OpenAL audio backend for SDL

This commit is contained in:
Anuken
2019-08-14 20:50:26 -04:00
parent 000503d674
commit 811e456f8f
2 changed files with 21 additions and 21 deletions

View File

@@ -127,7 +127,7 @@ public class Control implements ApplicationListener{
Call.onGameOver(event.winner); Call.onGameOver(event.winner);
if(state.rules.zone != null && !Net.client()){ if(state.rules.zone != null && !Net.client()){
//remove zone save on game over //remove zone save on game over
if(saves.getZoneSlot() != null){ if(saves.getZoneSlot() != null && !state.rules.tutorial){
saves.getZoneSlot().delete(); saves.getZoneSlot().delete();
} }
} }

View File

@@ -9,28 +9,28 @@ ext{
task copyAssets(){ task copyAssets(){
doLast{ doLast{
delete{ delete{
delete "assets/" delete "assets/"
} }
copy{ copy{
from "../core/assets" from "../core/assets"
into "assets/" into "assets/"
} }
exec{ exec{
commandLine "sh", "./convert_audio.sh", "assets/sounds" commandLine "sh", "./convert_audio.sh", "assets/sounds"
} }
exec{ exec{
commandLine "sh", "./convert_audio.sh", "assets/music" commandLine "sh", "./convert_audio.sh", "assets/music"
} }
delete{ delete{
delete fileTree('assets') { delete fileTree('assets') {
include '**/*.ogg' include '**/*.ogg'
}
} }
}
} }
} }