Removed Rules#tutorial
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@@ -465,7 +465,8 @@ public class TechTree implements ContentList{
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//TODO change positions?
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node(impact0078, Seq.with(
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new SectorComplete(tarFields),
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new Research(Items.thorium)
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new Research(Items.thorium),
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new Research(coreFoundation)
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), () -> {
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node(desolateRift, Seq.with(
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new SectorComplete(impact0078),
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@@ -995,6 +995,7 @@ public class UnitTypes implements ContentList{
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shots = 2;
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inaccuracy = 5f;
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velocityRnd = 0.2f;
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shootSound = Sounds.missile;
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bullet = new MissileBulletType(3f, 12){{
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width = 8f;
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@@ -1055,7 +1056,7 @@ public class UnitTypes implements ContentList{
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ejectEffect = Fx.casing1;
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rotateSpeed = 8f;
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bullet = missiles;
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shootSound = Sounds.shoot;
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shootSound = Sounds.missile;
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rotate = true;
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occlusion = 6f;
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}},
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@@ -1066,7 +1067,7 @@ public class UnitTypes implements ContentList{
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rotateSpeed = 8f;
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ejectEffect = Fx.casing1;
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bullet = missiles;
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shootSound = Sounds.shoot;
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shootSound = Sounds.missile;
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rotate = true;
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occlusion = 6f;
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}},
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@@ -1147,7 +1148,7 @@ public class UnitTypes implements ContentList{
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y = 27f;
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rotateSpeed = 2f;
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reload = 9f;
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shootSound = Sounds.flame;
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shootSound = Sounds.shoot;
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occlusion = 7f;
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rotate = true;
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recoil = 0.5f;
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