Many bugfixes for multiplayer, QoL, balancing, new difficulties

This commit is contained in:
Anuken
2018-01-11 13:46:32 -05:00
parent d6bc6bf88c
commit 804758b179
33 changed files with 172 additions and 53 deletions
@@ -21,6 +21,7 @@ public class Packets {
public static class EntityDataPacket{
public Player[] players;
public EnemySpawnPacket[] enemies;
public byte[] playerWeapons;
public int playerid;
public byte[] weapons;
@@ -135,4 +136,8 @@ public class Packets {
public int position;
public byte data;
}
public static class EntityRequestPacket{
public int id;
}
}
@@ -38,6 +38,7 @@ public class Registrator {
WeaponSwitchPacket.class,
BlockTapPacket.class,
BlockConfigPacket.class,
EntityRequestPacket.class,
Class.class,
byte[].class,
@@ -49,6 +50,7 @@ public class Registrator {
Player[].class,
Array.class,
Vector2.class,
EnemySpawnPacket[].class,
Entity.class,
Player.class,