Fixed mobile crash

This commit is contained in:
Anuken
2020-08-25 13:03:19 -04:00
parent 51e4b10437
commit 8143b8d80a

View File

@@ -555,7 +555,9 @@ public class MobileInput extends InputHandler implements GestureListener{
if(cursor == null || Core.scene.hasMouse(x, y)) return false; if(cursor == null || Core.scene.hasMouse(x, y)) return false;
Tile linked = cursor.build == null ? cursor : cursor.build.tile(); Tile linked = cursor.build == null ? cursor : cursor.build.tile();
checkTargets(worldx, worldy); if(!player.dead()){
checkTargets(worldx, worldy);
}
//remove if request present //remove if request present
if(hasRequest(cursor)){ if(hasRequest(cursor)){