This commit is contained in:
Anuken
2020-01-07 00:25:33 -05:00
parent b730cd52d5
commit 81602dc3d5
3 changed files with 12 additions and 12 deletions

View File

@@ -13,18 +13,18 @@ public class IndexedRenderer implements Disposable{
private Shader program = new Shader(
Strings.join("\n",
"attribute vec4 " + Shader.POSITION_ATTRIBUTE + ";",
"attribute vec4 " + Shader.COLOR_ATTRIBUTE + ";",
"attribute vec2 " + Shader.TEXCOORD_ATTRIBUTE + "0;",
"attribute vec4 " + Shader.positionAttribute + ";",
"attribute vec4 " + Shader.colorAttribute + ";",
"attribute vec2 " + Shader.texcoordAttribute + "0;",
"uniform mat4 u_projTrans;",
"varying vec4 v_color;",
"varying vec2 v_texCoords;",
"",
"void main(){",
" v_color = " + Shader.COLOR_ATTRIBUTE + ";",
" v_color = " + Shader.colorAttribute + ";",
" v_color.a = v_color.a * (255.0/254.0);",
" v_texCoords = " + Shader.TEXCOORD_ATTRIBUTE + "0;",
" gl_Position = u_projTrans * " + Shader.POSITION_ATTRIBUTE + ";",
" v_texCoords = " + Shader.texcoordAttribute + "0;",
" gl_Position = u_projTrans * " + Shader.positionAttribute + ";",
"}"),
Strings.join("\n",
"#ifdef GL_ES",
@@ -222,9 +222,9 @@ public class IndexedRenderer implements Disposable{
if(mesh != null) mesh.dispose();
mesh = new Mesh(true, 6 * sprites, 0,
new VertexAttribute(Usage.Position, 2, "a_position"),
new VertexAttribute(Usage.ColorPacked, 4, "a_color"),
new VertexAttribute(Usage.TextureCoordinates, 2, "a_texCoord0"));
new VertexAttribute(Usage.position, 2, "a_position"),
new VertexAttribute(Usage.colorPacked, 4, "a_color"),
new VertexAttribute(Usage.textureCoordinates, 2, "a_texCoord0"));
vertices = new float[6 * sprites * vsize];
mesh.setVertices(vertices);
}