typo in Fires:
/** Start a fire on the tile. If there already is a file there, refreshes its lifetime. */
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@@ -15,7 +15,7 @@ public class Fires{
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private static final float baseLifetime = 1000f;
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private static final float baseLifetime = 1000f;
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private static final IntMap<Fire> map = new IntMap<>();
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private static final IntMap<Fire> map = new IntMap<>();
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/** Start a fire on the tile. If there already is a file there, refreshes its lifetime. */
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/** Start a fire on the tile. If there already is a fire there, refreshes its lifetime. */
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public static void create(Tile tile){
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public static void create(Tile tile){
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if(net.client() || tile == null || !state.rules.fire) return; //not clientside.
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if(net.client() || tile == null || !state.rules.fire) return; //not clientside.
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