Merge branch 'master' into balancing-payload_system

This commit is contained in:
SomeonesShade
2025-06-30 18:15:08 +08:00
committed by GitHub
138 changed files with 1357 additions and 471 deletions

View File

@@ -793,6 +793,7 @@ sectors.wave = Wave:
sectors.stored = Stored:
sectors.resume = Resume
sectors.launch = Launch
sectors.viewsubmission = \ue80d View Submissions
sectors.select = Select
sectors.launchselect = Select Launch Destination
sectors.nonelaunch = [lightgray]none (sun)
@@ -2448,7 +2449,7 @@ unit.collaris.description = Fires long-range fragmenting artillery at enemy targ
unit.elude.description = Fires pairs of homing bullets at enemy targets. Can float over bodies of liquid.
unit.avert.description = Fires twisting pairs of bullets at enemy targets.
unit.obviate.description = Fires twisting pairs of lightning orbs at enemy targets.
unit.quell.description = Fires long-range homing missiles at enemy targets. Suppresses enemy structure repair blocks. Only attacks ground targets.
unit.quell.description = Fires long-range homing missiles with unstable plasma shielding at enemy targets. Suppresses enemy structure repair blocks. Only attacks ground targets.
unit.disrupt.description = Fires long-range homing suppression missiles at enemy targets. Suppresses enemy structure repair blocks. Only attacks ground targets.
unit.evoke.description = Builds structures to defend the Bastion core. Repairs structures with a beam. Capable of carrying 2x2 structures.
unit.incite.description = Builds structures to defend the Citadel core. Repairs structures with a beam. Capable of carrying 2x2 structures.
@@ -2566,6 +2567,7 @@ laccess.id = ID of a unit/block/item/liquid.\nThis is the inverse of the lookup
laccess.displaywidth = Width of a display block in pixels.
laccess.displayheight = Height of a display block in pixels.
laccess.bufferusage = Number of unprocessed commands in the graphics buffer of a display.
laccess.operations = Number of operations performed on the block.\nFor displays, returns the number of drawflush operations.
lcategory.unknown = Unknown
lcategory.unknown.description = Uncategorized instructions.
@@ -2599,11 +2601,13 @@ lenum.always = Always true.
lenum.idiv = Integer division.
lenum.div = Division.\nReturns [accent]null[] on divide-by-zero.
lenum.mod = Modulo.
lenum.emod = True modulo, result is always positive.
lenum.equal = Equal. Coerces types.\nNon-null objects compared with numbers become 1, otherwise 0.
lenum.notequal = Not equal. Coerces types.
lenum.strictequal = Strict equality. Does not coerce types.\nCan be used to check for [accent]null[].
lenum.shl = Bit-shift left.
lenum.shr = Bit-shift right.
lenum.ushr = Unsigned bit-shift right.
lenum.or = Bitwise OR.
lenum.land = Logical AND.
lenum.and = Bitwise AND.

View File

@@ -793,6 +793,7 @@ sectors.wave = Хваля:
sectors.stored = Захавана:
sectors.resume = Працягнуць
sectors.launch = Запусціць
sectors.viewsubmission = \ue80d View Submissions
sectors.select = Выбраць
sectors.launchselect = Select Launch Destination
sectors.nonelaunch = [lightgray]нічога (sun)
@@ -2566,6 +2567,7 @@ laccess.id = ID of a unit/block/item/liquid.\nThis is the inverse of the lookup
laccess.displaywidth = Width of a display block in pixels.
laccess.displayheight = Height of a display block in pixels.
laccess.bufferusage = Number of unprocessed commands in the graphics buffer of a display.
laccess.operations = Number of operations performed on the block.\nFor displays, returns the number of drawflush operations.
lcategory.unknown = Unknown
lcategory.unknown.description = Uncategorized instructions.
@@ -2599,11 +2601,13 @@ lenum.always = Always true.
lenum.idiv = Integer division.
lenum.div = Division.\nReturns [accent]null[] on divide-by-zero.
lenum.mod = Modulo.
lenum.emod = True modulo, result is always positive.
lenum.equal = Equal. Coerces types.\nNon-null objects compared with numbers become 1, otherwise 0.
lenum.notequal = Not equal. Coerces types.
lenum.strictequal = Strict equality. Does not coerce types.\nCan be used to check for [accent]null[].
lenum.shl = Bit-shift left.
lenum.shr = Bit-shift right.
lenum.ushr = Unsigned bit-shift right.
lenum.or = Bitwise OR.
lenum.land = Logical AND.
lenum.and = Bitwise AND.

View File

@@ -793,6 +793,7 @@ sectors.wave = Вълна:
sectors.stored = Съхранени:
sectors.resume = Продължи
sectors.launch = Изстреляй
sectors.viewsubmission = \ue80d View Submissions
sectors.select = Избери
sectors.launchselect = Select Launch Destination
sectors.nonelaunch = [lightgray]няма (Слънцето)
@@ -2566,6 +2567,7 @@ laccess.id = ID на единица/блок/предмет/течност.\nТ
laccess.displaywidth = Width of a display block in pixels.
laccess.displayheight = Height of a display block in pixels.
laccess.bufferusage = Number of unprocessed commands in the graphics buffer of a display.
laccess.operations = Number of operations performed on the block.\nFor displays, returns the number of drawflush operations.
lcategory.unknown = Неизвестно
lcategory.unknown.description = Некатегоризирани указания.
@@ -2599,11 +2601,13 @@ lenum.always = Винаги вярно
lenum.idiv = Деление с цели числа.
lenum.div = Деление.\nВръща [accent]null[] при делене на 0.
lenum.mod = Модул.
lenum.emod = True modulo, result is always positive.
lenum.equal = Равенство. Конвертира променливите в еднакъв тип.\nНе-null обекти стават 1, null обекти стават 0.
lenum.notequal = Неравенство. Конвертира променливите в еднакъв тип.
lenum.strictequal = Стриктно равенство. Отрицателно при различни типове променливи.\nМоже да се използва за проверка на [accent]null[].
lenum.shl = Побитово изместване наляво.
lenum.shr = Побитово изместване надясно.
lenum.ushr = Unsigned bit-shift right.
lenum.or = Побитово ИЛИ.
lenum.land = Логическо И.
lenum.and = Побитово И.

View File

@@ -793,6 +793,7 @@ sectors.wave = Onada:
sectors.stored = Emmagatzemat:
sectors.resume = Continua
sectors.launch = Llança
sectors.viewsubmission = \ue80d View Submissions
sectors.select = Selecciona
sectors.launchselect = Select Launch Destination
sectors.nonelaunch = [lightgray]cap (sol)
@@ -2566,6 +2567,7 @@ laccess.id = Identificador dunitat/bloc/element/líquid.\nÉs linvers de l
laccess.displaywidth = Width of a display block in pixels.
laccess.displayheight = Height of a display block in pixels.
laccess.bufferusage = Number of unprocessed commands in the graphics buffer of a display.
laccess.operations = Number of operations performed on the block.\nFor displays, returns the number of drawflush operations.
lcategory.unknown = Desconegut
lcategory.unknown.description = Instruccions sense categoria.
@@ -2599,11 +2601,13 @@ lenum.always = Sempre cert.
lenum.idiv = Divisió entera.
lenum.div = Divisió.\nRetorna [accent]null[] si es divideix per zero.
lenum.mod = Mòdul (residu de la divisió entera).
lenum.emod = True modulo, result is always positive.
lenum.equal = Igual. Força els tipus.\nCompara objectes no nuls amb nombres. Si són iguals, retorna 1. Si no, retorna 0.
lenum.notequal = No igual. Força els tipus.
lenum.strictequal = Igualtat estricta sense forçar el tipus.\nEs pot fer servir amb objectes nuls.
lenum.shl = Desplaça els bits a lesquerra.
lenum.shr = Desplaça els bits a la dreta.
lenum.ushr = Unsigned bit-shift right.
lenum.or = Operació lògica OR bit a bit.
lenum.land = Operació lògica AND bit a bit.
lenum.and = Operació lògica AND bit a bit.

View File

@@ -793,6 +793,7 @@ sectors.wave = Vlna:
sectors.stored = Uskladněno:
sectors.resume = Pokračovat
sectors.launch = Vyslat
sectors.viewsubmission = \ue80d View Submissions
sectors.select = Vybrat
sectors.launchselect = Select Launch Destination
sectors.nonelaunch = [lightgray]bez (slunce)[]
@@ -2566,6 +2567,7 @@ laccess.id = ID of a unit/block/item/liquid.\nThis is the inverse of the lookup
laccess.displaywidth = Šířka displeje v pixelech.
laccess.displayheight = Výška displeje v pixelech.
laccess.bufferusage = Počet nezpracovaných příkazů ve vyrovnávací paměti displeje.
laccess.operations = Number of operations performed on the block.\nFor displays, returns the number of drawflush operations.
lcategory.unknown = Neznámé
lcategory.unknown.description = Nezařazené instrukce.
@@ -2599,11 +2601,13 @@ lenum.always = Vždy pravda.
lenum.idiv = Číselné dělení.
lenum.div = Dělení.\nVrací [accent]null[], pokud je děleno nulou.
lenum.mod = Modulo (Vydělí 2 hodnoty a vrací zbytek).
lenum.emod = True modulo, result is always positive.
lenum.equal = Stejné. Vynucuje typy.\nNon-null objekty porovnané s čísly se stanou 1, jinak 0.
lenum.notequal = Není stejné. Vynucuje typy.
lenum.strictequal = Přísná rovnost. Nevynucuje typy.\nMůže být použít, jestli je [accent]null[].
lenum.shl = Bitový posun vlevo.
lenum.shr = Bitový posun vpravo.
lenum.ushr = Unsigned bit-shift right.
lenum.or = Bitový OR.
lenum.land = Logický AND.
lenum.and = Bitový AND.

View File

@@ -793,6 +793,7 @@ sectors.wave = Wave:
sectors.stored = Stored:
sectors.resume = Genoptag
sectors.launch = Affyr
sectors.viewsubmission = \ue80d View Submissions
sectors.select = Vælg
sectors.launchselect = Select Launch Destination
sectors.nonelaunch = [lightgray]ingen (solen)
@@ -2566,6 +2567,7 @@ laccess.id = ID of a unit/block/item/liquid.\nThis is the inverse of the lookup
laccess.displaywidth = Width of a display block in pixels.
laccess.displayheight = Height of a display block in pixels.
laccess.bufferusage = Number of unprocessed commands in the graphics buffer of a display.
laccess.operations = Number of operations performed on the block.\nFor displays, returns the number of drawflush operations.
lcategory.unknown = Unknown
lcategory.unknown.description = Uncategorized instructions.
@@ -2599,11 +2601,13 @@ lenum.always = Always true.
lenum.idiv = Integer division.
lenum.div = Division.\nReturns [accent]null[] on divide-by-zero.
lenum.mod = Modulo.
lenum.emod = True modulo, result is always positive.
lenum.equal = Equal. Coerces types.\nNon-null objects compared with numbers become 1, otherwise 0.
lenum.notequal = Not equal. Coerces types.
lenum.strictequal = Strict equality. Does not coerce types.\nCan be used to check for [accent]null[].
lenum.shl = Bit-shift left.
lenum.shr = Bit-shift right.
lenum.ushr = Unsigned bit-shift right.
lenum.or = Bitwise OR.
lenum.land = Logical AND.
lenum.and = Bitwise AND.

View File

@@ -793,6 +793,7 @@ sectors.wave = Welle:
sectors.stored = Gelagert:
sectors.resume = Weiterspielen
sectors.launch = Start
sectors.viewsubmission = \ue80d View Submissions
sectors.select = Auswählen
sectors.launchselect = Ziel auswählen
sectors.nonelaunch = [lightgray]keiner (Sonne)
@@ -2566,6 +2567,7 @@ laccess.id = ID einer Einheit/eines Blocks/eines Materials/einer Flüssigkeit\nT
laccess.displaywidth = Width of a display block in pixels.
laccess.displayheight = Height of a display block in pixels.
laccess.bufferusage = Number of unprocessed commands in the graphics buffer of a display.
laccess.operations = Number of operations performed on the block.\nFor displays, returns the number of drawflush operations.
lcategory.unknown = Unbekannt
lcategory.unknown.description = Unbekannte Anweisungen
@@ -2599,11 +2601,13 @@ lenum.always = Immer.
lenum.idiv = Division mit ganzen Zahlen.
lenum.div = Division.\nGibt bei Teilung durch null [accent]null[] zurück.
lenum.mod = Modulo.
lenum.emod = True modulo, result is always positive.
lenum.equal = Prüft Gleichheit.\nNicht-null Objekte, die mit Zahlen verglichen werden, werden 1.
lenum.notequal = Prüft Ungleichheit.
lenum.strictequal = Prüft strenge Gleichheit.\nKann verwendet werden, um [accent]null[] zu finden.
lenum.shl = Bit-Shift nacht links.
lenum.shr = Bit-Shift nach rechts.
lenum.ushr = Unsigned bit-shift right.
lenum.or = Bitwise ODER.
lenum.land = Logisches AND.
lenum.and = Bitweises UND.

View File

@@ -793,6 +793,7 @@ sectors.wave = Oleada:
sectors.stored = Almacenado:
sectors.resume = Reanudar
sectors.launch = Lanzar
sectors.viewsubmission = \ue80d View Submissions
sectors.select = Seleccionar
sectors.launchselect = Select Launch Destination
sectors.nonelaunch = [lightgray]Ninguno (sol)
@@ -2566,6 +2567,7 @@ laccess.id = ID of a unit/block/item/liquid.\nThis is the inverse of the lookup
laccess.displaywidth = Width of a display block in pixels.
laccess.displayheight = Height of a display block in pixels.
laccess.bufferusage = Number of unprocessed commands in the graphics buffer of a display.
laccess.operations = Number of operations performed on the block.\nFor displays, returns the number of drawflush operations.
lcategory.unknown = Desconocido
lcategory.unknown.description = Instrucciones no clasificadas.
@@ -2599,11 +2601,13 @@ lenum.always = Siempre "true".
lenum.idiv = División de un número entero.
lenum.div = División.\nDevuelve [accent]null[] al dividir entre cero.
lenum.mod = Modulo.
lenum.emod = True modulo, result is always positive.
lenum.equal = Igual. Coacciona tipos.\nObjetos no-nulos coaccionados con números pasan a 1, si no coinciden pasan a 0.
lenum.notequal = No igual. Coacciona tipos.
lenum.strictequal = Igualdad estricta. No coacciona tipos.\nSe puede usar para comprobar si un resultado es [accent]null[].
lenum.shl = Cambia bits a izquierda.
lenum.shr = Cambia bits a derecha.
lenum.ushr = Unsigned bit-shift right.
lenum.or = Comprobación bit a bit OR.
lenum.land = Comprobación lógica AND.
lenum.and = Comprobación bit a bit AND.

View File

@@ -793,6 +793,7 @@ sectors.wave = Wave:
sectors.stored = Stored:
sectors.resume = Resume
sectors.launch = Launch
sectors.viewsubmission = \ue80d View Submissions
sectors.select = Select
sectors.launchselect = Select Launch Destination
sectors.nonelaunch = [lightgray]none (sun)
@@ -2566,6 +2567,7 @@ laccess.id = ID of a unit/block/item/liquid.\nThis is the inverse of the lookup
laccess.displaywidth = Width of a display block in pixels.
laccess.displayheight = Height of a display block in pixels.
laccess.bufferusage = Number of unprocessed commands in the graphics buffer of a display.
laccess.operations = Number of operations performed on the block.\nFor displays, returns the number of drawflush operations.
lcategory.unknown = Unknown
lcategory.unknown.description = Uncategorized instructions.
@@ -2599,11 +2601,13 @@ lenum.always = Always true.
lenum.idiv = Integer division.
lenum.div = Division.\nReturns [accent]null[] on divide-by-zero.
lenum.mod = Modulo.
lenum.emod = True modulo, result is always positive.
lenum.equal = Equal. Coerces types.\nNon-null objects compared with numbers become 1, otherwise 0.
lenum.notequal = Not equal. Coerces types.
lenum.strictequal = Strict equality. Does not coerce types.\nCan be used to check for [accent]null[].
lenum.shl = Bit-shift left.
lenum.shr = Bit-shift right.
lenum.ushr = Unsigned bit-shift right.
lenum.or = Bitwise OR.
lenum.land = Logical AND.
lenum.and = Bitwise AND.

View File

@@ -793,6 +793,7 @@ sectors.wave = Wave:
sectors.stored = Stored:
sectors.resume = Resume
sectors.launch = Launch
sectors.viewsubmission = \ue80d View Submissions
sectors.select = Select
sectors.launchselect = Select Launch Destination
sectors.nonelaunch = [lightgray]none (sun)
@@ -2566,6 +2567,7 @@ laccess.id = ID of a unit/block/item/liquid.\nThis is the inverse of the lookup
laccess.displaywidth = Width of a display block in pixels.
laccess.displayheight = Height of a display block in pixels.
laccess.bufferusage = Number of unprocessed commands in the graphics buffer of a display.
laccess.operations = Number of operations performed on the block.\nFor displays, returns the number of drawflush operations.
lcategory.unknown = Unknown
lcategory.unknown.description = Uncategorized instructions.
@@ -2599,11 +2601,13 @@ lenum.always = Always true.
lenum.idiv = Integer division.
lenum.div = Division.\nReturns [accent]null[] on divide-by-zero.
lenum.mod = Modulo.
lenum.emod = True modulo, result is always positive.
lenum.equal = Equal. Coerces types.\nNon-null objects compared with numbers become 1, otherwise 0.
lenum.notequal = Not equal. Coerces types.
lenum.strictequal = Strict equality. Does not coerce types.\nCan be used to check for [accent]null[].
lenum.shl = Bit-shift left.
lenum.shr = Bit-shift right.
lenum.ushr = Unsigned bit-shift right.
lenum.or = Bitwise OR.
lenum.land = Logical AND.
lenum.and = Bitwise AND.

View File

@@ -793,6 +793,7 @@ sectors.wave = Taso:
sectors.stored = Säilötty:
sectors.resume = Jatka
sectors.launch = Laukaise
sectors.viewsubmission = \ue80d View Submissions
sectors.select = Valitse
sectors.launchselect = Select Launch Destination
sectors.nonelaunch = [lightgray]ei mitään (sun)
@@ -2566,6 +2567,7 @@ laccess.id = ID of a unit/block/item/liquid.\nThis is the inverse of the lookup
laccess.displaywidth = Width of a display block in pixels.
laccess.displayheight = Height of a display block in pixels.
laccess.bufferusage = Number of unprocessed commands in the graphics buffer of a display.
laccess.operations = Number of operations performed on the block.\nFor displays, returns the number of drawflush operations.
lcategory.unknown = Tuntematon
lcategory.unknown.description = Luokittelemattomat ohjeet.
@@ -2599,11 +2601,13 @@ lenum.always = Aina tosi.
lenum.idiv = Kokonaislukujen osamäärä.
lenum.div = Osamäärä.\nPalauttaa arvon [accent]null[] jaettaessa nollalla.
lenum.mod = Lukuun ottamatta.
lenum.emod = True modulo, result is always positive.
lenum.equal = Yhtä suuri. Pakottaa tyypit.\nMuut kohteet kuin null palauttavat arvon 1 verrattaessa numeroihin, muussa tapauksessa palautus on 0.
lenum.notequal = Erisuuri. Pakottaa tyypit.
lenum.strictequal = Tarkka yhtäsuuruus. Ei pakota tyyppejä.\nVoidaan käyttää tarkistamaan arvon [accent]null[] varalta.
lenum.shl = Siirrä bittejä vasemmalle.
lenum.shr = Siirrä bittejä oikealle.
lenum.ushr = Unsigned bit-shift right.
lenum.or = Binäärinen OR.
lenum.land = Looginen AND.
lenum.and = Binäärinen AND.

View File

@@ -793,6 +793,7 @@ sectors.wave = Mga Waves:
sectors.stored = Stored:
sectors.resume = Resume
sectors.launch = I-Launch
sectors.viewsubmission = \ue80d View Submissions
sectors.select = I-Select
sectors.launchselect = Select Launch Destination
sectors.nonelaunch = [lightgray]none (sun)
@@ -2566,6 +2567,7 @@ laccess.id = ID of a unit/block/item/liquid.\nThis is the inverse of the lookup
laccess.displaywidth = Width of a display block in pixels.
laccess.displayheight = Height of a display block in pixels.
laccess.bufferusage = Number of unprocessed commands in the graphics buffer of a display.
laccess.operations = Number of operations performed on the block.\nFor displays, returns the number of drawflush operations.
lcategory.unknown = Unknown
lcategory.unknown.description = Uncategorized instructions.
@@ -2599,11 +2601,13 @@ lenum.always = Always true.
lenum.idiv = Integer division.
lenum.div = Division.\nReturns [accent]null[] on divide-by-zero.
lenum.mod = Modulo.
lenum.emod = True modulo, result is always positive.
lenum.equal = Equal. Coerces types.\nNon-null objects compared with numbers become 1, otherwise 0.
lenum.notequal = Not equal. Coerces types.
lenum.strictequal = Strict equality. Does not coerce types.\nCan be used to check for [accent]null[].
lenum.shl = Bit-shift left.
lenum.shr = Bit-shift right.
lenum.ushr = Unsigned bit-shift right.
lenum.or = Bitwise OR.
lenum.land = Logical AND.
lenum.and = Bitwise AND.

View File

@@ -793,6 +793,7 @@ sectors.wave = Vague :
sectors.stored = Stockage :
sectors.resume = Reprendre
sectors.launch = Décoller
sectors.viewsubmission = \ue80d View Submissions
sectors.select = Sélectionner
sectors.launchselect = Select Launch Destination
sectors.nonelaunch = [lightgray]Vide (soleil)
@@ -2566,6 +2567,7 @@ laccess.id = L'ID d'une unité/bloc/ressource/liquide.\nCeci est l'inverse de l'
laccess.displaywidth = Width of a display block in pixels.
laccess.displayheight = Height of a display block in pixels.
laccess.bufferusage = Number of unprocessed commands in the graphics buffer of a display.
laccess.operations = Number of operations performed on the block.\nFor displays, returns the number of drawflush operations.
lcategory.unknown = Inconnu
lcategory.unknown.description = Instructions sans catégorie.
@@ -2599,11 +2601,13 @@ lenum.always = Toujours [accent]true[].
lenum.idiv = Division entière.
lenum.div = Division.\nRetourne [accent]null[] lors d'une division par zéro.
lenum.mod = Modulo.
lenum.emod = True modulo, result is always positive.
lenum.equal = Égalité. Conversion des types.\nLes objets non-nuls comparés avec des nombres deviennent 1, sinon 0.
lenum.notequal = Inégalité. Conversion des types.
lenum.strictequal = Égalité stricte. Ne convertit pas les types.\nPeut être utilisé pour vérifier les valeurs [accent]null[].
lenum.shl = Décalage de bits vers la gauche.
lenum.shr = Décalage de bits vers la droite.
lenum.ushr = Unsigned bit-shift right.
lenum.or = Opération binaire OR.
lenum.land = Opération logique AND.
lenum.and = Opération binaire AND.

View File

@@ -793,6 +793,7 @@ sectors.wave = Hullám:
sectors.stored = Tárolt nyersanyagok:
sectors.resume = Folytatás
sectors.launch = Kilövés
sectors.viewsubmission = \ue80d View Submissions
sectors.select = Kiválasztás
sectors.launchselect = Célállomás kiválasztása
sectors.nonelaunch = [lightgray]semmi (nap)
@@ -2566,6 +2567,7 @@ laccess.id = Egy egység/blokk/nyersanyag/folyadék azonosítója.\nEz a keresé
laccess.displaywidth = Egy kijelzőblokk szélessége pixelben.
laccess.displayheight = Egy kijelzőblokk magassága pixelben.
laccess.bufferusage = A kijelző grafikus pufferében lévő feldolgozatlan parancsok száma.
laccess.operations = Number of operations performed on the block.\nFor displays, returns the number of drawflush operations.
lcategory.unknown = Ismeretlen
lcategory.unknown.description = Nem kategorizált utasítások.
@@ -2599,11 +2601,13 @@ lenum.always = Mindig igaz.
lenum.idiv = Egész osztás.
lenum.div = Osztás.\nNullával való osztáskor a visszatérési érték [accent]null[].
lenum.mod = Modulo.
lenum.emod = True modulo, result is always positive.
lenum.equal = Egyenlő. Kényszeríti a típusokat.\nA nem null értékű objektumok értéke 1 lesz, egyébként 0.
lenum.notequal = Nem egyenlő. Kényszeríti a típusokat.
lenum.strictequal = Szigorúan egyenlőség. Nem kényszeríti a típusokat.\nA [accent]null[] ellenőrzésére is használható.
lenum.shl = Biteltolás balra.
lenum.shr = Biteltolás jobbra.
lenum.ushr = Unsigned bit-shift right.
lenum.or = Bitenkénti VAGY.
lenum.land = Logikai ÉS.
lenum.and = Bitenkénti ÉS.

View File

@@ -793,6 +793,7 @@ sectors.wave = Gelombang:
sectors.stored = Terisi:
sectors.resume = Lanjutkan
sectors.launch = Luncurkan
sectors.viewsubmission = \ue80d View Submissions
sectors.select = Pilih
sectors.launchselect = Pilih Destinasi Peluncuran
sectors.nonelaunch = [lightgray]tidak ada (matahari)
@@ -2566,6 +2567,7 @@ laccess.id = ID suatu unit/blok/bahan/cairan.\nIni adalah kebalikan dari operasi
laccess.displaywidth = Width of a display block in pixels.
laccess.displayheight = Height of a display block in pixels.
laccess.bufferusage = Number of unprocessed commands in the graphics buffer of a display.
laccess.operations = Number of operations performed on the block.\nFor displays, returns the number of drawflush operations.
lcategory.unknown = Tak Diketahui
lcategory.unknown.description = Instruksi tanpa kategori.
@@ -2599,11 +2601,13 @@ lenum.always = Selalu benar.
lenum.idiv = Pembagian integer.
lenum.div = Pembagian.\nMengembalikan [accent]null[] pada pembagian dengan nol.
lenum.mod = Modulus.
lenum.emod = True modulo, result is always positive.
lenum.equal = Kesetaraan. Mengonversikan tipe.\nObjek bukan nol dibandingkan dengan angka menjadi 1, jika tidak 0.
lenum.notequal = Kesetaraan tanpa jenis pemaksaan. Mengonversikan tipe.
lenum.strictequal = Kesetaraan dengan jenis pemaksaan. Tidak mengonversikan tipe.\nDapat digunakan untuk memeriksa [accent]null[].
lenum.shl = Bit-shift kiri.
lenum.shr = Bit-shift kanan.
lenum.ushr = Unsigned bit-shift right.
lenum.or = Bitwise OR.
lenum.land = Logika AND.
lenum.and = Bitwise AND.

View File

@@ -793,6 +793,7 @@ sectors.wave = Ondata:
sectors.stored = Immagazzinato:
sectors.resume = Riprendi
sectors.launch = Lancia
sectors.viewsubmission = \ue80d View Submissions
sectors.select = Seleziona
sectors.launchselect = Select Launch Destination
sectors.nonelaunch = [lightgray]nessuno (sole)
@@ -2566,6 +2567,7 @@ laccess.id = ID of a unit/block/item/liquid.\nThis is the inverse of the lookup
laccess.displaywidth = Width of a display block in pixels.
laccess.displayheight = Height of a display block in pixels.
laccess.bufferusage = Number of unprocessed commands in the graphics buffer of a display.
laccess.operations = Number of operations performed on the block.\nFor displays, returns the number of drawflush operations.
lcategory.unknown = Unknown
lcategory.unknown.description = Uncategorized instructions.
@@ -2599,11 +2601,13 @@ lenum.always = Always true.
lenum.idiv = Integer division.
lenum.div = Division.\nReturns [accent]null[] on divide-by-zero.
lenum.mod = Modulo.
lenum.emod = True modulo, result is always positive.
lenum.equal = Equal. Coerces types.\nNon-null objects compared with numbers become 1, otherwise 0.
lenum.notequal = Not equal. Coerces types.
lenum.strictequal = Strict equality. Does not coerce types.\nCan be used to check for [accent]null[].
lenum.shl = Bit-shift left.
lenum.shr = Bit-shift right.
lenum.ushr = Unsigned bit-shift right.
lenum.or = Bitwise OR.
lenum.land = Logical AND.
lenum.and = Bitwise AND.

View File

@@ -793,6 +793,7 @@ sectors.wave = ウェーブ:
sectors.stored = コアの資源:
sectors.resume = 再開
sectors.launch = 打ち上げ
sectors.viewsubmission = \ue80d View Submissions
sectors.select = 選択
sectors.launchselect = 発射先
sectors.nonelaunch = [lightgray]無し (sun)
@@ -2566,6 +2567,7 @@ laccess.id = ID of a unit/block/item/liquid.\nThis is the inverse of the lookup
laccess.displaywidth = Width of a display block in pixels.
laccess.displayheight = Height of a display block in pixels.
laccess.bufferusage = Number of unprocessed commands in the graphics buffer of a display.
laccess.operations = Number of operations performed on the block.\nFor displays, returns the number of drawflush operations.
lcategory.unknown = 不明
lcategory.unknown.description = 未分類の指示です。
@@ -2599,11 +2601,13 @@ lenum.always = 常にtrueを返します。
lenum.idiv = 整数の割り算をします。
lenum.div = 割り算をします。\nゼロ除算で [accent]null[] を返します。
lenum.mod = 割ったあまりを返します。
lenum.emod = True modulo, result is always positive.
lenum.equal = 等しいかどうかを比較します。型を強制します。\n数値と比較される非NULLオブジェクトは1になり、そうでない場合は0になる。
lenum.notequal = 等しくないかどうかを比較します。型を強制します。
lenum.strictequal = より厳密な比較をします。型の強制はしません。\n [accent]null[] のチェックに使用することができます。
lenum.shl = ビットを左にシフトします。
lenum.shr = ビットを右にシフトします。
lenum.ushr = Unsigned bit-shift right.
lenum.or = ビット単位でのOR演算をします。
lenum.land = 論理的なAND演算をします。
lenum.and = ビット単位でのAND演算をします。

View File

@@ -793,6 +793,7 @@ sectors.wave = 단계:
sectors.stored = 저장량:
sectors.resume = 재개
sectors.launch = 출격
sectors.viewsubmission = \ue80d View Submissions
sectors.select = 선택
sectors.launchselect = 발사 대상 선택
sectors.nonelaunch = [lightgray]없음 (태양)[]
@@ -2566,6 +2567,7 @@ laccess.id = 유닛/블록/아이템/액체의 ID.\n이것은 조회 작업의
laccess.displaywidth = 디스플레이 블록의 픽셀 단위 너비.
laccess.displayheight = 디스플레이 블록의 픽셀 단위 높이.
laccess.bufferusage = 디스플레이의 그래픽 버퍼에 있는 처리되지 않은 명령의 수.
laccess.operations = Number of operations performed on the block.\nFor displays, returns the number of drawflush operations.
lcategory.unknown = 알 수 없음
lcategory.unknown.description = 분류되지 않은 설명
@@ -2599,11 +2601,13 @@ lenum.always = 항상 참
lenum.idiv = 정수 나누기
lenum.div = 나누기\n0으로 나누면 [accent]null[]을 반환합니다.
lenum.mod = 나머지
lenum.emod = True modulo, result is always positive.
lenum.equal = 동치 비교. 형변환 가능\nNull이 아닌 객체가 숫자와 비교하려면 1이 되고, 아니면 0이 됩니다.
lenum.notequal = 동치 부정. 형변환 가능
lenum.strictequal = 엄격한 동치 비교. 형변환 불가능\n[accent]null[]을 확인할 때 쓸 수 있습니다.
lenum.shl = 왼쪽으로 비트 이동
lenum.shr = 오른쪽으로 비트 이동
lenum.ushr = Unsigned bit-shift right.
lenum.or = 비트연산자 OR
lenum.land = 논리연산자 AND
lenum.and = 비트연산자 AND

View File

@@ -793,6 +793,7 @@ sectors.wave = Wave:
sectors.stored = Stored:
sectors.resume = Resume
sectors.launch = Launch
sectors.viewsubmission = \ue80d View Submissions
sectors.select = Select
sectors.launchselect = Select Launch Destination
sectors.nonelaunch = [lightgray]none (sun)
@@ -2566,6 +2567,7 @@ laccess.id = ID of a unit/block/item/liquid.\nThis is the inverse of the lookup
laccess.displaywidth = Width of a display block in pixels.
laccess.displayheight = Height of a display block in pixels.
laccess.bufferusage = Number of unprocessed commands in the graphics buffer of a display.
laccess.operations = Number of operations performed on the block.\nFor displays, returns the number of drawflush operations.
lcategory.unknown = Unknown
lcategory.unknown.description = Uncategorized instructions.
@@ -2599,11 +2601,13 @@ lenum.always = Always true.
lenum.idiv = Integer division.
lenum.div = Division.\nReturns [accent]null[] on divide-by-zero.
lenum.mod = Modulo.
lenum.emod = True modulo, result is always positive.
lenum.equal = Equal. Coerces types.\nNon-null objects compared with numbers become 1, otherwise 0.
lenum.notequal = Not equal. Coerces types.
lenum.strictequal = Strict equality. Does not coerce types.\nCan be used to check for [accent]null[].
lenum.shl = Bit-shift left.
lenum.shr = Bit-shift right.
lenum.ushr = Unsigned bit-shift right.
lenum.or = Bitwise OR.
lenum.land = Logical AND.
lenum.and = Bitwise AND.

View File

@@ -793,6 +793,7 @@ sectors.wave = Golf:
sectors.stored = Opgeslagen:
sectors.resume = Doorgaan
sectors.launch = Lanceer
sectors.viewsubmission = \ue80d View Submissions
sectors.select = Selecteer
sectors.launchselect = Select Launch Destination
sectors.nonelaunch = [lightgray]geen (sun)
@@ -2566,6 +2567,7 @@ laccess.id = ID of a unit/block/item/liquid.\nThis is the inverse of the lookup
laccess.displaywidth = Width of a display block in pixels.
laccess.displayheight = Height of a display block in pixels.
laccess.bufferusage = Number of unprocessed commands in the graphics buffer of a display.
laccess.operations = Number of operations performed on the block.\nFor displays, returns the number of drawflush operations.
lcategory.unknown = Unknown
lcategory.unknown.description = Uncategorized instructions.
@@ -2599,11 +2601,13 @@ lenum.always = Always true.
lenum.idiv = Integer division.
lenum.div = Division.\nReturns [accent]null[] on divide-by-zero.
lenum.mod = Modulo.
lenum.emod = True modulo, result is always positive.
lenum.equal = Equal. Coerces types.\nNon-null objects compared with numbers become 1, otherwise 0.
lenum.notequal = Not equal. Coerces types.
lenum.strictequal = Strict equality. Does not coerce types.\nCan be used to check for [accent]null[].
lenum.shl = Bit-shift left.
lenum.shr = Bit-shift right.
lenum.ushr = Unsigned bit-shift right.
lenum.or = Bitwise OR.
lenum.land = Logical AND.
lenum.and = Bitwise AND.

View File

@@ -793,6 +793,7 @@ sectors.wave = Wave:
sectors.stored = Stored:
sectors.resume = Resume
sectors.launch = Launch
sectors.viewsubmission = \ue80d View Submissions
sectors.select = Select
sectors.launchselect = Select Launch Destination
sectors.nonelaunch = [lightgray]none (sun)
@@ -2566,6 +2567,7 @@ laccess.id = ID of a unit/block/item/liquid.\nThis is the inverse of the lookup
laccess.displaywidth = Width of a display block in pixels.
laccess.displayheight = Height of a display block in pixels.
laccess.bufferusage = Number of unprocessed commands in the graphics buffer of a display.
laccess.operations = Number of operations performed on the block.\nFor displays, returns the number of drawflush operations.
lcategory.unknown = Unknown
lcategory.unknown.description = Uncategorized instructions.
@@ -2599,11 +2601,13 @@ lenum.always = Always true.
lenum.idiv = Integer division.
lenum.div = Division.\nReturns [accent]null[] on divide-by-zero.
lenum.mod = Modulo.
lenum.emod = True modulo, result is always positive.
lenum.equal = Equal. Coerces types.\nNon-null objects compared with numbers become 1, otherwise 0.
lenum.notequal = Not equal. Coerces types.
lenum.strictequal = Strict equality. Does not coerce types.\nCan be used to check for [accent]null[].
lenum.shl = Bit-shift left.
lenum.shr = Bit-shift right.
lenum.ushr = Unsigned bit-shift right.
lenum.or = Bitwise OR.
lenum.land = Logical AND.
lenum.and = Bitwise AND.

View File

@@ -793,6 +793,7 @@ sectors.wave = Fala:
sectors.stored = Zmagazynowane:
sectors.resume = Kontynuuj
sectors.launch = Wystrzel
sectors.viewsubmission = \ue80d View Submissions
sectors.select = Wybierz
sectors.launchselect = Select Launch Destination
sectors.nonelaunch = [lightgray]Żaden (Słońce)
@@ -2566,6 +2567,7 @@ laccess.id = ID jednostki/bloku/przedmiotu/płynu.\nOdwrotnośc operacji wyszuki
laccess.displaywidth = Width of a display block in pixels.
laccess.displayheight = Height of a display block in pixels.
laccess.bufferusage = Number of unprocessed commands in the graphics buffer of a display.
laccess.operations = Number of operations performed on the block.\nFor displays, returns the number of drawflush operations.
lcategory.unknown = Inne
lcategory.unknown.description = Niezkategoryzowane instrukcje.
@@ -2599,11 +2601,13 @@ lenum.always = Zawsze prawda.
lenum.idiv = Dzielenie liczb całkowitych.
lenum.div = Dzielenie.\nZwraca [accent]null[] w trakcie dzielenia przez zero.
lenum.mod = Modulo.
lenum.emod = True modulo, result is always positive.
lenum.equal = Równość. Wymusza typ.\nNiezerowe objekty połączone z liczbami stają się 1, w innym wypadku 0.
lenum.notequal = Nierówność. Wymusza typ.
lenum.strictequal = Ścisła równość. Nie wymusza typów.\nMoże być użyte do wykrycia [accent]null[].
lenum.shl = Przesunięcie bitowe w lewo.
lenum.shr = Przesunięcie bitowe w prawo.
lenum.ushr = Unsigned bit-shift right.
lenum.or = Bitowe OR (lub).
lenum.land = Logiczne AND (i).
lenum.and = Bitowe AND (i).

View File

@@ -793,6 +793,7 @@ sectors.wave = Horda:
sectors.stored = Armazenado:
sectors.resume = Continuar
sectors.launch = Lançar
sectors.viewsubmission = \ue80d View Submissions
sectors.select = Selecionar
sectors.launchselect = Select Launch Destination
sectors.nonelaunch = [lightgray]nenhum (sun)
@@ -2566,6 +2567,7 @@ laccess.id = ID of a unit/block/item/liquid.\nThis is the inverse of the lookup
laccess.displaywidth = Width of a display block in pixels.
laccess.displayheight = Height of a display block in pixels.
laccess.bufferusage = Number of unprocessed commands in the graphics buffer of a display.
laccess.operations = Number of operations performed on the block.\nFor displays, returns the number of drawflush operations.
lcategory.unknown = Desconhecido
lcategory.unknown.description = Instruções não categorizadas.
@@ -2599,11 +2601,13 @@ lenum.always = Sempre verdade.
lenum.idiv = Divisão inteira.
lenum.div = Divisão.\nRetorna [accent]null[] na divisão por zero.
lenum.mod = Modulo.
lenum.emod = True modulo, result is always positive.
lenum.equal = Igual. Coage tipos.\nObjetos não nulos comparados com números tornam-se 1, caso contrário, 0.
lenum.notequal = Não igual. Tipos de coerção.
lenum.strictequal = Igualdade estrita. Não coage tipos.Pode ser usado para verificar [accent]null[].
lenum.shl = Deslocamento de bit para a esquerda.
lenum.shr = Deslocamento de bits para a direita.
lenum.ushr = Unsigned bit-shift right.
lenum.or = OU bit a bit.
lenum.land = Lógico E.
lenum.and = E bit a bit.

View File

@@ -793,6 +793,7 @@ sectors.wave = Horda:
sectors.stored = Armazenado:
sectors.resume = Continuar
sectors.launch = Lançar
sectors.viewsubmission = \ue80d View Submissions
sectors.select = Selecionar
sectors.launchselect = Select Launch Destination
sectors.nonelaunch = [lightgray]nenhum (sun)
@@ -2566,6 +2567,7 @@ laccess.id = ID of a unit/block/item/liquid.\nThis is the inverse of the lookup
laccess.displaywidth = Width of a display block in pixels.
laccess.displayheight = Height of a display block in pixels.
laccess.bufferusage = Number of unprocessed commands in the graphics buffer of a display.
laccess.operations = Number of operations performed on the block.\nFor displays, returns the number of drawflush operations.
lcategory.unknown = Desconhecido
lcategory.unknown.description = Instruções não categorizadas.
@@ -2599,11 +2601,13 @@ lenum.always = Sempre verdade.
lenum.idiv = Divisão inteira.
lenum.div = Divisão.\nRetorna [accent]null[] na divisão por zero.
lenum.mod = Modulo.
lenum.emod = True modulo, result is always positive.
lenum.equal = Igual. Coage tipos.\nObjetos não nulos comparados com números tornam-se 1, caso contrário, 0.
lenum.notequal = Não igual. Tipos de coerção.
lenum.strictequal = Igualdade estrita. Não coage tipos.Pode ser usado para verificar [accent]null[].
lenum.shl = Deslocamento de bit para a esquerda.
lenum.shr = Deslocamento de bits para a direita.
lenum.ushr = Unsigned bit-shift right.
lenum.or = OU bit a bit.
lenum.land = Lógico E.
lenum.and = E bit a bit.

View File

@@ -793,6 +793,7 @@ sectors.wave = Valul:
sectors.stored = Stocat:
sectors.resume = Revino
sectors.launch = Lansare
sectors.viewsubmission = \ue80d View Submissions
sectors.select = Selectează
sectors.launchselect = Select Launch Destination
sectors.nonelaunch = [lightgray]nimic (soarele)
@@ -2566,6 +2567,7 @@ laccess.id = ID of a unit/block/item/liquid.\nThis is the inverse of the lookup
laccess.displaywidth = Width of a display block in pixels.
laccess.displayheight = Height of a display block in pixels.
laccess.bufferusage = Number of unprocessed commands in the graphics buffer of a display.
laccess.operations = Number of operations performed on the block.\nFor displays, returns the number of drawflush operations.
lcategory.unknown = Unknown
lcategory.unknown.description = Uncategorized instructions.
@@ -2599,11 +2601,13 @@ lenum.always = Mereu adevărat.
lenum.idiv = Împărțirea naturală a numerelor (int).
lenum.div = Împărțirea.\nReturnează [accent]null[] dacă împarți la 0.
lenum.mod = Modulo (restul împărțirii).
lenum.emod = True modulo, result is always positive.
lenum.equal = Egal. Convertește tipurile variabilelor.\nObiectele nenule comparate cu numere devin 1, cele nule devin 0.
lenum.notequal = Nu e egal. Convertește tipurile variabilelor.
lenum.strictequal = Egalitate strictă. Nu convertește tipurile variabilelor.\nPoate fi folosit pt a verifica dacă ceva este [accent]null[].
lenum.shl = Shift left pe biți.
lenum.shr = Shift right pe biți.
lenum.ushr = Unsigned bit-shift right.
lenum.or = OR/SAU. Ține cont de biți.
lenum.land = Logical AND/ȘI logic. Nu ține cont de biți.
lenum.and = AND/ȘI. Ține cont de biți.

View File

@@ -793,6 +793,7 @@ sectors.wave = Волна:
sectors.stored = Накоплено:
sectors.resume = Продолжить
sectors.launch = Высадка
sectors.viewsubmission = \ue80d View Submissions
sectors.select = Выбор
sectors.launchselect = Select Launch Destination
sectors.nonelaunch = [lightgray]нет (солнце)
@@ -2566,6 +2567,7 @@ laccess.id = Идентификатор единицы/блока/предмет
laccess.displaywidth = Width of a display block in pixels.
laccess.displayheight = Height of a display block in pixels.
laccess.bufferusage = Number of unprocessed commands in the graphics buffer of a display.
laccess.operations = Number of operations performed on the block.\nFor displays, returns the number of drawflush operations.
lcategory.unknown = Неизвестно
lcategory.unknown.description = Нет категории.
@@ -2599,11 +2601,13 @@ lenum.always = Всегда истина.
lenum.idiv = Целочисленное деление.
lenum.div = Деление.\nВозвращает [accent]null[] при делении на ноль.
lenum.mod = Остаток от деления.
lenum.emod = True modulo, result is always positive.
lenum.equal = Равно. Приводит типы.\nНе-null объекты, по сравнению с числами, становятся 1, иначе — 0.
lenum.notequal = Не равно. Приводит типы.
lenum.strictequal = Строгое равенство. Не приводит типы.\nМожет быть использовано для проверки на [accent]null[].
lenum.shl = Побитовый сдвиг влево.
lenum.shr = Побитовый сдвиг вправо.
lenum.ushr = Unsigned bit-shift right.
lenum.or = Побитовое ИЛИ.
lenum.land = Булевое И.
lenum.and = Побитовое И.

View File

@@ -793,6 +793,7 @@ sectors.wave = Talas:
sectors.stored = Skladišćeno:
sectors.resume = Nastavi
sectors.launch = Lansiraj
sectors.viewsubmission = \ue80d View Submissions
sectors.select = Izaberi
sectors.launchselect = Select Launch Destination
sectors.nonelaunch = [lightgray]nema (sunce)
@@ -2566,6 +2567,7 @@ laccess.id = ID of a unit/block/item/liquid.\nThis is the inverse of the lookup
laccess.displaywidth = Width of a display block in pixels.
laccess.displayheight = Height of a display block in pixels.
laccess.bufferusage = Number of unprocessed commands in the graphics buffer of a display.
laccess.operations = Number of operations performed on the block.\nFor displays, returns the number of drawflush operations.
lcategory.unknown = Nepoznato
lcategory.unknown.description = Uncategorized instructions.
@@ -2599,11 +2601,13 @@ lenum.always = Uvek Tačno.
lenum.idiv = Integer division.
lenum.div = Deljenje.Šalje [accent]null[] kada se deli sa nulom.
lenum.mod = Modulo.
lenum.emod = True modulo, result is always positive.
lenum.equal = Jednakost. Primorava vrste.\nObjekti koji nisu [accent]null[] poređeni sa brojevima postaju 1, u suprotnom 0.
lenum.notequal = Nejednakost. Primorava vrste.
lenum.strictequal = Zacrtana jednakost. Ne primorava vrste.\nMože se koristiti radi provere [accent]null[]-a.
lenum.shl = Bit-shift left.
lenum.shr = Bit-shift right.
lenum.ushr = Unsigned bit-shift right.
lenum.or = Bitwise OR.
lenum.land = Logical AND.
lenum.and = Bitwise AND.

View File

@@ -793,6 +793,7 @@ sectors.wave = Wave:
sectors.stored = Lagrade:
sectors.resume = Återuppta
sectors.launch = Skjuta upp
sectors.viewsubmission = \ue80d View Submissions
sectors.select = Select
sectors.launchselect = Select Launch Destination
sectors.nonelaunch = [lightgray]none (sun)
@@ -2566,6 +2567,7 @@ laccess.id = ID of a unit/block/item/liquid.\nThis is the inverse of the lookup
laccess.displaywidth = Width of a display block in pixels.
laccess.displayheight = Height of a display block in pixels.
laccess.bufferusage = Number of unprocessed commands in the graphics buffer of a display.
laccess.operations = Number of operations performed on the block.\nFor displays, returns the number of drawflush operations.
lcategory.unknown = Unknown
lcategory.unknown.description = Uncategorized instructions.
@@ -2599,11 +2601,13 @@ lenum.always = Always true.
lenum.idiv = Integer division.
lenum.div = Division.\nReturns [accent]null[] on divide-by-zero.
lenum.mod = Modulo.
lenum.emod = True modulo, result is always positive.
lenum.equal = Equal. Coerces types.\nNon-null objects compared with numbers become 1, otherwise 0.
lenum.notequal = Not equal. Coerces types.
lenum.strictequal = Strict equality. Does not coerce types.\nCan be used to check for [accent]null[].
lenum.shl = Bit-shift left.
lenum.shr = Bit-shift right.
lenum.ushr = Unsigned bit-shift right.
lenum.or = Bitwise OR.
lenum.land = Logical AND.
lenum.and = Bitwise AND.

View File

@@ -793,6 +793,7 @@ sectors.wave = คลื่น:
sectors.stored = คลังไอเท็ม:
sectors.resume = ไปต่อ
sectors.launch = ลงจอด
sectors.viewsubmission = \ue80d View Submissions
sectors.select = เลือก
sectors.launchselect = Select Launch Destination
sectors.nonelaunch = [lightgray]ไม่มี (ดวงอาทิตย์)
@@ -2566,6 +2567,7 @@ laccess.id = ID ของยูนิต/บล็อก/ไอเท็ม/ข
laccess.displaywidth = Width of a display block in pixels.
laccess.displayheight = Height of a display block in pixels.
laccess.bufferusage = Number of unprocessed commands in the graphics buffer of a display.
laccess.operations = Number of operations performed on the block.\nFor displays, returns the number of drawflush operations.
lcategory.unknown = ไม่ทราบ
lcategory.unknown.description = คำสั่งที่ไม่อยู่ในหมวดหมู่ใดๆเลย
@@ -2599,11 +2601,13 @@ lenum.always = เป็นจริงเสมอ
lenum.idiv = หารจำนวนเต็ม
lenum.div = หาร\nจะส่งกลับ[accent]ค่าว่าง[] หากหารศูนย์
lenum.mod = โมดูโล่ (หารหาเศษ)
lenum.emod = True modulo, result is always positive.
lenum.equal = เท่ากับ แบบบังคับประเภท\nสิ่งที่ไม่ใช่ค่าว่างเมื่อเทียบกับตัวเลขจะส่งกลับค่า 1 นอกนั้นจะส่งกลับค่า 0
lenum.notequal = ไม่เท่ากับ บังคับประเภท
lenum.strictequal = เท่ากับที่เข้มงวด ไม่บังคับประเภท\nสามารถใช้ตรวจสอบหา[accent]ค่าว่าง[]ได้
lenum.shl = เลื่อนบิตไปทางซ้าย
lenum.shr = เลื่อนบิตไปทางขวา
lenum.ushr = Unsigned bit-shift right.
lenum.or = หรือ แบบบิต
lenum.land = และ เชิงตรรกะ
lenum.and = และ แบบบิต

View File

@@ -793,6 +793,7 @@ sectors.wave = Wave:
sectors.stored = Stored:
sectors.resume = Resume
sectors.launch = Launch
sectors.viewsubmission = \ue80d View Submissions
sectors.select = Select
sectors.launchselect = Select Launch Destination
sectors.nonelaunch = [lightgray]none (sun)
@@ -2566,6 +2567,7 @@ laccess.id = ID of a unit/block/item/liquid.\nThis is the inverse of the lookup
laccess.displaywidth = Width of a display block in pixels.
laccess.displayheight = Height of a display block in pixels.
laccess.bufferusage = Number of unprocessed commands in the graphics buffer of a display.
laccess.operations = Number of operations performed on the block.\nFor displays, returns the number of drawflush operations.
lcategory.unknown = Unknown
lcategory.unknown.description = Uncategorized instructions.
@@ -2599,11 +2601,13 @@ lenum.always = Always true.
lenum.idiv = Integer division.
lenum.div = Division.\nReturns [accent]null[] on divide-by-zero.
lenum.mod = Modulo.
lenum.emod = True modulo, result is always positive.
lenum.equal = Equal. Coerces types.\nNon-null objects compared with numbers become 1, otherwise 0.
lenum.notequal = Not equal. Coerces types.
lenum.strictequal = Strict equality. Does not coerce types.\nCan be used to check for [accent]null[].
lenum.shl = Bit-shift left.
lenum.shr = Bit-shift right.
lenum.ushr = Unsigned bit-shift right.
lenum.or = Bitwise OR.
lenum.land = Logical AND.
lenum.and = Bitwise AND.

View File

@@ -793,6 +793,7 @@ sectors.wave = Dalga:
sectors.stored = Depolanan:
sectors.resume = Devam Et
sectors.launch = Fırlat
sectors.viewsubmission = \ue80d View Submissions
sectors.select = Seç
sectors.launchselect = Select Launch Destination
sectors.nonelaunch = [lightgray]yok (güneş)
@@ -2566,6 +2567,7 @@ laccess.id = Bir birim/blok/eşya/sıvı kimliği. \nBu arama operasyonun zıtt
laccess.displaywidth = Width of a display block in pixels.
laccess.displayheight = Height of a display block in pixels.
laccess.bufferusage = Number of unprocessed commands in the graphics buffer of a display.
laccess.operations = Number of operations performed on the block.\nFor displays, returns the number of drawflush operations.
lcategory.unknown = ???
lcategory.unknown.description = Kategorize edilmemiş talimatlar
@@ -2599,11 +2601,13 @@ lenum.always = Her Zaman Doğru
lenum.idiv = Tamsayı Bölme
lenum.div = Bölme
lenum.mod = Mod
lenum.emod = True modulo, result is always positive.
lenum.equal = Eşit
lenum.notequal = Eşit Değil
lenum.strictequal = Aynı
lenum.shl = Shift Sol
lenum.shr = Shift Sağ
lenum.ushr = Unsigned bit-shift right.
lenum.or = Veya
lenum.land = Çapraz Ve
lenum.and = Ve

View File

@@ -793,6 +793,7 @@ sectors.wave = Хвиля:
sectors.stored = Зберігає:
sectors.resume = Продовжити
sectors.launch = Запустити
sectors.viewsubmission = \ue80d View Submissions
sectors.select = Вибрати
sectors.launchselect = Select Launch Destination
sectors.nonelaunch = [lightgray]нічого (сонце)
@@ -2566,6 +2567,7 @@ laccess.id = Ідентифікатор одиниці/блоку/предмет
laccess.displaywidth = Width of a display block in pixels.
laccess.displayheight = Height of a display block in pixels.
laccess.bufferusage = Number of unprocessed commands in the graphics buffer of a display.
laccess.operations = Number of operations performed on the block.\nFor displays, returns the number of drawflush operations.
lcategory.unknown = Невідома категорія
lcategory.unknown.description = Команди без категорії.
@@ -2599,11 +2601,13 @@ lenum.always = Завжди істинне.
lenum.idiv = Ціле ділення.
lenum.div = Ділення.\nПовертає [accent]null[] при діленні на нуль.
lenum.mod = Залишок від ділення.
lenum.emod = True modulo, result is always positive.
lenum.equal = Рівно. Примусове приведення типів.\nНе-null об’єкти у порівнянні з числами стають 1, інакше — 0.
lenum.notequal = Не рівно. Примусове приведення типів.
lenum.strictequal = Сувора рівність. Примусового приведення типів немає.\nМожна використати для перевірки на [accent]null[].
lenum.shl = Зсув бітів ліворуч.
lenum.shr = Зсув бітів праворуч.
lenum.ushr = Unsigned bit-shift right.
lenum.or = Побітове АБО (OR).
lenum.land = Побітове логічне І.
lenum.and = Побітове І.

View File

@@ -793,6 +793,7 @@ sectors.wave = Đợt:
sectors.stored = Lưu trữ:
sectors.resume = Tiếp tục
sectors.launch = Phóng
sectors.viewsubmission = \ue80d View Submissions
sectors.select = Chọn
sectors.launchselect = Chọn đích phóng
sectors.nonelaunch = [lightgray]không có (mặt trời)
@@ -2566,6 +2567,7 @@ laccess.id = Định danh của một đơn vị/khối/vật phẩm/chất lỏ
laccess.displaywidth = Độ rộng của một khối hiển thị tính bằng pixel.
laccess.displayheight = Độ cao của một khối hiển thị tính bằng pixel.
laccess.bufferusage = Số lệnh chưa xử lý trong bộ đệm đồ họa của một hiển thị.
laccess.operations = Number of operations performed on the block.\nFor displays, returns the number of drawflush operations.
lcategory.unknown = Không xác định
lcategory.unknown.description = Chỉ lệnh không được phân loại.
@@ -2599,11 +2601,13 @@ lenum.always = Luôn đúng.
lenum.idiv = Chia lấy phần nguyên.
lenum.div = Phép chia.\nTrả về [accent]rỗng (null)[] khi chia cho 0.
lenum.mod = Chia lấy phần dư.
lenum.emod = True modulo, result is always positive.
lenum.equal = Bằng nhau. Ép kiểu.\nĐối tượng không-rỗng (non-null) so sánh với số sẽ thành 1, ngược lại là 0.
lenum.notequal = Không bằng nhau. Ép kiểu.
lenum.strictequal = Bằng nhau ràng buộc. Không ép kiểu.\nCó thể dùng để kiểm tra [accent]rỗng (null)[].
lenum.shl = Nhảy bit sang trái.
lenum.shr = Nhảy bit sang phải.
lenum.ushr = Unsigned bit-shift right.
lenum.or = Phép toán bit OR.
lenum.land = Phép toán logic AND.
lenum.and = Phép toán bit AND.

View File

@@ -793,6 +793,7 @@ sectors.wave = 波次:
sectors.stored = 贮存:
sectors.resume = 继续
sectors.launch = 发射
sectors.viewsubmission = \ue80d View Submissions
sectors.select = 选择
sectors.launchselect = 选择发射目的地
sectors.nonelaunch = [lightgray]无(自动销毁)
@@ -2566,6 +2567,7 @@ laccess.id = 单位/块/物品/液体的 ID。\n这是 Lookup 的反向操作。
laccess.displaywidth = 显示屏的宽度(以像素为单位)。
laccess.displayheight = 显示屏的高度(以像素为单位)。
laccess.bufferusage = 显示器图形缓冲区中未处理的命令数。
laccess.operations = Number of operations performed on the block.\nFor displays, returns the number of drawflush operations.
lcategory.unknown = 未知
lcategory.unknown.description = 未分类的指令
@@ -2599,11 +2601,13 @@ lenum.always = 无条件跳转
lenum.idiv = 整数除法,返回不带小数的商
lenum.div = 除法,除以 0 时返回 [accent]null[]
lenum.mod = 求除法的余数
lenum.emod = True modulo, result is always positive.
lenum.equal = 相等。转换参数类型后进行比较\n与数字进行比较时null 转换为 0 ,非 null 对象转换为 1
lenum.notequal = 不相等。转换参数类型后进行比较
lenum.strictequal = 严格相等。不转换参数类型\n可用于准确检查 [accent]null[] 对象
lenum.shl = 左移位
lenum.shr = 右移位
lenum.ushr = Unsigned bit-shift right.
lenum.or = 按位或
lenum.land = 逻辑与
lenum.and = 按位与

View File

@@ -793,6 +793,7 @@ sectors.wave = 波次:
sectors.stored = 儲存:
sectors.resume = 繼續
sectors.launch = 發射
sectors.viewsubmission = \ue80d View Submissions
sectors.select = 選取
sectors.launchselect = Select Launch Destination
sectors.nonelaunch = [lightgray]無(太陽)
@@ -2566,6 +2567,7 @@ laccess.id = ID of a unit/block/item/liquid.\nThis is the inverse of the lookup
laccess.displaywidth = Width of a display block in pixels.
laccess.displayheight = Height of a display block in pixels.
laccess.bufferusage = Number of unprocessed commands in the graphics buffer of a display.
laccess.operations = Number of operations performed on the block.\nFor displays, returns the number of drawflush operations.
lcategory.unknown = 未知
lcategory.unknown.description = Uncategorized instructions.
@@ -2599,11 +2601,13 @@ lenum.always = 永遠 true (直接跳).
lenum.idiv = 整數除法,無條件捨去.
lenum.div = 除法.\n除以零時回傳 [accent]null[]
lenum.mod = Modulo求餘數
lenum.emod = True modulo, result is always positive.
lenum.equal = 是否相等,不管資料型態。\n非null 物件和數值相比時回傳1
lenum.notequal = 是否不相等,不管資料型態.
lenum.strictequal = 嚴格檢查是否相等,會比照資料型態。\n可用來檢查[accent]null[]
lenum.shl = 左移n位元
lenum.shr = 右移n位元
lenum.ushr = Unsigned bit-shift right.
lenum.or = 位元 OR
lenum.land = 邏輯 AND
lenum.and = 位元 AND

View File

@@ -181,4 +181,6 @@ IchMagSchokolade
MonoChronos
RushieWashie
ITY
Iniquit
DSFdsfWxp
Someone's Shadow

View File

@@ -1 +1 @@
{presets:{windsweptIslands:97,stainedMountains:223,weatheredChannels:166,craters:219,extractionOutpost:213,coastline:164,navalFortress:165,frontier:86,groundZero:170,mycelialBastion:143,facility32m:65,atolls:75,overgrowth:142,testingGrounds:169,frozenForest:64,saltFlats:98,taintedWoods:145,infestedCanyons:85,desolateRift:271,nuclearComplex:228,ruinousShores:41,planetaryTerminal:217,impact0078:266,seaPort:214,geothermalStronghold:264,cruxscape:54,fungalPass:221,tarFields:99,biomassFacility:23},attackSectors:[0,2,5,6,10,11,12,13,16,19,24,25,27,28,30,33,36,47,48,49,51,57,59,60,66,67,68,70,71,76,78,82,90,104,106,110,114,115,121,127,128,129,133,138,148,149,154,158,172,180,182,200,202,204,210,224,225,233,234,235,241,243,248,254,255,257,259,265]}
{presets:{windsweptIslands:97,stainedMountains:223,weatheredChannels:166,craters:219,extractionOutpost:213,coastline:164,navalFortress:165,frontier:86,groundZero:170,mycelialBastion:143,facility32m:65,atolls:75,overgrowth:142,testingGrounds:169,frozenForest:64,saltFlats:98,taintedWoods:145,infestedCanyons:85,desolateRift:271,nuclearComplex:228,ruinousShores:41,planetaryTerminal:217,impact0078:266,seaPort:214,geothermalStronghold:264,cruxscape:54,fungalPass:221,tarFields:99,biomassFacility:23},attackSectors:[0,6,13,16,19,20,24,27,30,47,55,66,67,69,76,92,94,103,111,116,127,133,138,150,157,161,162,176,180,185,191,192,197,200,204,207,225,230,237,242,243,244,245,246,247,248,251,254,259,263,265]}

View File

@@ -1,6 +1,7 @@
attribute vec4 a_position;
attribute vec3 a_normal;
attribute vec4 a_color;
attribute vec4 a_emissive;
uniform mat4 u_proj;
uniform mat4 u_trans;
@@ -8,6 +9,7 @@ uniform vec3 u_lightdir;
uniform vec3 u_camdir;
uniform vec3 u_campos;
uniform vec3 u_ambientColor;
uniform float u_emissive;
varying vec4 v_col;
@@ -19,13 +21,18 @@ void main(){
//TODO this calculation is probably wrong
vec3 lightReflect = normalize(reflect(a_normal, u_lightdir));
vec3 vertexEye = normalize(u_campos - (u_trans * a_position).xyz);
float albedo = 1.0 - a_color.a;
float specularFactor = dot(vertexEye, lightReflect);
if(specularFactor > 0.0){
specular = vec3(1.0 * pow(specularFactor, 40.0)) * (1.0-a_color.a);
specular = vec3(1.0 * pow(specularFactor, 40.0)) * albedo;
}
vec3 norc = (u_ambientColor + specular) * (diffuse + vec3(clamp((dot(a_normal, u_lightdir) + 1.0) / 2.0, 0.0, 1.0)));
v_col = vec4(a_color.rgb, 1.0) * vec4(norc, 1.0);
float emissive = a_emissive.a * u_emissive * min(pow(max(0.0, (1.0 - norc.r) * 1.2), 3.0), 1.1);
v_col = vec4(mix(a_color.rgb, a_emissive.rgb, emissive), 1.0) * vec4(mix(norc, vec3(1.0), emissive), 1.0);
gl_Position = u_proj * u_trans * a_position;
}