drawCracks and createRubble (#6989)
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@@ -166,6 +166,10 @@ public class Block extends UnlockableContent implements Senseable{
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public float baseExplosiveness = 0f;
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/** bullet that this block spawns when destroyed */
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public @Nullable BulletType destroyBullet = null;
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/** whether cracks are drawn when this block is damaged */
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public boolean drawCracks = true;
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/** whether rubble is created when this block is destroyed */
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public boolean createRubble = true;
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/** whether this block can be placed on edges of liquids. */
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public boolean floating = false;
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/** multiblock size */
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