Added full block descriptions, improved shield shaders

This commit is contained in:
Anuken
2017-11-20 19:02:35 -05:00
parent aedf46257a
commit 806b762333
7 changed files with 131 additions and 78 deletions

View File

@@ -31,6 +31,8 @@ public class Vars{
public static boolean debug = false;
//whether to debug openGL info
public static boolean debugGL = false;
//whether to draw chunk borders
public static boolean debugChunks = false;
//whether turrets have infinite ammo (only with debug)
public static boolean infiniteAmmo = true;
//whether to show paths of enemies