From 816be9e9bda6d49dd8c2f2a5f83e88418cda1f3e Mon Sep 17 00:00:00 2001 From: Anuken Date: Sun, 7 Feb 2021 12:38:24 -0500 Subject: [PATCH] Force projector visual cleanup --- core/src/mindustry/content/Fx.java | 4 ++-- core/src/mindustry/content/UnitTypes.java | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/core/src/mindustry/content/Fx.java b/core/src/mindustry/content/Fx.java index 5b9dd859d7..a97b3386c6 100644 --- a/core/src/mindustry/content/Fx.java +++ b/core/src/mindustry/content/Fx.java @@ -724,9 +724,9 @@ public class Fx{ Lines.circle(e.x, e.y, 5f * e.fout()); }), - forceShrink = new Effect(30, e -> { + forceShrink = new Effect(20, e -> { color(e.color, e.fout()); - if(Core.settings.getBool("animatedshields")){ + if(renderer.animateShields){ Fill.poly(e.x, e.y, 6, e.rotation * e.fout()); }else{ stroke(1.5f); diff --git a/core/src/mindustry/content/UnitTypes.java b/core/src/mindustry/content/UnitTypes.java index 8d7a6e254c..2135f7de3c 100644 --- a/core/src/mindustry/content/UnitTypes.java +++ b/core/src/mindustry/content/UnitTypes.java @@ -182,7 +182,7 @@ public class UnitTypes implements ContentList{ lightningLength = 6; lightningColor = Pal.surge; //standard bullet damage is far too much for lightning - lightningDamage = 20; + lightningDamage = 19; }}; }},