile.entity != null){ if(hoverTile.build != null){
hoverTile.entity.updateFlow(true); hoverTile.build.updateFlow(true);
return hoverTile.entity; return hoverTile.build;
} }
//if the tile has a drop, display the drop //if the tile has a drop, display the drop

View File

@@ -198,8 +198,8 @@ public class Block extends UnlockableContent{
public void drawBase(Tile tile){ public void drawBase(Tile tile){
//delegates to entity unless it is null //delegates to entity unless it is null
if(tile.entity != null){ if(tile.build != null){
tile.entity.draw(); tile.build.draw();
}else{ }else{
Draw.rect(region, tile.drawx(), tile.drawy(), rotate ? tile.rotation * 90 : 0); Draw.rect(region, tile.drawx(), tile.drawy(), rotate ? tile.rotation * 90 : 0);
} }
@@ -255,11 +255,11 @@ public class Block extends UnlockableContent{
} }
public TextureRegion getDisplayIcon(Tile tile){ public TextureRegion getDisplayIcon(Tile tile){
return tile.entity == null ? icon(Cicon.medium) : tile.entity.getDisplayIcon(); return tile.build == null ? icon(Cicon.medium) : tile.build.getDisplayIcon();
} }
public String getDisplayName(Tile tile){ public String getDisplayName(Tile tile){
return tile.entity == null ? localizedName : tile.entity.getDisplayName(); return tile.build == null ? localizedName : tile.build.getDisplayName();
} }
/** @return a custom minimap color for this or 0 to use default colors. */ /** @return a custom minimap color for this or 0 to use default colors. */
@@ -333,7 +333,7 @@ public class Block extends UnlockableContent{
} }
public boolean canReplace(Block other){ public boolean canReplace(Block other){
return (other != this || rotate) && this.group != BlockGroup.none && other.group == this.group; return (other != this || rotate) && this.group != BlockGroup.none && other.group == this.group && size == other.size;
} }
/** @return a possible replacement for this block when placed in a line by the player. */ /** @return a possible replacement for this block when placed in a line by the player. */
@@ -479,6 +479,11 @@ public class Block extends UnlockableContent{
return isVisible() && buildPlaceability.placeable() && !state.rules.bannedBlocks.contains(this); return isVisible() && buildPlaceability.placeable() && !state.rules.bannedBlocks.contains(this);
} }
/** Called when building of this block begins. */
public void placeBegan(Tile tile, Block previous){
}
/** @return a message detailing why this block can't be placed. */ /** @return a message detailing why this block can't be placed. */
public String unplaceableMessage(){ public String unplaceableMessage(){
return state.rules.bannedBlocks.contains(this) ? Core.bundle.get("banned") : buildPlaceability.message(); return state.rules.bannedBlocks.contains(this) ? Core.bundle.get("banned") : buildPlaceability.message();

View File

@@ -3,6 +3,7 @@ package mindustry.world;
import arc.*; import arc.*;
import arc.math.*; import arc.math.*;
import arc.math.geom.*; import arc.math.geom.*;
import arc.util.*;
import mindustry.annotations.Annotations.*; import mindustry.annotations.Annotations.*;
import mindustry.content.*; import mindustry.content.*;
import mindustry.entities.*; import mindustry.entities.*;
@@ -25,8 +26,8 @@ public class Build{
//this should never happen, but it doesn't hurt to check for links //this should never happen, but it doesn't hurt to check for links
float prevPercent = 1f; float prevPercent = 1f;
if(tile.entity != null){ if(tile.build != null){
prevPercent = tile.entity.healthf(); prevPercent = tile.build.healthf();
} }
int rotation = tile.rotation(); int rotation = tile.rotation();
@@ -34,8 +35,8 @@ public class Build{
Block sub = BuildBlock.get(previous.size); Block sub = BuildBlock.get(previous.size);
tile.setBlock(sub, team, rotation); tile.setBlock(sub, team, rotation);
tile.<BuildEntity>ent().setDeconstruct(previous); tile.<BuildEntity>bc().setDeconstruct(previous);
tile.entity.health(tile.entity.maxHealth() * prevPercent); tile.build.health(tile.build.maxHealth() * prevPercent);
Core.app.post(() -> Events.fire(new BlockBuildBeginEvent(tile, team, true))); Core.app.post(() -> Events.fire(new BlockBuildBeginEvent(tile, team, true)));
} }
@@ -56,7 +57,9 @@ public class Build{
Block sub = BuildBlock.get(result.size); Block sub = BuildBlock.get(result.size);
tile.setBlock(sub, team, rotation); tile.setBlock(sub, team, rotation);
tile.<BuildEntity>ent().setConstruct(previous, result); tile.<BuildEntity>bc().setConstruct(previous, result);
result.placeBegan(tile, previous);
Core.app.post(() -> Events.fire(new BlockBuildBeginEvent(tile, team, false))); Core.app.post(() -> Events.fire(new BlockBuildBeginEvent(tile, team, false)));
} }
@@ -80,14 +83,33 @@ public class Build{
if(tile == null) return false; if(tile == null) return false;
//ca check //campaign darkness check
if(world.getDarkness(x, y) >= 3){ if(world.getDarkness(x, y) >= 3){
return false; return false;
} }
if(type.isMultiblock()){ if(type.isMultiblock()){
if((type.canReplace(tile.block()) || (tile.block instanceof BuildBlock && tile.<BuildEntity>ent().cblock == type)) && tile.block().size == type.size && type.canPlaceOn(tile, team) && tile.interactable(team)){ if((type.canReplace(tile.block()) || (tile.block instanceof BuildBlock && tile.<BuildEntity>bc().cblock == type)) &&
return true; type.canPlaceOn(tile, team) && tile.interactable(team)){
//if the block can be replaced but the sizes differ, check all the spaces around the block to make sure it can fit
if(type.size != tile.block().size){
int offsetx = -(type.size - 1) / 2;
int offsety = -(type.size - 1) / 2;
//this does not check *all* the conditions for placeability yet
for(int dx = 0; dx < type.size; dx++){
for(int dy = 0; dy < type.size; dy++){
int wx = dx + offsetx + x, wy = dy + offsety + y;
Tile check = world.tile(wx, wy);
if(check == null || (!check.block.alwaysReplace && check.block != tile.block)) return false;
}
}
}
//make sure that the new block can fit the old one
return type.bounds(x, y, Tmp.r1).grow(0.01f).contains(tile.block.bounds(tile.centerX(), tile.centerY(), Tmp.r2));
} }
//TODO should water blocks be placeable here? //TODO should water blocks be placeable here?
@@ -106,7 +128,7 @@ public class Build{
Tile other = world.tile(x + dx + offsetx, y + dy + offsety); Tile other = world.tile(x + dx + offsetx, y + dy + offsety);
if( if(
other == null || other == null ||
(other.block() != Blocks.air && !other.block().alwaysReplace) || !other.block().alwaysReplace ||
!other.floor().placeableOn || !other.floor().placeableOn ||
(other.floor().isDeep() && !type.floating && !type.requiresWater) || (other.floor().isDeep() && !type.floating && !type.requiresWater) ||
(type.requiresWater && tile.floor().liquidDrop != Liquids.water) (type.requiresWater && tile.floor().liquidDrop != Liquids.water)
@@ -122,7 +144,7 @@ public class Build{
&& (!tile.floor().isDeep() || type.floating || type.requiresWater) && (!tile.floor().isDeep() || type.floating || type.requiresWater)
&& tile.floor().placeableOn && tile.floor().placeableOn
&& (!type.requiresWater || tile.floor().liquidDrop == Liquids.water) && (!type.requiresWater || tile.floor().liquidDrop == Liquids.water)
&& (((type.canReplace(tile.block()) || (tile.block instanceof BuildBlock && tile.<BuildEntity>ent().cblock == type)) && (((type.canReplace(tile.block()) || (tile.block instanceof BuildBlock && tile.<BuildEntity>bc().cblock == type))
&& !(type == tile.block() && rotation == tile.rotation() && type.rotate)) || tile.block().alwaysReplace || tile.block() == Blocks.air) && !(type == tile.block() && rotation == tile.rotation() && type.rotate)) || tile.block().alwaysReplace || tile.block() == Blocks.air)
&& tile.block().isMultiblock() == type.isMultiblock() && type.canPlaceOn(tile, team); && tile.block().isMultiblock() == type.isMultiblock() && type.canPlaceOn(tile, team);
} }

View File

@@ -22,19 +22,19 @@ public class CachedTile extends Tile{
@Override @Override
protected void changeEntity(Team team, Prov<Building> entityprov){ protected void changeEntity(Team team, Prov<Building> entityprov){
entity = null; build = null;
Block block = block(); Block block = block();
if(block.hasEntity()){ if(block.hasEntity()){
Building n = entityprov.get(); Building n = entityprov.get();
n.cons(new ConsumeModule(entity)); n.cons(new ConsumeModule(build));
n.tile(this); n.tile(this);
n.block(block); n.block(block);
if(block.hasItems) n.items(new ItemModule()); if(block.hasItems) n.items(new ItemModule());
if(block.hasLiquids) n.liquids(new LiquidModule()); if(block.hasLiquids) n.liquids(new LiquidModule());
if(block.hasPower) n.power(new PowerModule()); if(block.hasPower) n.power(new PowerModule());
entity = n; build = n;
} }
} }
} }

View File

@@ -24,7 +24,7 @@ public class Tile implements Position, QuadTreeObject, Displayable{
/** Tile traversal cost. */ /** Tile traversal cost. */
public short cost = 1; public short cost = 1;
/** Tile entity, usually null. */ /** Tile entity, usually null. */
public @Nullable Building entity; public @Nullable Building build;
public short x, y; public short x, y;
protected @NonNull Block block; protected @NonNull Block block;
protected @NonNull Floor floor; protected @NonNull Floor floor;
@@ -105,9 +105,11 @@ public class Tile implements Position, QuadTreeObject, Displayable{
return -1; return -1;
} }
/** Convenience method that returns the building of this tile with a cast.
* Method name is shortened to prevent conflict. */
@SuppressWarnings("unchecked") @SuppressWarnings("unchecked")
public <T extends Building> T ent(){ public <T extends Building> T bc(){
return (T)entity; return (T)build;
} }
public float worldx(){ public float worldx(){
@@ -148,17 +150,25 @@ public class Tile implements Position, QuadTreeObject, Displayable{
} }
public Team team(){ public Team team(){
return entity == null ? Team.derelict : entity.team(); return build == null ? Team.derelict : build.team();
} }
public void setTeam(Team team){ public void setTeam(Team team){
if(entity != null){ if(build != null){
entity.team(team); build.team(team);
} }
} }
public boolean isCenter(){ public boolean isCenter(){
return entity == null || entity.tile() == this; return build == null || build.tile() == this;
}
public int centerX(){
return build == null ? x : build.tile.x;
}
public int centerY(){
return build == null ? y : build.tile.y;
} }
public byte getTeamID(){ public byte getTeamID(){
@@ -177,15 +187,15 @@ public class Tile implements Position, QuadTreeObject, Displayable{
preChanged(); preChanged();
changeEntity(team, entityprov); changeEntity(team, entityprov);
if(entity != null){ if(build != null){
entity.team(team); build.team(team);
} }
//set up multiblock //set up multiblock
if(block.isMultiblock()){ if(block.isMultiblock()){
int offsetx = -(block.size - 1) / 2; int offsetx = -(block.size - 1) / 2;
int offsety = -(block.size - 1) / 2; int offsety = -(block.size - 1) / 2;
Building entity = this.entity; Building entity = this.build;
Block block = this.block; Block block = this.block;
//two passes: first one clears, second one sets //two passes: first one clears, second one sets
@@ -204,7 +214,7 @@ public class Tile implements Position, QuadTreeObject, Displayable{
}else{ }else{
//second pass: assign changed data //second pass: assign changed data
//assign entity and type to blocks, so they act as proxies for this one //assign entity and type to blocks, so they act as proxies for this one
other.entity = entity; other.build = entity;
other.block = block; other.block = block;
} }
} }
@@ -213,7 +223,7 @@ public class Tile implements Position, QuadTreeObject, Displayable{
} }
} }
this.entity = entity; this.build = entity;
this.block = block; this.block = block;
} }
@@ -235,8 +245,8 @@ public class Tile implements Position, QuadTreeObject, Displayable{
this.overlay = (Floor)Blocks.air; this.overlay = (Floor)Blocks.air;
recache(); recache();
if(entity != null){ if(build != null){
entity.onProximityUpdate(); build.onProximityUpdate();
} }
} }
@@ -342,7 +352,7 @@ public class Tile implements Position, QuadTreeObject, Displayable{
} }
public boolean solid(){ public boolean solid(){
return block.solid || (entity != null && entity.checkSolid()); return block.solid || (build != null && build.checkSolid());
} }
public boolean breakable(){ public boolean breakable(){
@@ -497,15 +507,15 @@ public class Tile implements Position, QuadTreeObject, Displayable{
} }
protected void preChanged(){ protected void preChanged(){
if(entity != null){ if(build != null){
//only call removed() for the center block - this only gets called once. //only call removed() for the center block - this only gets called once.
entity.onRemoved(); build.onRemoved();
entity.removeFromProximity(); build.removeFromProximity();
//remove this tile's dangling entities //remove this tile's dangling entities
if(entity.block().isMultiblock()){ if(build.block().isMultiblock()){
int cx = entity.tileX(), cy = entity.tileY(); int cx = build.tileX(), cy = build.tileY();
int size = entity.block.size; int size = build.block.size;
int offsetx = -(size - 1) / 2; int offsetx = -(size - 1) / 2;
int offsety = -(size - 1) / 2; int offsety = -(size - 1) / 2;
for(int dx = 0; dx < size; dx++){ for(int dx = 0; dx < size; dx++){
@@ -514,7 +524,7 @@ public class Tile implements Position, QuadTreeObject, Displayable{
if(other != null){ if(other != null){
//reset entity and block *manually* - thus, preChanged() will not be called anywhere else, for multiblocks //reset entity and block *manually* - thus, preChanged() will not be called anywhere else, for multiblocks
if(other != this){ //do not remove own entity so it can be processed in changed() if(other != this){ //do not remove own entity so it can be processed in changed()
other.entity = null; other.build = null;
other.block = Blocks.air; other.block = Blocks.air;
//manually call changed event //manually call changed event
@@ -535,10 +545,10 @@ public class Tile implements Position, QuadTreeObject, Displayable{
} }
protected void changeEntity(Team team, Prov<Building> entityprov){ protected void changeEntity(Team team, Prov<Building> entityprov){
if(entity != null){ if(build != null){
int size = entity.block.size; int size = build.block.size;
entity.remove(); build.remove();
entity = null; build = null;
//update edge entities //update edge entities
tileSet.clear(); tileSet.clear();
@@ -557,14 +567,14 @@ public class Tile implements Position, QuadTreeObject, Displayable{
} }
if(block.hasEntity()){ if(block.hasEntity()){
entity = entityprov.get().init(this, team, block.update); build = entityprov.get().init(this, team, block.update);
} }
} }
protected void changed(){ protected void changed(){
if(!world.isGenerating()){ if(!world.isGenerating()){
if(entity != null){ if(build != null){
entity.updateProximity(); build.updateProximity();
}else{ }else{
//since the entity won't update proximity for us, update proximity for all nearby tiles manually //since the entity won't update proximity for us, update proximity for all nearby tiles manually
for(Point2 p : Geometry.d4){ for(Point2 p : Geometry.d4){
@@ -609,7 +619,7 @@ public class Tile implements Position, QuadTreeObject, Displayable{
@Override @Override
public String toString(){ public String toString(){
return floor.name + ":" + block.name + ":" + overlay + "[" + x + "," + y + "] " + "entity=" + (entity == null ? "null" : (entity.getClass().getSimpleName())) + ":" + team(); return floor.name + ":" + block.name + ":" + overlay + "[" + x + "," + y + "] " + "entity=" + (build == null ? "null" : (build.getClass().getSimpleName())) + ":" + team();
} }
//remote utility methods //remote utility methods
@@ -632,18 +642,18 @@ public class Tile implements Position, QuadTreeObject, Displayable{
@Remote(called = Loc.server, unreliable = true) @Remote(called = Loc.server, unreliable = true)
public static void onTileDamage(Tile tile, float health){ public static void onTileDamage(Tile tile, float health){
if(tile.entity != null){ if(tile.build != null){
tile.entity.health = health; tile.build.health = health;
if(tile.entity.damaged()){ if(tile.build.damaged()){
indexer.notifyTileDamaged(tile.entity); indexer.notifyTileDamaged(tile.build);
} }
} }
} }
@Remote(called = Loc.server) @Remote(called = Loc.server)
public static void onTileDestroyed(Tile tile){ public static void onTileDestroyed(Tile tile){
if(tile.entity == null) return; if(tile.build == null) return;
tile.entity.killed(); tile.build.killed();
} }
} }

View File

@@ -59,13 +59,13 @@ public class BuildBlock extends Block{
@Remote(called = Loc.server) @Remote(called = Loc.server)
public static void onConstructFinish(Tile tile, Block block, int builderID, byte rotation, Team team, boolean skipConfig){ public static void onConstructFinish(Tile tile, Block block, int builderID, byte rotation, Team team, boolean skipConfig){
if(tile == null) return; if(tile == null) return;
float healthf = tile.entity.healthf(); float healthf = tile.build.healthf();
tile.setBlock(block, team, rotation); tile.setBlock(block, team, rotation);
tile.entity.health(block.health * healthf); tile.build.health(block.health * healthf);
//last builder was this local client player, call placed() //last builder was this local client player, call placed()
if(!headless && builderID == player.unit().id()){ if(!headless && builderID == player.unit().id()){
if(!skipConfig){ if(!skipConfig){
tile.entity.playerPlaced(); tile.build.playerPlaced();
} }
} }
Fx.placeBlock.at(tile.drawx(), tile.drawy(), block.size); Fx.placeBlock.at(tile.drawx(), tile.drawy(), block.size);
@@ -97,7 +97,7 @@ public class BuildBlock extends Block{
public static void constructed(Tile tile, Block block, int builderID, byte rotation, Team team, boolean skipConfig){ public static void constructed(Tile tile, Block block, int builderID, byte rotation, Team team, boolean skipConfig){
Call.onConstructFinish(tile, block, builderID, rotation, team, skipConfig); Call.onConstructFinish(tile, block, builderID, rotation, team, skipConfig);
tile.entity.placed(); tile.build.placed();
Events.fire(new BlockBuildEndEvent(tile, Groups.unit.getByID(builderID), team, false)); Events.fire(new BlockBuildEndEvent(tile, Groups.unit.getByID(builderID), team, false));
if(shouldPlay()) Sounds.place.at(tile, calcPitch(true)); if(shouldPlay()) Sounds.place.at(tile, calcPitch(true));

View File

@@ -39,7 +39,7 @@ public class Wall extends Block{
@Override @Override
public boolean canReplace(Block other){ public boolean canReplace(Block other){
return super.canReplace(other) && health > other.health; return super.canReplace(other) && health > other.health && size == other.size;
} }
public class WallEntity extends Building{ public class WallEntity extends Building{

View File

@@ -101,7 +101,7 @@ public class LaserTurret extends PowerTurret{
@Override @Override
protected void bullet(BulletType type, float angle){ protected void bullet(BulletType type, float angle){
bullet = type.create(tile.entity, team, x + tr.x, y + tr.y, angle); bullet = type.create(tile.build, team, x + tr.x, y + tr.y, angle);
bulletLife = shootDuration; bulletLife = shootDuration;
} }

View File

@@ -93,7 +93,7 @@ public class LiquidTurret extends Turret{
shootSound.at(tile); shootSound.at(tile);
if(shootShake > 0){ if(shootShake > 0){
Effects.shake(shootShake, shootShake, tile.entity); Effects.shake(shootShake, shootShake, tile.build);
} }
recoil = recoilAmount; recoil = recoilAmount;

View File

@@ -112,7 +112,7 @@ public class ItemBridge extends Block{
return false; return false;
} }
return (other.block() == tile.block() || (!(tile.block() instanceof ItemBridge) && other.block() == this)) && (other.team() == tile.team() || tile.block() != this) && (!checkDouble || other.<ItemBridgeEntity>ent().link != tile.pos()); return (other.block() == tile.block() || (!(tile.block() instanceof ItemBridge) && other.block() == this)) && (other.team() == tile.team() || tile.block() != this) && (!checkDouble || other.<ItemBridgeEntity>bc().link != tile.pos());
} }
public Tile findLink(int x, int y){ public Tile findLink(int x, int y){
@@ -134,7 +134,7 @@ public class ItemBridge extends Block{
public void playerPlaced(){ public void playerPlaced(){
Tile link = findLink(tile.x, tile.y); Tile link = findLink(tile.x, tile.y);
if(linkValid(tile, link)){ if(linkValid(tile, link)){
link.entity.configure(tile.pos()); link.build.configure(tile.pos());
} }
lastPlaced = tile.pos(); lastPlaced = tile.pos();
@@ -154,7 +154,7 @@ public class ItemBridge extends Block{
private void drawInput(Tile other){ private void drawInput(Tile other){
if(!linkValid(tile, other, false)) return; if(!linkValid(tile, other, false)) return;
boolean linked = other.pos() == link; boolean linked = other.pos() == link;
if(!linked && !(other.<ItemBridgeEntity>ent().link == tile.pos())) return; if(!linked && !(other.<ItemBridgeEntity>bc().link == tile.pos())) return;
Tmp.v2.trns(tile.angleTo(other), 2f); Tmp.v2.trns(tile.angleTo(other), 2f);
float tx = tile.drawx(), ty = tile.drawy(); float tx = tile.drawx(), ty = tile.drawy();
@@ -227,7 +227,7 @@ public class ItemBridge extends Block{
while(it.hasNext){ while(it.hasNext){
int i = it.next(); int i = it.next();
Tile other = world.tile(i); Tile other = world.tile(i);
if(!linkValid(tile, other, false) || other.<ItemBridgeEntity>ent().link != tile.pos()){ if(!linkValid(tile, other, false) || other.<ItemBridgeEntity>bc().link != tile.pos()){
it.remove(); it.remove();
} }
} }
@@ -245,7 +245,7 @@ public class ItemBridge extends Block{
dump(); dump();
uptime = 0f; uptime = 0f;
}else{ }else{
((ItemBridgeEntity)other.entity).incoming.add(tile.pos()); ((ItemBridgeEntity)other.build).incoming.add(tile.pos());
if(consValid() && Mathf.zero(1f - efficiency())){ if(consValid() && Mathf.zero(1f - efficiency())){
uptime = Mathf.lerpDelta(uptime, 1f, 0.04f); uptime = Mathf.lerpDelta(uptime, 1f, 0.04f);
@@ -253,7 +253,7 @@ public class ItemBridge extends Block{
uptime = Mathf.lerpDelta(uptime, 0f, 0.02f); uptime = Mathf.lerpDelta(uptime, 0f, 0.02f);
} }
updateTransport(other.entity); updateTransport(other.build);
} }
} }

View File

@@ -290,7 +290,7 @@ public class MassDriver extends Block{
protected boolean shooterValid(Tile other){ protected boolean shooterValid(Tile other){
if(other == null) return true; if(other == null) return true;
if(!(other.block() instanceof MassDriver)) return false; if(!(other.block() instanceof MassDriver)) return false;
MassDriverEntity entity = other.ent(); MassDriverEntity entity = other.bc();
return entity.link == tile.pos() && tile.dst(other) <= range; return entity.link == tile.pos() && tile.dst(other) <= range;
} }

View File

@@ -44,7 +44,7 @@ public class Sorter extends Block{
@Override @Override
public int minimapColor(Tile tile){ public int minimapColor(Tile tile){
return tile.<SorterEntity>ent().sortItem == null ? 0 : tile.<SorterEntity>ent().sortItem.color.rgba(); return tile.<SorterEntity>bc().sortItem == null ? 0 : tile.<SorterEntity>bc().sortItem.color.rgba();
} }
public class SorterEntity extends Building{ public class SorterEntity extends Building{

View File

@@ -52,8 +52,8 @@ public class StackConveyor extends Block implements Autotiler{
@Override @Override
public boolean blends(Tile tile, int rotation, int otherx, int othery, int otherrot, Block otherblock){ public boolean blends(Tile tile, int rotation, int otherx, int othery, int otherrot, Block otherblock){
if(tile.entity instanceof StackConveyorEntity){ if(tile.build instanceof StackConveyorEntity){
int state = ((StackConveyorEntity)tile.entity).state; int state = ((StackConveyorEntity)tile.build).state;
if(state == stateLoad){ //standard conveyor mode if(state == stateLoad){ //standard conveyor mode
return otherblock.outputsItems() && lookingAtEither(tile, rotation, otherx, othery, otherrot, otherblock); return otherblock.outputsItems() && lookingAtEither(tile, rotation, otherx, othery, otherrot, otherblock);
}else if(state == stateUnload){ //router mode }else if(state == stateUnload){ //router mode

View File

@@ -178,8 +178,8 @@ public class PowerNode extends PowerBlock{
tempTileEnts.clear(); tempTileEnts.clear();
graphs.clear(); graphs.clear();
if(tile.entity != null && tile.entity.power != null){ if(tile.build != null && tile.build.power != null){
graphs.add(tile.entity.power.graph); graphs.add(tile.build.power.graph);
} }
Geometry.circle(tile.x, tile.y, (int)(laserRange + 2), (x, y) -> { Geometry.circle(tile.x, tile.y, (int)(laserRange + 2), (x, y) -> {

View File

@@ -10,6 +10,7 @@ import arc.util.ArcAnnotate.*;
import mindustry.annotations.Annotations.*; import mindustry.annotations.Annotations.*;
import mindustry.content.*; import mindustry.content.*;
import mindustry.entities.*; import mindustry.entities.*;
import mindustry.game.*;
import mindustry.game.EventType.*; import mindustry.game.EventType.*;
import mindustry.gen.*; import mindustry.gen.*;
import mindustry.graphics.*; import mindustry.graphics.*;
@@ -52,7 +53,7 @@ public class CoreBlock extends StorageBlock{
public static void onPlayerSpawn(Tile tile, Player player){ public static void onPlayerSpawn(Tile tile, Player player){
if(player == null || tile == null) return; if(player == null || tile == null) return;
CoreEntity entity = tile.ent(); CoreEntity entity = tile.bc();
CoreBlock block = (CoreBlock)tile.block(); CoreBlock block = (CoreBlock)tile.block();
Fx.spawn.at(entity); Fx.spawn.at(entity);
@@ -91,6 +92,27 @@ public class CoreBlock extends StorageBlock{
return false; return false;
} }
@Override
public boolean canReplace(Block other){
//coreblocks can upgrade smaller cores
return super.canReplace(other) || (other instanceof CoreBlock && size > other.size);
}
@Override
public boolean canPlaceOn(Tile tile, Team team){
return canReplace(tile.block());
}
@Override
public void placeBegan(Tile tile, Block previous){
//finish placement immediately when a block is replaced.
if(previous instanceof CoreBlock){
tile.setBlock(this, tile.team());
Fx.placeBlock.at(tile, tile.block().size);
Fx.upgradeCore.at(tile, tile.block().size);
}
}
public class CoreEntity extends Building implements ControlBlock{ public class CoreEntity extends Building implements ControlBlock{
public int storageCapacity; public int storageCapacity;
//note that this unit is never actually used for control; the possession handler makes the player respawn when this unit is controlled //note that this unit is never actually used for control; the possession handler makes the player respawn when this unit is controlled

View File

@@ -82,7 +82,7 @@ public class Unloader extends Block{
@Override @Override
public void buildConfiguration(Table table){ public void buildConfiguration(Table table){
ItemSelection.buildTable(table, content.items(), () -> tile.<UnloaderEntity>ent().sortItem, item -> configure(item)); ItemSelection.buildTable(table, content.items(), () -> tile.<UnloaderEntity>bc().sortItem, item -> configure(item));
} }
@Override @Override

View File

@@ -26,8 +26,8 @@ public class UnitBlock extends PayloadAcceptor{
@Remote(called = Loc.server) @Remote(called = Loc.server)
public static void onUnitBlockSpawn(Tile tile){ public static void onUnitBlockSpawn(Tile tile){
if(!(tile.entity instanceof UnitBlockEntity)) return; if(!(tile.build instanceof UnitBlockEntity)) return;
tile.<UnitBlockEntity>ent().spawned(); tile.<UnitBlockEntity>bc().spawned();
} }
public class UnitBlockEntity extends PayloadAcceptorEntity<UnitPayload>{ public class UnitBlockEntity extends PayloadAcceptorEntity<UnitPayload>{

View File

@@ -68,7 +68,7 @@ public class ConsumePower extends Consume{
* @return The amount of power which is requested per tick. * @return The amount of power which is requested per tick.
*/ */
public float requestedPower(Building entity){ public float requestedPower(Building entity){
if(entity.tile().entity == null) return 0f; if(entity.tile().build == null) return 0f;
if(buffered){ if(buffered){
return (1f-entity.power.status)*capacity; return (1f-entity.power.status)*capacity;
}else{ }else{

View File

@@ -1,7 +1,6 @@
package mindustry.desktop.steam; package mindustry.desktop.steam;
import arc.*; import arc.*;
import arc.struct.*;
import arc.util.*; import arc.util.*;
import com.codedisaster.steamworks.*; import com.codedisaster.steamworks.*;
import mindustry.*; import mindustry.*;
@@ -108,7 +107,7 @@ public class SStats implements SteamUserStatsCallback{
if(campaign() && e.unit != null && e.unit.isLocal() && !e.breaking){ if(campaign() && e.unit != null && e.unit.isLocal() && !e.breaking){
SStat.blocksBuilt.add(); SStat.blocksBuilt.add();
if(e.tile.block() == Blocks.router && e.tile.entity.proximity().contains(t -> t.block() == Blocks.router)){ if(e.tile.block() == Blocks.router && e.tile.build.proximity().contains(t -> t.block() == Blocks.router)){
chainRouters.complete(); chainRouters.complete();
} }

View File

@@ -134,7 +134,7 @@ public class ApplicationTests{
for(int x = bx - 1; x <= bx + 1; x++){ for(int x = bx - 1; x <= bx + 1; x++){
for(int y = by - 1; y <= by + 1; y++){ for(int y = by - 1; y <= by + 1; y++){
assertEquals(world.tile(x, y).block(), Blocks.coreShard); assertEquals(world.tile(x, y).block(), Blocks.coreShard);
assertEquals(world.tile(x, y).entity, world.tile(bx, by).entity); assertEquals(world.tile(x, y).build, world.tile(bx, by).build);
} }
} }
} }
@@ -143,12 +143,12 @@ public class ApplicationTests{
void blockInventories(){ void blockInventories(){
multiblock(); multiblock();
Tile tile = world.tile(4, 4); Tile tile = world.tile(4, 4);
tile.entity.items.add(Items.coal, 5); tile.build.items.add(Items.coal, 5);
tile.entity.items.add(Items.titanium, 50); tile.build.items.add(Items.titanium, 50);
assertEquals(tile.entity.items.total(), 55); assertEquals(tile.build.items.total(), 55);
tile.entity.items.remove(Items.phasefabric, 10); tile.build.items.remove(Items.phasefabric, 10);
tile.entity.items.remove(Items.titanium, 10); tile.build.items.remove(Items.titanium, 10);
assertEquals(tile.entity.items.total(), 45); assertEquals(tile.build.items.total(), 45);
} }
@Test @Test
@@ -216,16 +216,16 @@ public class ApplicationTests{
void updateBlocks(int times){ void updateBlocks(int times){
for(Tile tile : world.tiles){ for(Tile tile : world.tiles){
if(tile.entity != null && tile.isCenter()){ if(tile.build != null && tile.isCenter()){
tile.entity.updateProximity(); tile.build.updateProximity();
} }
} }
for(int i = 0; i < times; i++){ for(int i = 0; i < times; i++){
Time.update(); Time.update();
for(Tile tile : world.tiles){ for(Tile tile : world.tiles){
if(tile.entity != null && tile.isCenter()){ if(tile.build != null && tile.isCenter()){
tile.entity.update(); tile.build.update();
} }
} }
} }
@@ -237,14 +237,14 @@ public class ApplicationTests{
state.set(State.playing); state.set(State.playing);
world.tile(0, 0).setBlock(Blocks.liquidSource); world.tile(0, 0).setBlock(Blocks.liquidSource);
world.tile(0, 0).entity.configureAny(Liquids.water); world.tile(0, 0).build.configureAny(Liquids.water);
world.tile(2, 1).setBlock(Blocks.liquidTank); world.tile(2, 1).setBlock(Blocks.liquidTank);
updateBlocks(10); updateBlocks(10);
assertTrue(world.tile(2, 1).entity.liquids.currentAmount() >= 1); assertTrue(world.tile(2, 1).build.liquids.currentAmount() >= 1);
assertTrue(world.tile(2, 1).entity.liquids.current() == Liquids.water); assertTrue(world.tile(2, 1).build.liquids.current() == Liquids.water);
} }
@Test @Test
@@ -255,7 +255,7 @@ public class ApplicationTests{
Tile source = world.rawTile(0, 0), tank = world.rawTile(1, 4), junction = world.rawTile(0, 1), conduit = world.rawTile(0, 2); Tile source = world.rawTile(0, 0), tank = world.rawTile(1, 4), junction = world.rawTile(0, 1), conduit = world.rawTile(0, 2);
source.setBlock(Blocks.liquidSource); source.setBlock(Blocks.liquidSource);
source.entity.configureAny(Liquids.water); source.build.configureAny(Liquids.water);
junction.setBlock(Blocks.liquidJunction); junction.setBlock(Blocks.liquidJunction);
@@ -265,8 +265,8 @@ public class ApplicationTests{
updateBlocks(10); updateBlocks(10);
assertTrue(tank.entity.liquids.currentAmount() >= 1, "Liquid not moved through junction"); assertTrue(tank.build.liquids.currentAmount() >= 1, "Liquid not moved through junction");
assertTrue(tank.entity.liquids.current() == Liquids.water, "Tank has no water"); assertTrue(tank.build.liquids.current() == Liquids.water, "Tank has no water");
} }
@Test @Test
@@ -290,7 +290,7 @@ public class ApplicationTests{
world.tile(0, 0).setBlock(Blocks.conveyor); world.tile(0, 0).setBlock(Blocks.conveyor);
world.tile(0, 0).rotation(0); world.tile(0, 0).rotation(0);
world.tile(0, 0).entity.acceptStack(Items.copper, 1000, null); world.tile(0, 0).build.acceptStack(Items.copper, 1000, null);
} }
@Test @Test
@@ -367,14 +367,14 @@ public class ApplicationTests{
state.set(State.playing); state.set(State.playing);
int length = 128; int length = 128;
world.tile(0, 0).setBlock(Blocks.itemSource); world.tile(0, 0).setBlock(Blocks.itemSource);
world.tile(0, 0).entity.configureAny(Items.copper); world.tile(0, 0).build.configureAny(Items.copper);
Seq<Building> entities = Seq.with(world.tile(0, 0).entity); Seq<Building> entities = Seq.with(world.tile(0, 0).build);
for(int i = 0; i < length; i++){ for(int i = 0; i < length; i++){
world.tile(i + 1, 0).setBlock(Blocks.conveyor); world.tile(i + 1, 0).setBlock(Blocks.conveyor);
world.tile(i + 1, 0).rotation(0); world.tile(i + 1, 0).rotation(0);
entities.add(world.tile(i + 1, 0).entity); entities.add(world.tile(i + 1, 0).build);
} }
world.tile(length + 1, 0).setBlock(new Block("___"){{ world.tile(length + 1, 0).setBlock(new Block("___"){{
@@ -501,7 +501,7 @@ public class ApplicationTests{
assertEquals(Blocks.copperWallLarge, world.tile(0, 0).block()); assertEquals(Blocks.copperWallLarge, world.tile(0, 0).block());
assertEquals(Blocks.air, world.tile(2, 2).block()); assertEquals(Blocks.air, world.tile(2, 2).block());
assertEquals(Blocks.copperWallLarge, world.tile(1, 1).block()); assertEquals(Blocks.copperWallLarge, world.tile(1, 1).block());
assertEquals(world.tile(1, 1).entity, world.tile(0, 0).entity); assertEquals(world.tile(1, 1).build, world.tile(0, 0).build);
} }
@Test @Test
@@ -565,14 +565,14 @@ public class ApplicationTests{
for(int x = 0; x < tiles.width; x++){ for(int x = 0; x < tiles.width; x++){
for(int y = 0; y < tiles.height; y++){ for(int y = 0; y < tiles.height; y++){
Tile tile = world.rawTile(x, y); Tile tile = world.rawTile(x, y);
if(tile.entity != null){ if(tile.build != null){
try{ try{
tile.entity.update(); tile.build.update();
}catch(Throwable t){ }catch(Throwable t){
fail("Failed to update block '" + tile.block() + "'.", t); fail("Failed to update block '" + tile.block() + "'.", t);
} }
assertEquals(tile.block(), tile.entity.block()); assertEquals(tile.block(), tile.build.block());
assertEquals(tile.block().health, tile.entity.health()); assertEquals(tile.block().health, tile.build.health());
} }
} }
} }
@@ -584,10 +584,10 @@ public class ApplicationTests{
Tile core = world.tile(5, 5); Tile core = world.tile(5, 5);
core.setBlock(Blocks.coreShard, Team.sharded, 0); core.setBlock(Blocks.coreShard, Team.sharded, 0);
for(Item item : content.items()){ for(Item item : content.items()){
core.entity.items.set(item, 3000); core.build.items.set(item, 3000);
} }
assertEquals(core.entity, state.teams.get(Team.sharded).core()); assertEquals(core.build, state.teams.get(Team.sharded).core());
} }
void depositTest(Block block, Item item){ void depositTest(Block block, Item item){
@@ -595,18 +595,18 @@ public class ApplicationTests{
Tile tile = new Tile(0, 0, Blocks.air, Blocks.air, block); Tile tile = new Tile(0, 0, Blocks.air, Blocks.air, block);
int capacity = tile.block().itemCapacity; int capacity = tile.block().itemCapacity;
assertNotNull(tile.entity, "Tile should have an entity, but does not: " + tile); assertNotNull(tile.build, "Tile should have an entity, but does not: " + tile);
int deposited = tile.entity.acceptStack(item, capacity - 1, unit); int deposited = tile.build.acceptStack(item, capacity - 1, unit);
assertEquals(capacity - 1, deposited); assertEquals(capacity - 1, deposited);
tile.entity.handleStack(item, capacity - 1, unit); tile.build.handleStack(item, capacity - 1, unit);
assertEquals(tile.entity.items.get(item), capacity - 1); assertEquals(tile.build.items.get(item), capacity - 1);
int overflow = tile.entity.acceptStack(item, 10, unit); int overflow = tile.build.acceptStack(item, 10, unit);
assertEquals(1, overflow); assertEquals(1, overflow);
tile.entity.handleStack(item, 1, unit); tile.build.handleStack(item, 1, unit);
assertEquals(capacity, tile.entity.items.get(item)); assertEquals(capacity, tile.build.items.get(item));
} }
} }

View File

@@ -53,7 +53,7 @@ public class ItemLiquidGeneratorTests extends PowerTestFixture{
}; };
tile = createFakeTile(0, 0, generator); tile = createFakeTile(0, 0, generator);
entity = tile.ent(); entity = tile.bc();
} }
/** Tests the consumption and efficiency when being supplied with liquids. */ /** Tests the consumption and efficiency when being supplied with liquids. */

View File

@@ -11,7 +11,6 @@ import mindustry.game.*;
import mindustry.gen.*; import mindustry.gen.*;
import mindustry.world.*; import mindustry.world.*;
import mindustry.world.blocks.power.*; import mindustry.world.blocks.power.*;
import mindustry.world.modules.*;
import org.junit.jupiter.api.*; import org.junit.jupiter.api.*;
import static mindustry.Vars.*; import static mindustry.Vars.*;
@@ -87,21 +86,21 @@ public class PowerTestFixture{
Reflect.set(Tile.class, tile, "floor", Blocks.sand); Reflect.set(Tile.class, tile, "floor", Blocks.sand);
// Simulate the "changed" method. Calling it through reflections would require half the game to be initialized. // Simulate the "changed" method. Calling it through reflections would require half the game to be initialized.
tile.entity = block.newEntity().init(tile, Team.sharded, false); tile.build = block.newEntity().init(tile, Team.sharded, false);
if(block.hasPower){ if(block.hasPower){
tile.entity.power.graph = new PowerGraph(){ tile.build.power.graph = new PowerGraph(){
//assume there's always something consuming power //assume there's always something consuming power
@Override @Override
public float getUsageFraction(){ public float getUsageFraction(){
return 1f; return 1f;
} }
}; };
tile.entity.power.graph.add(tile.entity); tile.build.power.graph.add(tile.build);
} }
// Assign incredibly high health so the block does not get destroyed on e.g. burning Blast Compound // Assign incredibly high health so the block does not get destroyed on e.g. burning Blast Compound
block.health = 100000; block.health = 100000;
tile.entity.health(100000.0f); tile.build.health(100000.0f);
return tile; return tile;
}catch(Exception ex){ }catch(Exception ex){

View File

@@ -54,19 +54,19 @@ public class PowerTests extends PowerTestFixture{
void simulateDirectConsumption(float producedPower, float requiredPower, float expectedSatisfaction, String parameterDescription){ void simulateDirectConsumption(float producedPower, float requiredPower, float expectedSatisfaction, String parameterDescription){
Tile producerTile = createFakeTile(0, 0, createFakeProducerBlock(producedPower)); Tile producerTile = createFakeTile(0, 0, createFakeProducerBlock(producedPower));
producerTile.<PowerGenerator.GeneratorEntity>ent().productionEfficiency = 1f; producerTile.<PowerGenerator.GeneratorEntity>bc().productionEfficiency = 1f;
Tile directConsumerTile = createFakeTile(0, 1, createFakeDirectConsumer(requiredPower)); Tile directConsumerTile = createFakeTile(0, 1, createFakeDirectConsumer(requiredPower));
PowerGraph powerGraph = new PowerGraph(); PowerGraph powerGraph = new PowerGraph();
powerGraph.add(producerTile.entity); powerGraph.add(producerTile.build);
powerGraph.add(directConsumerTile.entity); powerGraph.add(directConsumerTile.build);
assertEquals(producedPower * Time.delta(), powerGraph.getPowerProduced(), Mathf.FLOAT_ROUNDING_ERROR); assertEquals(producedPower * Time.delta(), powerGraph.getPowerProduced(), Mathf.FLOAT_ROUNDING_ERROR);
assertEquals(requiredPower * Time.delta(), powerGraph.getPowerNeeded(), Mathf.FLOAT_ROUNDING_ERROR); assertEquals(requiredPower * Time.delta(), powerGraph.getPowerNeeded(), Mathf.FLOAT_ROUNDING_ERROR);
// Update and check for the expected power status of the consumer // Update and check for the expected power status of the consumer
powerGraph.update(); powerGraph.update();
assertEquals(expectedSatisfaction, directConsumerTile.entity.power.status, Mathf.FLOAT_ROUNDING_ERROR, parameterDescription + ": Satisfaction of direct consumer did not match"); assertEquals(expectedSatisfaction, directConsumerTile.build.power.status, Mathf.FLOAT_ROUNDING_ERROR, parameterDescription + ": Satisfaction of direct consumer did not match");
} }
/** /**
@@ -94,24 +94,24 @@ public class PowerTests extends PowerTestFixture{
if(producedPower > 0.0f){ if(producedPower > 0.0f){
Tile producerTile = createFakeTile(0, 0, createFakeProducerBlock(producedPower)); Tile producerTile = createFakeTile(0, 0, createFakeProducerBlock(producedPower));
producerTile.<PowerGenerator.GeneratorEntity>ent().productionEfficiency = 1f; producerTile.<PowerGenerator.GeneratorEntity>bc().productionEfficiency = 1f;
powerGraph.add(producerTile.entity); powerGraph.add(producerTile.build);
} }
Tile directConsumerTile = null; Tile directConsumerTile = null;
if(requestedPower > 0.0f){ if(requestedPower > 0.0f){
directConsumerTile = createFakeTile(0, 1, createFakeDirectConsumer(requestedPower)); directConsumerTile = createFakeTile(0, 1, createFakeDirectConsumer(requestedPower));
powerGraph.add(directConsumerTile.entity); powerGraph.add(directConsumerTile.build);
} }
float maxCapacity = 100f; float maxCapacity = 100f;
Tile batteryTile = createFakeTile(0, 2, createFakeBattery(maxCapacity)); Tile batteryTile = createFakeTile(0, 2, createFakeBattery(maxCapacity));
batteryTile.entity.power.status = initialBatteryCapacity / maxCapacity; batteryTile.build.power.status = initialBatteryCapacity / maxCapacity;
powerGraph.add(batteryTile.entity); powerGraph.add(batteryTile.build);
powerGraph.update(); powerGraph.update();
assertEquals(expectedBatteryCapacity / maxCapacity, batteryTile.entity.power.status, Mathf.FLOAT_ROUNDING_ERROR, parameterDescription + ": Expected battery status did not match"); assertEquals(expectedBatteryCapacity / maxCapacity, batteryTile.build.power.status, Mathf.FLOAT_ROUNDING_ERROR, parameterDescription + ": Expected battery status did not match");
if(directConsumerTile != null){ if(directConsumerTile != null){
assertEquals(expectedSatisfaction, directConsumerTile.entity.power.status, Mathf.FLOAT_ROUNDING_ERROR, parameterDescription + ": Satisfaction of direct consumer did not match"); assertEquals(expectedSatisfaction, directConsumerTile.build.power.status, Mathf.FLOAT_ROUNDING_ERROR, parameterDescription + ": Satisfaction of direct consumer did not match");
} }
} }
@@ -119,24 +119,24 @@ public class PowerTests extends PowerTestFixture{
@Test @Test
void directConsumptionStopsWithNoPower(){ void directConsumptionStopsWithNoPower(){
Tile producerTile = createFakeTile(0, 0, createFakeProducerBlock(10.0f)); Tile producerTile = createFakeTile(0, 0, createFakeProducerBlock(10.0f));
producerTile.<PowerGenerator.GeneratorEntity>ent().productionEfficiency = 1.0f; producerTile.<PowerGenerator.GeneratorEntity>bc().productionEfficiency = 1.0f;
Tile consumerTile = createFakeTile(0, 1, createFakeDirectConsumer(5.0f)); Tile consumerTile = createFakeTile(0, 1, createFakeDirectConsumer(5.0f));
PowerGraph powerGraph = new PowerGraph(); PowerGraph powerGraph = new PowerGraph();
powerGraph.add(producerTile.entity); powerGraph.add(producerTile.build);
powerGraph.add(consumerTile.entity); powerGraph.add(consumerTile.build);
powerGraph.update(); powerGraph.update();
assertEquals(1.0f, consumerTile.entity.power.status, Mathf.FLOAT_ROUNDING_ERROR); assertEquals(1.0f, consumerTile.build.power.status, Mathf.FLOAT_ROUNDING_ERROR);
powerGraph.remove(producerTile.entity); powerGraph.remove(producerTile.build);
powerGraph.add(consumerTile.entity); powerGraph.add(consumerTile.build);
powerGraph.update(); powerGraph.update();
assertEquals(0.0f, consumerTile.entity.power.status, Mathf.FLOAT_ROUNDING_ERROR); assertEquals(0.0f, consumerTile.build.power.status, Mathf.FLOAT_ROUNDING_ERROR);
if(consumerTile.block().consumes.hasPower()){ if(consumerTile.block().consumes.hasPower()){
ConsumePower consumePower = consumerTile.block().consumes.getPower(); ConsumePower consumePower = consumerTile.block().consumes.getPower();
assertFalse(consumePower.valid(consumerTile.ent())); assertFalse(consumePower.valid(consumerTile.bc()));
} }
} }
} }